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Red DSi Hitting Japan This Summer
Like red? Good because Nintendo is releasing a red DSi in Japan. To date, Nintendo has released a myriad of colors in Japanese game stores: White, Black, Pink, Lime Green and Metallic Blue. On July 11, Nintendo will be launching this very red DSi. Yours for ¥18,900 (US$197). The DSi originally went on sale in…
By Brian Ashcraft Published June 4, 2009 -
Nintendo Selling Black Wii in Japan This Summer
Back when the Nintendo Wii launched in 2006, the company showed possible console colors: White, red, silver, lime green and black. White was the launch color, and that’s all customers have had. Until now. Today, Nintendo announced that it will be launching a black-colored Wii in Japan on August 1 for ¥25,000 (US$260). Besides the…
By Brian Ashcraft Published June 4, 2009 -
Why Didn’t The Original Wii Remote Have Wii MotionPlus?
Nintendo is releasing add-on for the Wii Remote called Wii MotionPlus. It brings much needed accuracy to the Wii-mote. Why wasn’t it included in the original Wii-mote? Nintendo president Satoru Iwata asks just that in the Iwata Asks column on Wii.com. Here’s the exchange between Iwata and Nintendo R&D’s Junji Takamoto : Iwata: I suppose the…
By Brian Ashcraft Published June 4, 2009 -
The Grinder: The Wii’s Left 4 Dead?
Long before Left 4 Dead, High Voltage did four-player survival horror with the Hunter: The Reckoning series, and now they’re doing it again with The Grinder. High Voltage Software’s art director Matt Corso introduced me to their new Wii title The Grinder today by asking me if I remembered Hunter: The Reckoning. I did. Corso…
By Mike Fahey Published June 4, 2009 -
Shigeru Miyamoto Checks Out The Competition (PSP Go)
Hey! Big time famous game designers don’t just come to E3 to promote their own titles, they also come to check out the competition. Mario creator Shigeru Miyamoto of Nintendo is doing just that. With the DS and the Game Boy platform before that, Nintendo has traditionally dominated the portable game market, but recently the…
By Brian Ashcraft Published June 4, 2009 -
No Online Play For New Super Mario Bros.
New Super Mario Bros. won’t feature online cooperative play, Shigeru Miyamoto told a room full of writers during his developer’s round table yesterday. New Super Mario Bros. allows up to four players to run through side-scrolling worlds reminiscent of the classic Super Mario Bros. games with up to four people. Players take on the role…
By Brian Crecente Published June 3, 2009 -
Booth Tour: Nintendo
Here’s a look at Nintendo’s booth at E3 2009.
By Christopher Mascari Published June 3, 2009 -
Golden Sun DS Lightning Bolt Action Impressions
Technically, I just played Golden Sun DS, Camelot’s return to the role-playing game series born on the Game Boy Advance. I say “technically,” because the playable portion of Nintendo’s E3 showfloor demo lasts about five seconds. Tap the touchscreen and your character will jog to the location of your choice. Or, use the cross pad.…
By Michael McWhertor Published June 3, 2009 -
Here, Have Some Professor Layton Screens
We’ve been waiting since Game Developers Conference 2009 to get a look at Professor Layton’s next US-bound adventure, Diabolical Box. E3, where would we be without you? Professor Layton and the Diabolical Box is the second game in the Layton series. Expect more of the maddening puzzles and cute characters, as well as a thrilling…
By AJ Glasser Published June 3, 2009 -
New Super Mario Bros. Wii Preview: Classic Mario, Endless Play
New Super Mario Bros. Wii is, despite it’s name, a new experience. The game hopes to blend the fun of classic Super Mario Bros. side-scrollers with a new layer of what Shigeru Miyamoto calls competitive coop gameplay. What Is It? New Super Mario Bros. Wii is a simultaneous multiplayer a for up to four people.…
By Brian Crecente Published June 3, 2009 -
Nintendo’s E3 Booth: Everything That’s Playable
