Bloodstained: Ritual Of The Night is a throwback to Castlevania games like Symphony of the Night. Judging from our hands-on time with it at E3, it’s shaping up into a pretty fun game. I had a chance to talk to Koji Igarashi, Castlevania’s producer and now head of Bloodstained’s development to talk design, female…
The Wii U version is no more. It’s been canned! Instead, Bloodstained: Ritual of the Night is coming to the Nintendo Switch.
Bloodstained: Ritual of the Night won’t be out in 2017. It’s been pushed back to 2018, and additional developers are being brought aboard to finish the title.
Here’s a look at Bloodstained: Ritual of the Night, the spiritual successor to Castlevania. The game will be playable at E3, and is slated for a March 2017 release.
Koji Igarashi is best known for work on countless Castlevania games. He’s left Konami and is now ready to work on a new one. It’s not called Castlevania. It’s not for Konami. But it might just be what fans have been eagerly awaiting.
Koji Igarashi is 46 years old. Dubbed "Iga" by fans, he's best known for his work on the Castlevania series. Nearly half his life was spent making games at Konami. Yesterday, he announced he was leaving that company, and in an exclusive interview with Kotaku, he explains why.
Koji Igarashi, a veteran game producer best known for his work on the Castlevania series, has left Konami. His last day at the Tokyo-based game company was March 15.
What is a man? A miserable little pile of secrets! But not Dave Cox, oh no. The head of development at Konami EU has had far too much to say to me as of late.
While developer Mercury Steam and Hideo Kojima whip up an all-new Castlevania console adventure in Lords of Shadow, what is the core Castlevania team up to? Maybe Castlevania: Harmony of Despair?
Konami's exhumation of Game Boy classic Castlevania: The Adventure will arrive in Japan on October 27 on WiiWare. Last we saw of the game was a crummy snapshot of screens in Famitsu.
.html Metal Gear creator Hideo Kojima has taken the reins of the Castlevania series from fellow Konami designer Koji Igarashi for the series' latest title Lords of Shadow.
So Wii title Castlevania Judgment isn't very good. But this photo shoot of producer Koji Igarashi and a Simon Belmont cosplayer is better than anything we could imagine. Like, ever.
Fighting games are about timing. These games are razor sharp, competitive. Konami's Wii fighter Castlevania Judgement is different: It's not really about timing and the input isn't so important. It's as sharp as a bowling ball. Lead Castlevania Konami Koji Igarashi explains:
Konami has both Castlevania: Order of Ecclesia and Castlevania Judgment on display at Tokyo Game Show this year, but it brought a tiny, tiny bit more with it, just to start messing with our heads. A new Castlevania has been announced for the Xbox 360 and PlayStation 3... at some point in the future. That is absolutely…
Konami's Koji Igarashi is the Castlevania guy. And when fans play a Castlevania game, they know, more or less, what they are getting themselves into. But Castlevania Judgement is different! It's a fighter, but now. And the early buzz around the game hasn't been so hot. Why does Igarashi think that is?
According to GoNintendo, the latest issue of Nintendo Power reveals the proud return of the Castlevania series to consoles. Castlevania Judgment is, believe it or not, a 3D fighter, pitting classic characters from throughout the series against each other in mortal combat. Yes, not at all the exact opposite of what …
While Konami Castlevania dude Koji Igarashi has expressed hesitance about the Wii and the Wii-mote in the past, apparently he's warmed up to the Nintendo platform! Comic book mag Preview has let it slip that the franchise is getting a Wii title released this fall. The info slipped while Preview was giving the skinny…