Though credits have rolled on the new Doom, I wanted to keep blowing up imps and pinkies. It seemed like the right…

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SGtMarkIV, the modder behind Brutal Doom, is working on enhancing Doom’s Nintendo 64 version in the same way he did…
Though credits have rolled on the new Doom, I wanted to keep blowing up imps and pinkies. It seemed like the right…
SGtMarkIV, the modder behind Brutal Doom, is working on enhancing Doom’s Nintendo 64 version in the same way he did…
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