Players who earn enough points during Star Wars: Battlefront II matches can play as a variety of special characters, from hi-tech Stormtroopers to the Emperor himself, but none are as deadly as the Wookiee Warrior. A new patch has nerfed these overpowered creatures and brought an end to their hairy reign of terror.
Star Wars Battlefront II’s latest DLC features an expanded story and new worlds from The Last Jedi. It does its best to reinvigorate the game, but it ultimately falls short.
Star Wars: Battlefront II frustrates me in ways I never knew I could be frustrated. It is both a lovingly crafted companion to the films and a tangled mess of corporate meddling. There is a strong heart at the center but finding it means peeling back layers of unnecessary and infuriating nonsense.
Star Wars Battlefront II has everything you love from the movies: lightsabers, starfighters, and loot crates. These crates are crucial to the game’s multiplayer structure but even after being tweaked in response to widespread criticisms during the beta, they’re a mess that affects balance in negative ways.
The Star Wars Battlefront II trial is available to EA Access players, which means we get the chance to run through the multiplayer as Bossk, the famous bounty hunter who is certainly not scum!
EA released a blog post today outlining changes to Star Wars Battlefront II’s controversial loot crate system. Among the changes are the removal of epic loot from crates and a minimum level requirement for upgrading star cards. We’ll see if it helps when the game launches next month.
Star Wars Battlefront II’s multiplayer went into a semi-open beta today for players who preordered. I’ve spent most of the day blasting away. A few small changes from the previous game makes it much more focused and exciting to play.