It’s looks a bit like BioShock concept art, but it is most definitely not. This is a screenshot from Abyss: The Wraiths of Eden, one of the finest examples of hidden object games, the trash novels of casual games. I love them so.
As the name implies, Slitherio is pretty much a clone of Agario. The goal is to eat dots and get bigger. Simple, really. Silly, even. And yet, I can’t stop playing it.
Scott Jon Siegel knows Zynga from the inside out. The game designer was at the casual game company as they grew to becoming a buzzed-about company, working on titles like Café World and Scramble. He left a while back and is now at PopCap Games. Like lots of other game creators, he looked on with concern as Zynga shed…
Everyone's got some genres they're not really into. For me, it's always been puzzle games and sport games. Puzzle games are good at making me feel frustrated if not stupid. Not a fan! And sports games, well, I usually figure I'd rather actually play the sport than watch it.
Today players of King.com's popular Bubble Witch Saga can continue their Facebook-based quest on the iPhone and iPad. To some a free-to-play puzzle game that seamlessly synchronizes between Facebook and smartphone might not sound like that big of a deal. To others it's another step on the path towards a future of…
Casual games make money. The L.A. Times needs money. So, the L.A. Times is adding casual games to its website. That seems to be the logic at work in a new partnership announced today between the newspaper and casual gaming company Arkadium, which makes Facebook games Mahjongg Dimensions and Solitaire Heaven.
Despite its tremendous impact on Facebook gaming, the most popular Facebook game of 2011 wasn't made by Zynga. They didn't make the second most popular either, according to Facebook.
Galileo discovered the language of nature. Einstein questioned the color of rainbows. Today's physicists ponder the vertical acceleration and horizontal velocity of an angry bird in flight.
Cell phone owners from all walks of life have flocked to popular, affordable mobile game Angry Birds for its bite-sized…
Hate Farmville, CityVille and all of its billions of pestering, needy fans? There's a simple way to get rid of the company that makes those games: Kill Facebook.
Every day thousands of players flock to Zynga's Café World, clicking on food and serving it to the virtual masses for experience points and in-game coinage. That's some sweet action right there, and Cooking Mama wants a piece of it.
Pogo has been drawing casual gamers to its website for more than a decade. Now EA's casual gaming hub makes the leap to the iPhone, bringing five of its most popular titles along for the ride.
Foregoing a lavish, star-studded party, PopCap's Bejeweled 3 launch party was held in a North London living room, with only a secretary, a grandmother, a librarian, a banker, and a father in attendance, representing the series' diverse fanbase.
PopCap Games, the company behind ridiculously addictive games like Bejeweled and Plants Vs. Zombies, has teamed up with MMO company NCsoft to create PopCap World, an online multiplayer social game service launching in Korea later this year.
Is there room for two cooking, crafting and gardening experts at Majesco? The U.S. publisher of the Cooking Mama series has signed a deal to produce video games based on America's favorite ex-convict, Martha Stewart. I smell a cat fight.
Think FarmVille meets real world activism.
Video game retailer GameStop launched its Casual Digital Store yesterday, celebrating with a 50% sale on select casual PC titles.
Get rid of the term "casual"! Do it! Dave Thomson of Scottish games developer Denki wants the word gone, banished, erased, deleted.
Amazon.com has officially launched the beta version of their Game Downloads section this morning, offering more than 600 casual titles for digital download, each under $10.
"Digital Marketing" experts Clickz have a theory - casual games are becoming the dominant form of gameplay and are killing the console market deader than a particularly dead doornail. "We are entering a future that many in the game industry are still denying and fighting against," says Clickz's Kevin Carney, "We are…
The irRegular Game of Life is a weird but fun little game (by irRegular Games) based on mathematician John Horton Conway's 'Game of Life' theory. In this iteration, you are given puzzles to solve and must set the little cells into motion to meet the goals of each level. It's surprisingly hypnotic at times — after…