What is it? We Happy Few, a first-person survival game where you play as a stranger in the unnaturally happy town of Wellington Wells.
Gun boots. They're footwear that shoot bullets or lasers when you jump. Interested? I thought you'd be. Let's take a look at Downwell.
What is it? Ronin, a turn-based action/platformer hybrid where you play as a teenage ninja girl who needs to plan her moves very carefully.
Lots of RPGs put players in the shoes of a plucky young person out to embrace their special destiny and save the world. Not this one. In YIIK, you're just trying to chase down a cat who stole your grocery list. Ok, fine: you need to navigate a room that contains all of time and space, too.
It's even worse when you're missing an arm, your family's been slaughtered and your home torn apart. Find out what happens next in our live demo of Drinkbox Studios' Severed.
Look, I don't really know what kind of organism the main character of Rain World is. Who knows what bizarre experiments or breeding rituals brought him into being. Nevertheless, he/she/it is alive when nearly everything else is dead. So, y'know, points to him. Make sure he keeps living, won't you?
Remember the terrible deaths that sad little boy suffered every time you screwed up in Limbo? Would you care if it was a robot dying in lots of painful ways instead? Take a look at the brightly colored Planet of the Eyes and see if you feel any empathy for a walking computer.
I thought I'd be showing off a thrilling victory to you today, Kotaku readers. A five-minute saga where a Norse warrior woman defeats a gigantic winter elemental as a taste of a promising indie game yet to come. But, no, I stand before you defeated. Now I want to play Jotun even more.
Lots of video games trap you in places where everything is trying to kill you. But many of those environments at least have the decency to stay the same so you could figure things out. Not Necropolis. You're going to be starting a whole new death march every time you bite the dust.
More than a decade into its lifespan, World of Warcraft is still one of the biggest games in the world. Other games made by Blizzard—like Starcraft or Diablo—boast huge sprawling worlds, too. But they're trying to make Overwatch a bit more... intimate.
Gigantic is a game that’s gotten a lot of praise for its good looks. That’s understandable, given how sharp its visuals have been in every glimpse we’ve gotten. But Motiga’s multiplayer arena game plays well, too.
Walk around a PAX convention and you’ll see more than just video games: you’ll see tons of bonding. Cosplayers gather together for pictures, developers visit each other’s booths, and, sometimes, even new love blooms.
Longtime gamers know how terrible it is to keep waiting and waiting for vaporware. Turns out the characters inside these stillborn worlds hate not knowing where they're coming out, too.
Daylight savings time didn't stop folks from showing up in their finest outfits for the last day of PAX East. Who needs a snooze button when you're dressing up as Iron Man?
Maybe the problem with the Mega Man franchise is that it needs more "mega" and less "man." A trio of cosplayers prove that point in the second day of our PAX East cosplay spectacular.
At this year's PAX East, there's no problem at all with getting a bunch of Spartans together to have a good time. Maybe it'll happen on the Xbox One eventually.
Blizzard announced a bunch of new goodies that are coming to its fresh-faced MOBA Heroes of the Storm today at PAX East. Another map, which looks very cool, is being added to the game. More importantly, however, there's a rad hero character incoming: Sylvanas.