When last I wrote about Dishonored 2 I lamented how tough it is to play a game like this as a time-strapped parent, what with all the secrets buried in levels that feel designed to be played in one long sitting. I’ve now finished the game and am thrilled with a moment that made it great to play as a husband.
Last fall, Dishonored 2 ripped me right out of my gaming funk. I tore through the game in two days, scouring every square inch of its wonderful setting, Karnaca. Dishonored 2’s brilliant self-assurance is compelling; I couldn’t stay away. Now, after the release of Dishonored: Death of the Outsider, I found myself…
In my first year as a parent, I’ve shunned VR games, sat out Destiny 2 and surprised myself by playing through Nioh. Despite all that, no game has been as tough to play in my new parenting life as Dishonored 2. I did not expect this.
We’ve seen the art behind (and in) Dishonored 2, now let’s look at some of the work that went into the game’s new expansion, Death of the Outsider.
The real joy of the Dishonored games isn’t in sneaking around. It’s in messing with the game’s systems to do dumb shit like spending four hours lining up every body you could find in a level just...because you can.
Today on Highlight Reel we have Prey turrets, high fives, impressive Rainbow 6 beginnings, and much more!
We’ve seen all the E3 trailers, announcement and gameplay demos, but one question remains: which game characters were the best dressed? Here’ a few of my favorite looks from the games we saw.
Games tend to have trouble depicting black hair, but this year’s E3 displayed refreshing palette of kinky, coily, textured hair. Here’s a breakdown.
In Dishonored 2, people panic when Emily Kaldwin enters a room. When she’s caught sneaking around the docks, NPCs yell out in terror. It’s a special feeling to play a fear-inducing women in a game, and yesterday at E3, Arkane Studios’ co-creative director explained to Engadet that, if it wasn’t for criticism of …
Dishonored: Death Of The Outsider is the next story in the Dishonored universe and it’s coming September 15.
Nicolas Petrimaux is one of the artists who worked on Dishonored 2, on everything from loading screens to storyboards depicting how the character’s special powers would play out.
Meitu, the free Chinese photo app filling your Facebook and Twitter feeds with big-eyed, rosy-cheeked alien creatures, isn’t just for actual human beings. Witness the horrifically cute things it does to your favorite video game characters.
Today, the PC version of Dishonored 2 got a beta update that adds new custom difficulty settings as well as options for mission restart and mission select. Those custom options are a welcome addition—if you’re still playing Dishonored 2, chances are you’d like to be able to fine-tune how much noise your footsteps make.
Dishonored 2 is getting mission select and custom difficulty options starting next week, Bethesda said today in a blog post. The new options will be available in beta on Steam starting January 18, with a full rollout for PC and consoles on January 23rd.
I finished Dishonored 2 last weekend and immediately jumped into a New Game Plus. Turns out it’s a fantastic, downright essential addition to the game.
Dishonored 2 is adding a New Game Plus Mode as part of its latest free game update. The mode won’t just let you play a new game with your old powers. It will let you play with every power there is.
Dishonored 2 is a game about sneaking, stabbing, and teleporting around behind enemy lines. It’s also occasionally a game about solving thorny LSAT-style logic puzzles.
Friends, I have been bested.
Ever since I played Metal Gear Solid 2 nearly half my life ago (shudders), my goal in stealth games has been the same: to knock people unconscious and then position their bodies so that they’ll wake up thinking, “What the shit was I even doing?”