The always-wonderful Charlie Brooker weighs in on the furious and indignant response from some quarters following…
I've tried to get into the universe of EVE Online countless times over the years, but I've never managed to form a…
South Park's Trey Parker and Matt Stone appeared at Microsoft's E3 press conference today to show off their new South…
There's no denying that the error-filled launch of Diablo III has been something of a debacle. But has it really…
Over at Grantland, the occasionally notorious but always thoughtful writer Tom Bissell has weighed in on The Witcher…
In an interview with Eurogamer, Sega's Takashi Iizuka talked about his plans for the company's long-running (but…
Epic Games' Cliff Bleszinski, speaking at a GDC panel earlier today, gives some practical advice to the fledgling…
Minecraft creator Markus "Notch" Persson says a lot of things. Some of them interesting, others regrettable. As with…
Defending his preference for peace in an in-depth interview with The Atlantic's Jeffrey Goldberg, President Obama…
Greg Costikyan on the subject of gamification. Or, turning things/activities that aren't games into games.
If anyone would know what it's like to show up late to a party it's the man that worked on Duke Nukem Forever for…
One of the most interesting parts of reaching one's thirties is seeing how impermanent, flexible, and downright…
It doesn't feel like 2005 was all that long ago... until you remember that the first iPhone didn't launch until…
Not much, apparently, at least not in December. Blizzard CEO and co-founder Mike Morhaime was only able to give a…
Because there's no product tie-in too outlandish for KISS, frontman Gene Simmons told IndustryGamers that he and his…
Indie developer Phil Fish, maker of Fez, opined today that after spending a lot of time with Hollywood types (no…
From an interview with The New York Times.
That quote, dropped by Mass Effect 3 lead writer Mac Walters in the most recent BioWare Pulse developer diary, shows…