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One Leaves, One Enters Kotaku‘s Power 40
If you scan the column to the right of the Kotaku.com/Power 40 list, you’ll find our reorganized list updated for April complete with individual updates where relevant, and a returning addition: Capcom With sales on Resident Evil: Operation Raccoon City doing well after release, and Resident Evil 6 coming together nicely, it’s about time Capcom…
By Tina Amini -
UncategorizedRosman Stadium—the House that Prototype 2 Built
Prototype‘s continuity is set in New York. Well, it’s set in “New York Zero,” which is what the city has become after an apocalyptic biological disaster. Still, it’s New York, home of some of the most famous athletic venues in the world. The original Prototype, set entirely on Manhattan, featured a Madison Square Garden-style building,…
By Owen Good - Uncategorized
MLB 2K12‘s Perfect Game Challenge Does Judge You on Your Physical Skill
To throw a perfect game, a single pitcher must retire every batter, and at least 27 of them, in a victory. That we know. 2K Sports, in its “$1 Million Perfect Game Challenge, on Major League Baseball 2K12, applies a formula to those games, rating their degree of “perfection,” so to speak, according to factors…
By Owen Good -
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Target Specific Organs This Week in Gaming Apps
It doesn’t matter how good the rest of this week’s Gaming App of the Day apps were, we should have just dropped the mic and called it when Monday featured a hunting game that lets players target specific organs. If I had been paying closer attention, I would have had Ashcraft save Deer Hunter Reloaded…
By Mike Fahey - Uncategorized
Mass Effect 3 Multiplayer Bonus Weekends Finally Available on PS3
BioWare has been running regular multiplayer bonus weekend events in Mass Effect 3 since March, but until now, PlayStation 3 owners had been unable to participate. An earlier statement from BioWare seemed to point the finger at an issue with approval on Sony’s end, leaving players hanging. However, today BioWare announced that effective this weekend,…
By Kate Cox -
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Come Here And Nominate This Week’s Best Comment
Happy Friday, Kotaku. I am writing to you from a cabin. In the middle of the woods. We have Internet here. You (hopefully) know the drill by now. If you saw a comment this week that you liked enough to be featured on tomorrow’s Best of Kotaku feature, please bring it to my attention in…
By Tina Amini -
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Listen Up! Ken Levine and Amy Hennig Are Talking
Game design, particularly for big-budget, blockbuster console titles, is an incredibly tricky and intricate process. In the most recent episode of the Irrational Interviews series, the creative directors of two renowned franchises compare notes on how they work, what creative design really means, and how the games ever get out of the door. Ken Levine,…
By Kate Cox - Uncategorized
The Emotions Free-to-Play Games Prey on to Get Players to Pay
“In a freemium game it’s not a rational decision to pay; it’s an emotional one.” Wednesday at the East Coast Games Conference in North Carolina, former BioWare design manager Ethan Levy explained how free-to-play games can harness to emotions of their players in order to profit. Up until recently Levy, who delivered the “Game Design…
By Mike Fahey -
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UncategorizedThat Glorious Moment When Video Games Win Against Marriage
Unlike in-game marriages, real-life marriages can be problematic when video games are involved. Andrew Allen, a USC film student and a lifelong gamer, acts out these troubles in his latest episode of games versus marriage. Featured is Gears of War, which has undoubtedly ruined many people’s social and marriage lives. But Andrew (or, rather, the…
By Tina Amini -
UncategorizedWord Off Makes Spelling Into A Territorial Death Match
Word Off is, well, a face-off… with words. It’s an asynchronous Scrabble-scored Boggle fight, played on a strategy game’s grid and covered in a Roy Lichtenstein touch. Many word games have a sense of gravitas about them, something in their art style that holds up a hand at shoulder height and says, “You Must Be…
By Kate Cox -
UncategorizedA Minute’s Worth of Guild Wars Lore
With the first Guild Wars 2 beta weekend kicking off today and the seventh anniversary of the original game in full swing, The Game Station crew attempt to condense the lore of the first into an easy-to-digest one minute video. How’d they do? There are inconsistencies, at least that’s what the folks in the comments…
By Mike Fahey