Call of Duty: Black Ops 4's beautiful levels just make you want to kick back and relax.
When the makers of Call of Duty: Black Ops 4 announced yesterday that the upcoming game will come with its very own battle royale mode, Blackout, they refrained from answering one big question: How many people will it support? The answer, it appears, is that developer Treyarch just doesn’t know yet.
Call of Duty: Black Ops 4 is getting a battle royale mode, developer Treyarch said today, following in the footsteps of PUBG and Fortnite with a mode called Blackout. It confirms Kotaku’s report from last month that Activision will be the first major publisher to join the battle royale craze.
Today at an event in Los Angeles, developer Treyarch put on a show to reveal new info about Call of Duty: Black Ops 4, which will be out October 12 for PC (on Battle.net), PS4, and Xbox One. Seems like this will be a break from traditional Call of Duty in a whole lot of ways, as we expected.
If you’re curious about Call of Duty: Black Ops 4, check out a livestream of the big reveal event right here. We’ll also be covering all the news on Kotaku as it happens.
If you’ve been on Call of Duty: WWII recently, you’ve probably realized the hot spot to rack up kills is the Shipment 1944 playlist. The classic-style map is a love-it-or-hate-it experience, as you’re either adding lots of kills to your ratio or just getting blown to pieces on the regular.
It’s been a little over a year since Prop Hunt arrived in Call of Duty: Modern Warfare Remastered as nothing more than a silly, April Fools’ Day weekend event. Since then, it’s become a permanent institution in three different games in the series. You might think it would be too much of a good thing, but the mode…
Call of Duty has returned to World War II. It wasn’t so long ago that Call of Duty 4: Modern Warfare saved us from drowning in World War II games. Unfortunately, its success meant we spent the next several years drowning in modern military shooters instead, and when we got tired of that, game devs gave us near-future…
This fall’s Call of Duty: Black Ops 4 will essentially be multiplayer-only, lacking the kind of single-player campaign that has been a key component of the annual series for over a decade, two sources familiar with the game tell Kotaku, corroborating a report published earlier today at Polygon.
Five months after the launch of Call of Duty: WWII, the game’s long-awaited Paint Job feature is finally available for crafting the tacky camo of your dreams. For my part, I have created the gun of your nightmares, assuming your nightmares largely revolve around fashion disasters.
When Tina Sanchez applied for a job at Call of Duty maker Infinity Ward, the first thing they asked was: “How do you feel about death threats?” That and more stories from the world of Call of Duty on a new Kotaku Splitscreen.
Call of Duty: WWII’s March 13 update lets you hunt leprechauns, and it is exactly as ridiculous as it sounds. Sledgehammer Games has launched the “Operation: Shamrock and Awe” event just ahead of Saint Patrick’s Day, so there’s plenty of tacky gear, décor, and trolling leprechauns.
After weeks of rumors, a basketball tease, and lots of snickering about Roman numerals, today it’s finally official: Call of Duty Black Ops 4 (IIII) is coming this fall.
Black Ops III is still receiving new content, and coming back to Treyarch’s 2015 title is a lot of fun. An update on March 5 has added a snowy variant of the Redwood map and the addition of the popular Infected game mode, which became available to play on March 6.
It’s not quite official yet, but it’s a near-certainty that the next Call of Duty is Black Ops IV. Rumors have been swirling about this for a few weeks now (as first reported by Eurogamer), and Kotaku can confirm via our own sources that those rumors are true. Plus, there’s tonight’s assist from a future NBA MVP.
Call of Duty: WWII’s Paint Jobs are still being tested and aren’t ready yet, Sledgehammer Games said in its last weekly update, calling the initial tease of the feature from former studio head Michael Condrey a “mistake.” It said it will reveal a new date when it is finished testing the gun customization feature.
It’s been almost four months since Call of Duty: WWII launched with its ambitious new Headquarters social space, but one promised HQ feature is still missing in action.
Sledgehammer Games co-founders and Call of Duty: WWII directors Michael Condrey and Glen Schofield have left the company they started, Kotaku has learned. Aaron Halon will take over the top role at the studio.
McFarlane Toys is teaming up with Activision to create a series of Call of Duty action figures. Due out this fall, the series features fully-articulated six-inch recreations of some of the series’ most recognizable heroes. Like these two. Ah man, these two. The times we had.
Here’s a Call of Duty player who just loves bringing knives to a gunfight.