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UncategorizedRoot Letter Is About Catfishing Gone Terribly Wrong
Root Letter made me miss Japan. Developed by Kadokawa Games for the PS Vita and PlayStation 4, the visual novel adventure takes place in the city of Matsue within the Shimane Prefecture. The protagonist, referred to as Max, is looking for his high school pen pal, Aya Fumino, after he finds a 15-year old letter…
By Peter Tieryas Published June 23, 2019 -
UncategorizedWhat I’m Most Looking Forward To Re-Experiencing In The Final Fantasy VII Remake
I bought the original PlayStation just so I could play Final Fantasy VII. Until then, all I’d had was a SNES and a Genesis, so I was in awe when the opening cutscene for FFVII began. The rest of the game was equally stunning, the visuals beyond anything I’d thought possible in a game. I…
By Peter Tieryas Published June 23, 2019 -
UncategorizedElite Beat Agents Is About Saving The World With Music And Dance
The world is in ruin, relationships are in tatters, and dreams are being crushed. How to help all these people? According to Elite Beat Agents, it’s through the power of love- er, music. Released in 2006 for the Nintendo DS and developed by iNiS, Elite Beat Agents is a wacky rhythm game revolving around a…
By Peter Tieryas Published June 23, 2019 -
UncategorizedPolice Find Belongings Of Missing YouTuber Etika On Manhattan Bridge
Police found the backpack and phone of gaming YouTuber Desmond “Etika” Amofah, who has been missing since Wednesday, on New York’s Manhattan Bridge last night, the New York Post reported On YouTube, Amofah, 29, amassed a following of more than 800,000 subscribers by playing and streaming Nintendo games. Amofah disappeared on Wednesday night after posting…
By Cecilia D'Anastasio Published June 23, 2019 -
CultureSunday Comics: You Look… Different.
Hello! It’s time for Kotaku’s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published June 17. Read more of Awkward Zombie Corpse Run by Alex Di Stasi. Published June 20. Read more of Corpse Run Clueless Hero by…
By Maddy Myers Published June 23, 2019 -
UncategorizedSpeedrunners Helped Me To Better Understand The Weird Games Of My Childhood
Summer Games Done Quick starts this Sunday at 11:30AM CDT and will be livestreamed on GamesDoneQuick’s Twitch Channel here. The event runs from June 23rd to the 30th and is raising money for Doctors Without Borders. I’m honestly in awe of speedrunners. The dedication, skill, and stamina they show in their playthroughs is impressive. There’s…
By Peter Tieryas Published June 23, 2019 -
UncategorizedNeon Genesis Evangelion Is About The Cost And Trauma Of Existence
Neon Genesis Evangelion’s characters suffer a lot. I learned about the series from one of my co-workers back in my LucasArts days. I’d seen some mecha anime, but nothing like Neon Genesis Evangelion. On the surface, it seemed to hit a lot of the trope checklist with a frustrated young pilot, Shinji Ikari, who’s essentially…
By Peter Tieryas Published June 22, 2019 -
UncategorizedWhat Is Your Favorite Game On A Portable System?
