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ReviewsKeyboardsMy New Favorite Keyboard Is Cute, Compact, And Completely Customizable
This is the Kira, a lovely 99-key keyboard designed by the passionate independent enthusiasts at Input Club. It’s got a striking, space-saving layout. It’s got per-key RGB lighting. It’s fully programmable. On top of all that, its mechanical switches can be swapped out on the fly without soldering. It’s an everything keyboard that’s been a…
By Mike Fahey -
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ReviewsMultiplatformSteamWorld Quest: The Kotaku Review
I never know exactly how I’m going to approach each new battle in SteamWorld Quest: Hand of Gilgamech. No matter how much I plan and prepare ahead of time, I can’t control the cards that end up in my hand in this turn-based role-playing card game. Perfect optimization is always a few steps out of…
By Ethan Gach -
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ReviewsMultiplatformMortal Kombat 11: The Kotaku Review
2015’s Mortal Kombat X signaled the beginning of an evolutionary turn for Netherrealm Studios’ storied fighting game series, featuring fresh new characters, a compelling story and the ability to select different fighting styles for every combatant. Mortal Kombat 11 continues this evolution, but not every aspect of the game is moving in the right direction.…
By Mike Fahey -
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ReviewsMultiplatformDead Or Alive 6: The Kotaku Review
Despite several years of being best-known for its sexiness, Dead or Alive has always been a genuinely good fighting game franchise. With a focus on bringing new players into the fold and downplaying its more provocative features, Dead or Alive 6 serves as a strong reminder of the solid gameplay that has always remained at…
By Mike Fahey -
ReviewsMultiplatform
Anthem: The Kotaku Review
Every once in a while, a game comes along that that does something surprising, different, memorable. Anthem is not one of those games. Much of this PlayStation 4, Xbox One, and PC game feels incomplete, while other portions are borrowed from games that did it better. The things that make Anthem special, like flying through…
By Ethan Gach