I’ve been playing Final Fantasy VII in Japanese and English at the same time, and I’m noticing a lot of neat little differences. This is part three of a video series in which I present those differences for your appreciation.
Most runs at Games Done Quick events fall in the one to three-hour range. Last night, Final Fantasy speedrunner “Ajneb174,” or Ben, put on an almost eight-hour speedrun of Final Fantasy VII, an endurance run of memorization, routing and insane game knowledge.
My childhood friends thought the original The Legend of Zelda for the NES was easy: just gather the eight triforces and defeat Ganon. I had a hard time just finding the second labyrinth. I eventually learned that my trek through Hyrule at the age of seven was actually the Second Quest, a remixed journey with…
Most video games are content just to string the player along through dungeons, towns, or corridors full of machine gun cover while dishing out character arcs and weapon upgrades. Only a few try to reflect on the nature of reality and human existence. Star Ocean: Till the End of Time tried to do both.
Two game devs made up a classic JRPG to help promote their new title, a twine game about fandom, nostalgia and Usenet boards. What they didn’t count on was people believing the fake game was real.
How would you feel if your son had died trying to save the world and his best friends never told you?
Rakuen, a game we’ve been tracking for a while now, is finally out on PC. You play a sick kid in a hospital who can travel to a fantasy world, helping his other sick friends along the way.
Here’s our first look at Radiant Historia: Perfect Chronology in action, complete with refreshed character art, anime cinematic, and a slew of ultra-vibrant looking little sprites.
Hylics is surreal RPG created by Mason Lindroth. Following everyday schlub Wayne on his quest to defeat Gibby, King of the Moon, it is a game that thrives on confusion. Bloody skull will instantly kill you, some of the best armor is literal garbage, and randomized text adds to the confusion. It’s this week’s Indie…
Mostly. I can’t ever see him tweeting “.............”
Sword Art Online: Hollow Realization, to be released November 8th, is asking fans for help “raising” one of its protagonists. Premiere, an NPC, will scan and mine Twitter feeds for personality traits and mold her in-game persona in our image, Crunchyroll reports.
Traveling the alien landscape of Xenoblade Chronicles X (Chronicles X) is sublime. You really feel like you’ve crashed onto a whole new world, where even gravity is different and you leap through the awe-inspiring environments of Mira.
Another giant JRPG is out for the Wii U today. Is Atlus and Nintendo’s mash-up of Shin Megami Tensei and Fire Emblem any good? We’ve got positive impressions of the Japanese version of the game and video of the first hour of the Western version to help you decide.
Star Ocean: Integrity and Faithlessness is my first Star Ocean game. And if this one is par for the course, I’m not too interested in playing another.
The first PlayStation 4 entry in Idea Factory’s girls as game consoles role-playing game is out in North America today. I’m betting it’ll take less than an hour of playing to decide if Megadimension Neptunia VII is for you, so here’s an hour of playing. Mind the NSFW screen at the end.
Update [2016 Jan 13]: This game is for PS3 and Vita! I say that further on, but it should have been right up front.
Bravely Second: End Layer—the sequel to the superb 3DS JRPG Bravely Default—is coming to Europe on February 26th, 2016.
There are a whole lot of amazing JRPG sequels as well as games we wished there were sequels for. Then there’s the games that seem so completely different from the games before them, they feel strange and foreign, almost like they should be part of a different franchise. Here’s 7 of the strangest JRPG sequels that…