I’m playing Dark Souls Remastered this week and while I haven’t finished the game yet, it’s been wonderful to revisit the land of Lordran. It’s a faithful remaster, capturing the original experience with a cleanliness that helps the action flow better. It’s not quite the same and while I miss some of the older rough…
Return To Yharnam is a Bloodborne community event that is happening right now. It’s all about bringing longterm fans back into the game, and people are really getting into it.
Praise the Sun! A fully remastered version of Dark Souls is coming to the Nintendo Switch, allowing fans of the series to die suddenly to Capra Demon while traveling on the subway.
Bloodborne’s chalice dungeons offer hundreds of thousands of possible crypts to explore. Dedicated players have found lost enemies and keep looking for more. Thanks to dataminers searching the game’s files, a new group of dungeons have been found containing developer test areas and unused bosses.
Bloodborne’s Lovecraftian setting is full of creative enemies, from multi-eyed brain beasts to half flayed wolf demons. It’s exciting to think about what creatures may still be lurking in the game years later or lost on the cutting room floor. The game’s files recently ended up in the hands of dataminers, one of which…
During a recent round table at Namco Bandai headquarters in Tokyo, I asked From Software’s Hidetaka Miyazaki about the future of Dark Souls, as well as what else the studio is working on. The good news is yes, a new Armored Core is coming. The bad news is that, at least for the foreseeable future, more Dark Souls is…
Between directing Bloodborne and co-directing Dark Souls 3, From Software president Hidetaka Miyazaki has kept busy. As he works on Dark Souls 3's downloadable content, Miyazaki must consider the future of From Software and what’s after Souls. Here’s what the designer had to say.
There’s always a dissonance when one of the most promising new games you see at E3 is also one of the least traditionally “exciting” ones.
When Bandai Namco announced Dark Souls 3, it called the sequel the “final episode,” suggesting Dark Souls was coming to an end. At E3, however, the developers said it wasn’t true.
The new trailer for From Software's next dark action game just dropped and it's looking just as grim as fans have hoped.
Earlier this year, From Software of Demon's Souls, Dark Souls, as well as the upcoming Bloodborne fame was purchased by Japanese corporate giant Kadokawa with Dark Souls' director, Hidetaka Miyazaki, taking on the reins as president of From Software.
Demon Souls and Dark Souls director Hidetaka Miyazaki has been named the president of From Software, the company said in an official release. That's terrific news for fans of those games. Good news for him, too.
Dark Souls was notoriously one of the most challenging games of 2011. It killed players over and over, sometimes rewarding patience and determination in the face of death and failure with yet more death and failure.
The biggest thing Dark Souls (and spiritual ancestor Demon's Souls) has going for it is that it's hard as shit. Suffering through countless deaths to the end is a serious badge of honor. So when the series' director said earlier this week "I am thinking about whether I should prepare another difficulty that everyone…
Dark Souls, the Demon's Souls spiritual sequel coming to PlayStation 3 and Xbox 360 this year, will be longer—nearly 60 hours long, says its creator—more globally friendly and thankfully free of cameos from Dig Dug.