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Hey Sony, Please Add A Fast Forward Button To PS1 Classics
Nostalgia is a wonderful thing. Everyone loves getting wistful about old games, old experiences, old characters that they worshiped and cherished. It’s fun. What’s less fun is revisiting those old games and finding the flaws you’ve forgotten. I recently re-bought the PS1 classic Final Fantasy IX to play on my Vita, and while it’s a…
By Jason Schreier Published April 15, 2013 -
Want Your Vita Game To Be A Best-Seller? Just Don’t Tell Anyone It Exists.
Last month, the Japanese publisher Tecmo Koei released the Vita version of Japanese role-playing game Atelier Totori: The Adventurer of Arland. They told nobody that it was out. In an e-mail to Kotaku at the time, one of Tecmo Koei’s PR representatives joked that this was a “new tactic to get the community involved and…
By Jason Schreier Published April 8, 2013 -
Take A Look At How Hotline Miami Plays On The PlayStation Vita
This spring, Vita owners will be able to play Hotline Miami. That much we know. But what does the game look like in action on the portable? Kirk Hamilton and I are at the Game Developers Conference this week, and we captured some footage of the game. Turns out, the gruesome indie game is a…
By Patricia Hernandez Published March 28, 2013 -
Kotaku East
I Felt Yoda on My Shoulder Throughout Soul Sacrifice
I remember watching The Empire Strikes Back, when Luke was training on Dagobah. At one point, he looks over his shoulder at Yoda and asks, “Is the Dark Side stronger?” Yoda, in his ever-wise (at least until the prequels) way answered firmly, “No. Quicker. Easier. More seductive.” I kept remembering those words pretty much through…
By Toshi Nakamura Published March 28, 2013 -
The Console Version Of Diablo III Could Very Well Be The Best One
There are two reasons the console port of Diablo III, announced by Blizzard last month and shown off at PAX East this weekend, could be the definitive version of the game. The first reason is obvious: you can play offline. You don’t have to worry about server errors or Time Warner Cable while playing this…
By Jason Schreier Published March 24, 2013 -
This Is What One Guy Thinks the PS4 Will Look Like
Let’s all remember: we haven’t seen the PlayStation 4 yet. Along with games that were purportedly running on the system specs, Sony’s event last month only showed viewers the controller. So it’s still up for grabs as to what the actual console will look like. That means that renders like the one above are still…
By Evan Narcisse Published March 22, 2013 -
Kotaku East
Japanese Gamers’ Favorite Games of 2012 Might Surprise You
Japanese people have different tastes from their Western counterparts (Heck, many of Kotaku East‘s Culture Smash columns focus specifically on this sociological difference), and Japanese gamers are no exception. Every week, Japanese gaming magazine Weekly Famitsu collects user impressions of newly released video games. Users rate games from 1 to 10 and comment on what…
By Toshi Nakamura Published March 14, 2013 -
Nvidia has announced that the PlayStation 4 will support their nifty PhysX physics software.
By Kirk Hamilton Published March 7, 2013 -
The Journey Composer Walks You Through His Entire Soundtrack
Journey wasn’t just one of the best games of 2012, it also had easily one of the best soundtracks. Composer Austin Wintory assembled a remarkable collection of instruments and tonalities, the sort of holistic musical concoction we rarely get in games. With this new video, you can listen to the entire Grammy-nominated soundtrack and follow…
By Kirk Hamilton Published March 4, 2013 -
At Least One Gamer Is Pissed At Sony For A Small, But Misleading Vita Description
Earlier this year, Kotaku reader Lewis bought a PlayStation Vita. He bought two 32 GB memory cards: one for games and applications, and the other for music. “I figured I could use it as an mp3 player as well as a gaming console,” Lewis told us. “Unfortunately, that is not the case.” As Lewis soon…
By Jason Schreier Published March 4, 2013 -
Crytek Head: So Far, Crysis 3 Is Our Masterpiece
Crytek head Cevat Yerli has come out in defense of his studio’s latest game, Crysis 3. In an interview with Gamasutra, Yerli says that the game is “so far, our masterpiece,” and that he feels it’s better than both Crysis 2 and the original Crysis in all aspects. He blames the game’s tepid reception on…
By Kirk Hamilton Published March 1, 2013 -
Every Single Thing We’ve Written About The PS4, All In One Place
Ever try to drink out of a fire hose? Me neither, but I’d imagine that it might feel a little bit like trying to keep up with all the news that’s pouring out about the PlayStation 4. For the sake of anyone who prefers to drink their news in a slightly more dignified manner, here’s…
By Kirk Hamilton Published February 28, 2013 -
A Small Detail About The PlayStation 4 Could Have Big Implications
Among the bits of information dropped during last week’s PlayStation 4 announcement was this from PS4 lead architect Mark Cerny, as he discussed the system’s enhanced social features: “[With the] PlayStation 4 we are transitioning to a friends network based on real world friends. We’ll keep around the alias and icon used in today’s multiplayer…
By Kirk Hamilton Published February 27, 2013 -
Proof That God Exists: My Favorite Indie Game of 2012 Is Coming to Vita & PS3
I loved Thomas Was Alone, the minimalist platformer released last year by Mike Bithell. The hilarious narration, memorable characters and awesome music defied my expectations I had after first hearing about the game and I was glad to see Thomas find a home on Steam. I’m never going to stop wanting for more people to…
By Evan Narcisse Published February 27, 2013 -
Remember, The PS4 And Next Xbox Have More To Offer Than Just Prettier Graphics
It’s such a crude yardstick, yet it’s the one most people use when trying to gauge the leap between console generations. Graphics. How a game looks. It’s great for sizzle reels and screenshot comparisons, but at the end of the day, it’s not where the real leaps in video games are made. Those are made…
By Luke Plunkett Published February 25, 2013