A joke from years ago has been permanently etched into Warframe. Here’s why players are still faced with the Taylor Swift lyrics that lit up the billboard charts back in 2014 every time they grind for loot on Mars.
The shooter MMO Warframe recently added fishing to the assortment of activities you can spend your life grinding through. The fish are big and beautifully weird and can be turned in for various rewards. They also like to warp space and time and render themselves immune or sometimes swim through solid rock.
Sometimes, game studios have strict security. Other times, they let random people sneak into their buildings, steal lunch, and find out about unannounced games.
"I'm really hurting here," exclaimed the dashing and courageous Captain James T. Kirk, bruised and bloody on the cold metal floor of the space station, phaser gripped tight in his shaking hand. "That's the logical result of charging face-first into a fortified turret, you stupid son-of-a-bitch," I replied in a calm,…
If you're like me, you've wanted to actually see what the upcoming Star Trek tie-in plays and looks like. You have to put up with a lot of movie executive blather but there's a bunch of gameplay on display in this promo clip for the Digital Extremes-developed title.
In case you missed it last time, Warframe is a "cooperative 3rd-person action free-to-play game" from Digital Extremes, the team behind The Darkness II.
Digital Extremes, the studio most recently behind The Darkness II, have unveiled a new third-person shooter called WARFRAME. Their caps, not mine.
I was six years old when Star Trek: The Next Generation premiered. For the next seven years, I watched it every Saturday night with my parents and often, during the last two seasons, with my best friend and her parents as well. I was as nerdy as a nerdy child could be, and I loved it.
This time last year, Star Trek, the upcoming game from Digital Extremes, had licensed the appearances of Chris Pine and Zachary Quinto, who had portrayed Kirk and Spock in the 2009 cinematic reboot. The actors' voice work had yet to be signed. Well, yesterday, the two beamed aboard.
The number one rule in Star Trek fiction states that the Federation can't mess with the development of other planets. Looks to me like that whatever planet Kirk and Spock are on is freakin' crumbling. Surely, that counts as messing with development, right? Nevertheless, Starfleet's most famous officers are finally…
That shiny new Star Trek game based off of J.J. Abrams' reboot of the sci-fi classic will be finally going into warp drive next year. Today it was announced that Namco Bandai—best known for Pac-Man, SoulCalibur and Tekken games—will be publishing the action/adventure game and that it'll be out in the first quarter of…
Ready for a bit of the 'ol ultra-violence? Featured here are the grossest, gnarliest, and most stomach-churning moments contained in the demo for upcoming video game The Darkness II.
If you're an Xbox Live Gold member, The Darkness II's demo is available to you right now. PC, PS3 and non-gold Xbox players can grab…
The Darkness II is a video game about restrained sex and unrestrained violence.
The Darkness II's four new characters, each cursed with Darkness-imbued weapons, were all created by renowned comic book writer Paul Jenkins.
The thinning of the fall and winter 2011 video game herd claims a victim today, as 2K Games delays Digital Extremes' The Darkness II. Originally on the books for an October release, 2K is now aiming the first-person shooter for February 2012.
So, yes, I saw the Phaser. The PlayStation Move attachment showed off to oohs and aahs at Sony's E3 press conference is, indeed, a beautiful thing. More importantly, so is the game that's arriving with it.
Just as J.J. Abrams brought us a fresh new look at the crew of the U.S.S. Enterprise in the 2009 theatrical revamp, Paramount Digital Entertainment's 2012 Star Trek takes the series' games in an exciting new direction, casting players in the role of Kirk and Spock in an epic co-op action adventure.
Balancing the Xbox 360 controller lightly between pinkies and thumbs, I twiddle four trigger fingers in occasionally rhythmic bursts. Each squeeze dispenses death in different, surprisingly creative ways. Bad guys die by gun blast, slashing tentacle, severing cab door, skewering light pole.
Four years after his tremendous video game debut, comic book anti-hero Jackie Estacado returns in The Darkness II, and this time he's bringing all four of his arms to bear at once.
The multiplayer mode of BioShock 2 isn't just supposed to be a fun activity for multiple gamers. It's supposed to be a prequel to the first BioShock. A prequel told through multiplayer? How absurd, I thought, before entering its lobby.