Playing Devil May Cry 5 Is Like Playing A Musical Instrument
Learning combos in Devil May Cry 5 is not so different from learning a musical instrument; you start out by practicing…
Learning combos in Devil May Cry 5 is not so different from learning a musical instrument; you start out by practicing…
I got my hands on the upcoming PS4 game Days Gone a few weeks ago, and if you want to hear more about it, you can…
Is video game streaming going to change the industry as we know it? On Kotaku Splitscreen we discuss that question and…
BioWare’s Anthem launched with a lot of problems, and even after today’s patch, the game’s still got issues. On this…
Is Kingdom Hearts brilliant or incomprehensible? Hackneyed or joyful? Today on Kotaku Splitscreen, we decide that the…
We all know that Cory Barlog didn’t single-handedly make the latest God of War, and Hideo Kojima didn’t go it alone on…
Maybe it’s time for Disney to ditch EA and open up Star Wars to the masses, perhaps even conducting a game jam? On this…
What’s coming for video games in 2019? What sort of wild predictions do we have for the year? Today on Kotaku…
Starting this weekend, I will be picking up the PlayStation 4 game Bloodborne and starting a new playthrough. For the…
It is now time for part two of Kotaku Splitscreen’s Game of the Year discussions. Except we don’t really want to pick a…
It is now time for Kotaku Splitscreen’s Game of the Year discussions. Except we don’t really want to pick a Game of the…
How does a surprise Game Awards announcement come together? Host Geoff Keighley joins this week’s Kotaku Splitscreen to…
On this week’s Kotaku Splitscreen, we implore you to not miss Return of the Obra Dinn, a phenomenal game and contender…
This week’s episode of Kotaku Splitscreen tackles two big games: First we bring on Kotaku’s Ethan Gach to talk about…
What does Stan Lee mean to hardcore comics fans? To answer that question, we brought old friend Evan Narcisse back for…
Why was the Diablo Immortal backlash so severe? Why didn’t Blizzard see it coming? Today on Kotaku Splitscreen, we…
Why is the PlayStation Classic such a bummer? This week on Kotaku Splitscreen, we discuss that question and much more.
Today on Kotaku Splitscreen we’re talking about crunch, a complicated issue that affects us all in a lot of ways.…
If you’re looking for a lengthy, complicated, nuanced conversation about microtransactions in video games—and why they…
When Insomniac releases a sequel to this year’s smash hit Spider-Man for PS4, don’t you think Mary Jane should get some…
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