Nintendo’s showing at the really big show of E3 is really big. An impressive number of first and third party titles that are actually playable by E3 attendees, including New Super Mario Bros. Wii. But wait… there’s more! There are core-focused games like Sin and Punishment 2 and Military Madness: Nectaris for the Wii. There’s…
By Michael McWhertor Published June 3, 2009 -
Taking A Dip In Endless Ocean 2 Screenshots
Endless Ocean 2 is the sequel to Endless Ocean 1. Shocking, we know. Players can dive in the big blue, explore shipwrecks and escape sharks. Loot you find can be sold so you can decorate your reef to attract more fish. That’s much better than what I usually do. Saying “Here fishy fishy” doesn’t really…
By Brian Ashcraft Published June 3, 2009 -
WarioWare Do-It-Yourself Art
Game art? These aren’t traditional screens, because WarioWare D.I.Y. isn’t your typical game. Released in Japan this April as Made In Ore, the game is outfitted with tools so that players can make their own mini-games and upload them for others to play. Check out Smash Bros. creator Masahiro Sakurai trying his expert hand at…
By Brian Ashcraft Published June 3, 2009 -
Natasha Bedingfield Serenades A DSi
Last night’s Nintendo party starred Grammy-nominated pop singer Natasha Bedingfield. It also starred, for a brief moment, an electric-blue Nintendo DSi. After belting out a number of songs, Bedingfield pulled out a DSi and started, I don’t know, sorta fondling it as she sang. Initially I thought she was going to use it to distort…
By Brian Crecente Published June 3, 2009 -
Super Mario Galaxy 2 Screens And Trailer
Mario is back and ready to circle around planets in spaaaaaaaaaace. As we posted previously, Miyamoto said that the original plan was to “essentially create new variations of the worlds in Super Mario Galaxy.” But, over time, the developers have had so many ideas that Miyamoto estimates that 90% of the game’s levels are all…
By Brian Ashcraft Published June 3, 2009 -
Things Unmentioned At The Nintendo Press Conference
These are the things we thought Nintendo would mention yesterday at their E3 2009 press conference, but didn’t: Virtual Console For The DSi: We were almost positive that Nintendo would be expanding the DSi store with downloadable classics for the Game Boy and Game Boy Advance, but apparently Nintendo isn’t quite ready to plumb that…
By Mike Fahey Published June 3, 2009 -
Gizmodo, Kotaku, Reggie: Who’s The Best Virtual Archer
Archery on Motion-Plus-enabled Wii Sports Resort is a surprisingly satisfying experience. Like other motion-controlled sports games on the Wii, playing archery is fairly straight forward. You hold a remote in your off hand — left if you’re right handed, right if you’re left handed — and then lift the controller up at the screen as…
By Brian Crecente Published June 3, 2009 -
Nintendo’s E3 Announcements
Got to give it to Nintendo — this year’s E3 press conference was better than last year’s train wreck, don’t cha think? The company announced some big news. All that and more after the jump. Nintendo’s E3 Expo Live Blog Mario Vs. Donkey Kong, Flipnote Studios Coming To DSiWare New Metroid Game Announced: Metroid Other…
By Brian Ashcraft Published June 3, 2009 -
Zelda Attends E3 In Spirit Tracks
Yes, yes, we were all hoping Miyamoto would surprise us with a follow-up to Twilight Princess — but in lieu of a new Legend of Zelda announcement, here are some Spirit Track screens. The Legend of Zelda: Spirit Tracks is a Phantom Hourglass-flavored adventure for the Nintendo DS and DSi. Players take Link by train…
By AJ Glasser Published June 3, 2009 -
Sin & Punishment 2 Looks Sick… In A Good Way
Sequel to the Nintendo 64 shooter, Sin & Punishment 2 brings what the press release calls a “frantic arcade sensibility to a post-apocalyptic world.” Players take the role of Isa or Kachi, two young-ish looking people on the run from pretty much everything. Based on these screens, we don’t know much about them besides the…
By AJ Glasser Published June 3, 2009