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CultureKnockout City Doesn’t Show Your Overall Stats, Which Is A Bummer
Last week, Kotaku’s Zack Zweizen and I teamed up for a few rounds of Knockout City. I played fairly well. Zack, on the other hand, crushed it, even ending one match with a jaw-dropping positive-15 KD. Sadly, save for the screenshots we both snapped in shock after the fact, there’s no way to tangibly commemorate…
By Ari Notis -
OpinionImpressionsThe Year Is 2021 And I Just Played A New Official Halo 3 Map
The Master Chief Collection’s latest season, Season 6: Raven, launched last week on April 7 for Xbox and PC. I’ve been busy with Outriders, so I didn’t get to check it out until now. This update adds a lot, but the most exciting new piece of content is a new map for Halo 3 The…
By Zack Zwiezen -
CultureOdds and EndsA Well Hidden Halo 5 Easter Egg Was Finally Found After A Dev Shared Some Hints
Halo 5: Guardians was released back in 2015. But it was only a few days ago that finally, after six years, players found a secret race involving mongoose four-wheelers. All it took to find this Easter egg was a little help from the developer who added it to the game. On Easter Sunday, game developer…
By Zack Zwiezen -
CultureHalo Infinite Delayed To 2022 [UPDATED: We Got Got]
Hey, everyone, I am a dumbass. Halo Infinite has not, to Kotaku’s knowledge, been cancelled. We fell for a fake tweet from an in hindsight obviously fake account. (Follower count: 53.) On the eve of April Fool’s. Yes, I realize how this looks. I regret the error. Kotaku regrets the error. Halo Infinite is planned for…
By Ari Notis -
CultureMorning MusicI Love When Mainstream Acts Make Music For Video Games
Welcome to Morning Music, Kotaku’s ongoing hangout for folks who love video games and the cool-ass sounds they make. Today, I bring you a treat: a bunch of games! All featuring killer tracks from mainstream musicians. Say what you will about Mirror’s Edge Catalyst (actually, please don’t, that game does not deserve the negativity), but…
By Ari Notis -
CultureOdds and EndsHalo: Infinite Devs Destroyed A Piano To Create Some In-Game Sounds
As my great uncle often said, “To create art, sometimes you must destroy an old, unwanted upright piano.” He was a strange man. In the latest Inside Infinite blog, 343 Industries shared a bunch of details and information about how it’s creating the sounds in the upcoming Halo Infinite. There’s a surprisingly large amount of…
By Zack Zwiezen