Miyamoto Laughs (Kinda) at Other Motion Control Projects

Illustration for article titled Miyamoto Laughs (Kinda) at Other Motion Control Projects

Considering both of Nintendo's rivals announced motion-control projects, one wonders what Shigeru Miyamoto's reaction would be.


The BBC asked if Ninty was "in danger of getting left behind by the competition." Laughter has no translation, but if Shiggy's did, it might be "The f—k you talking about ...?"

Click to view Go up to 3:50 for the relevant segment, or read the transcript below:

Not worried at all. The fact that both of those companies are looking at finding ways to get the gamer off the couch, taking advantage of MC, and really getting the gamer to control the game by moving their body, shows that No. 1 they've looked at what we've done with Wii, and seen the value in that. And now they're moving in the same direction that we have already established. ... We've been experimenting with motion control for over five years now. Based on the announcements we've seen here at E3, it seems these other two companies have really only been experimenting with this only very recently. ... It looks like they're still in their initial stages and are trying to create experiences that at this point don't have the type of depth that we're able to provide with Wii Motion Plus.


Miyamoto sang a similar tune of feigned flattery three years ago when asked about the SixAxis. But he does make a fair point, that controls, no matter how innovative, need games that are developed to exploit them.

NIntendo Unmoved by Rivals' Plans [BBC via GoNintendo]

Share This Story

Get our newsletter


Oh, no doubt that both Sony and Microsoft are stealing ideas from Nintendo. And that's what competing businesses do all the time. But I actually hate how everything seems to be moving in an 'everything must be MOTION!' direction. I have never had a Wii, nor do I find it to be the least bit compelling. It's faster for me to tilt my thumb and pull a trigger button then flail my arms all over the place, trying to aim straight.

Microsoft's Natal project actually seems a tad bit interesting, because it looks to take advantage of the arcade games, which tends to be not as competitive (not sure if that is the right word) or high-intensity as the run-of-the-mill shooters. It also seems to be useful on the regular menu screens, showing off photos, changing music, etc. Those are places where I might actually find being controller-free useful.

But then again, I'm not exactly known for my Nintendo support. The first and last Nintendo product I've ever owned was the old GameBoy color and a few Pokemon games.