Up until recently, I didn’t play many portable games. Even when I did, I liked to play them on a TV screen, which is why I used the Game Boy Player for my GameCube to play many of my favorite GBA games like Metroid Fusion, Astro Boy: Omega Factor, The Legend of Zelda: The Minish…
By Peter Tieryas Published June 22, 2019 -
CultureKotaku Game DiaryFinal Fantasy V Reminds Me Of What I Loved About The Series
Talking about Final Fantasy has become complicated. A lot of my favorite Final Fantasy memories are from games in the series that are over a decade old. I’ve played through most of the main series Final Fantasy games, aside from FFV and the online ones. I genuinely enjoyed most of them (even XIII), though none…
By Peter Tieryas Published June 22, 2019 -
UncategorizedA Wishlist For The Legend of Zelda: Breath Of The Wild Sequel
How do you improve the seeming perfection of The Legend of Zelda: Breath of the Wild? Breath of the Wild took everything that was great about the Zelda series and made it grander and more epic. Like the clever puzzles that make up their dungeons? How about 120 shrines that distill them into their purest…
By Peter Tieryas Published June 22, 2019 -
UncategorizedThe Difficult Dilemma Of Dragon Quest XI’s Post Credit Sequence
Dragon Quest XI is a very long game full of tragic twists and turns, so when my journey finally came to an end, it felt like a real accomplishment. The credits rolled. I’d defeated the main villain and brought peace to the land. I actually felt sad that my time with my companions was coming…
By Peter Tieryas Published June 22, 2019 -
UncategorizedDeath Mark Reminds Us That We Can Never Vanquish Our Ghosts
There was a time I was obsessed with American urban legends, especially the horror-themed ones. Learning more about their roots and origins, and how a story evolves over time to fit the social mores of its time was fascinating, if terrifying. Death Mark is kind of like a mix track of creepy Japanese urban legends…
By Peter Tieryas Published June 22, 2019 -
UncategorizedIn Defense of Castlevania 2: Simon’s Quest
The original Castlevania was one of the first NES games I played. So when the sequel came out for the NES in December 1988, I knew I had to play it. Simon’s Quest mixed up the first game’s action-platforming formula and gave players a Metroidvania-style game with RPG mechanics, revolving around a curse that Dracula…
By Peter Tieryas Published June 22, 2019 -
UncategorizedHotel Dusk: Room 215 Is A Compelling Story About Loss And Guilt
I still have a classic Nintendo DS that even plays the old GBA games, but I only take it out when I go on airplanes. Recently having finished Phoenix Wright: Trials and Tribulations, I turned to Hotel Dusk: Room 215, knowing nothing about the game. I quickly became addicted to the mystery interactive novel developed…
By Peter Tieryas Published June 22, 2019 -
UncategorizedThe Classic JRPG About Two Scientists Saving The World
A mix of The Legend of Zelda and the works of Hayao Miyazaki, Crystalis was an incredible action RPG for the NES whose surprisingly complex story helped elevate it above many of its peers. It’s also one of the games I most fondly recall from my childhood, so re-playing it on the SNK 40th Anniversary…
By Peter Tieryas Published June 22, 2019 -
UncategorizedThe Latest Sims 4 Expansion Is Fascinating, But Not Because Of Mermaids
There are a lot of things I like about Island Living, today’s new Sims 4 expansion. Almost none of them are the new mechanics that come with the pack. Mermaids, the new “occult” type of Sim that comes with Island Living, are ho-hum. Mermaids have their hygiene need replaced with “hydration,” but there’s not a…
By Gita Jackson Published June 21, 2019 -
UncategorizedBloodstained: Ritual Of The Night, As Told By Steam Reviews
What is a Kickstarter-funded spiritual successor to Castlevania? Either a miserable or non-miserable pile of secrets (and gameplay mechanics), depending on which Steam reviewer you talk to. Whether they love it or feel lukewarm about it, like Kotaku’s Joshua Rivera, nobody’s pretending Bloodstained: Ritual Of The Night is something that it’s not. This, pretty much…
By Nathan Grayson Published June 21, 2019 -
CultureE3John Wick Hex Is A Portal Into John Wick’s Mind
At a Keanu Reeves-filled E3 last week, I played a demo of John Wick Hex, a forthcoming action game directed and written by Mike Bithell, the creator of acclaimed indie games Thomas Was Alone and Volume. Playing John Wick Hex was like being transported inside of the titular assassin’s mind via a mashup of the…
By Gita Jackson Published June 21, 2019 - Uncategorized
We’ve updated our June 8 story about publisher Xseed’s game-crediting policy with a lengthy statement from company VP Ken Berry. He notes that the small but growing company’s policy has been for credits to provide a “snapshot” of who is at Xseed at the moment, but acknowledges room to revise the policy as the company…
By Stephen Totilo Published June 21, 2019 -
OpinionImpressionsSuper Neptunia RPG Is Cute But Shallow, Which Is Exactly What I Wanted
While Idea Factory’s Hyperdimension Neptunia began in 2010 as a 3D turn-based role-playing game, spin-off titles have reimagined the series as a turn-based tactics game, a co-op beat-em up, a faux MMORPG and even a retro side-scrolling shooter. The latest spin-off, Super Neptunia RPG, traps the series’ CPU goddesses in a 2D platforming realm, where…
By Mike Fahey Published June 21, 2019