On Tuesday, Mewgenics, the tactical RPG-slash-life-sim roguelite about breeding and battling cats, created by developers behind The Binding of Isaac and Closure, launched and almost immediately shot to the top of Steamās charts. Mewgenics seems like itās shaping up to be the next big hit for roguelite sickos, in no small part thanks to how absolutely massive its scope is.
In an AMA on the Steam Deck subreddit over the weekend, developers Edmund McMillen and Tyler Glaiel teamed up to answer fansā questions about the game, and they revealed that itās a lot larger than anyone previously expected. In one response, McMillen referred to the game as āone of the largest tactical RPGs of all time.ā In another, he revealed that āit will take an average player about 200+ hours to ābeat the gameā and 500+ hours to 100% :)ā (thanks, PC Gamer).
Judging by the gameās 281 Steam achievements and the fact that it has 1,000 unique abilities to unlock, that estimate doesn’t sound like much of a stretch. And it seems like Mewgenicsā most dedicated players might end up pouring quite a few extra hours into hunting for secrets. According to Glaiel, āthereās a lot of little things that I think people will be discovering for months or years. But we will reserve the true ARG level stuff for DLC.ā (thanks, Polygon).
While the base gameās absurd length should tide players over for a long time, McMillen also said the team is planning on beginning work on the gameās DLC in the next few months, with a planned release around a year later. McMillen also hinted that a Switch 2 port might be on its way. The game is currently only available on PC.Ā
From delayed development to the top of the charts
Mewgenics was announced all the way back in 2012, but the project entered a long period of development hell (and was even cancelled at one point). Despite the gameās wildly tumultuous development cycle, itās apparently pretty good. It’s currently the highest-rated game on Metacritic for the year so far. If Binding of Isaac‘s trajectory is any indication, this is only the start of a long and wild post-launch life for Mewgenics.Ā
I havenāt had a chance to pick up the game yet, but Iāve been having a blast watching players share their freakish findings online all day. Even McMillen couldnāt resist sharing some of his own discoveries in the AMAāhe wrote: āmy nephew Eli had one where he could punch one of his other cats in the face and it would send out 1000 sparkles to totally destroy all enemies instantlyā¦the game is so insane man, you don’t even know.ā