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Kuju Entertainment Closes Its Dedicated Unreal Engine Branch
Sources tell Kotaku that British game company Kuju Entertainment has shuttered Chemistry, its Sheffield, UK studio. Chemistry was founded in 2002 as “Kuju Sheffield”. Kuju operates five UK-based studios: Headstrong Games (House of the Dead: Overkill for SEGA), NiK NaK (games for kids), doublesix (Burn Zombie Burn), Kuju Manila (Wii mini-games), Zoe Mode (CRUSH for…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Muramasa The Demon Blade Preview: So, So Pretty
Who wants a Wii game with great graphics and no motion control? The single-player adventure or action game genres are not as popular on the Wii as mini-game compilations. But an increasing number of publishers and developers seem undeterred, making games designed to please the hardcore, like MadWorld, Dead Space Extraction and The Conduit. If…
By Stephen Totilo Published June 4, 2009 -
UncategorizedYou Ever Wonder What The Bottom Of An Avatar Shoe Looks Like?
Well, have you? No? Well, if you ever did, Kudo Tsunoda and the technology behind Microsoft’s Project Natal finally make it possible for you to uncover the fascinating mystery of Xbox 360 Avatar footwear. In what was probably the most LOL-worthy use of Microsoft’s Project Natal tech, Tsunoda asked, but didn’t wait for a response…
By Michael McWhertor Published June 4, 2009 - Uncategorized
Why Is Kobe Bryant Wearing A Knicks Uniform?
Word has it that the Kobe Bryant NBA 2K10 cover wasn’t supposed to be revealed until later today when the NBA Finals start. But here it is, on your internet. Bryant grew up playing basketball video games like Double Dribble. “Video games were a big part of my childhood, especially basketball video games, so it’s…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
E3 Booth Round-Up: Monolith Companies, Monolith Booths
There are lots of booths at E3. This post has some of them. Booth Tour: Sony Computer Entertainment Booth Tour: Microsoft Booth Tour: Ubisoft Booth Tour: Nintendo Nintendo’s E3 Booth: Everything That’s Playable Booth Tour: EA E3 Booth Babes
By Brian Ashcraft Published June 4, 2009 - Uncategorized
First Image Of Metal Gear Arcade
Details about this Japanese arcade title are scant and scattered. Here’s what we know: It was announced at the Konami press conference. Metal Gear creator Hideo Kojima and his studio Kojima Productions are involved. At the press conference, it was announced that the game uses “3D googles”. This teaser images reads “Tactical Online Action.” A…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Lord British To Officiate Zero-G Wedding
Richard Garriott, son of an astronaut and science fiction/fantasy video game icon, will join two self-proclaimed sci-fi addicts in holy matrimony 36,000 feet in the air. The New York couple Noah Fulmore, 31, and Erin Finnegan, 30, are paying a small fortune to throw their wedding on a Zero G Corporation flight. Zero G is…
By AJ Glasser Published June 4, 2009 - Uncategorized
E3 Day Round-Up: Day Three
It. Just. Doesn’t. End. We had another day of E3. Day one, two, three, actually! Lots of new, lots of coverage, lots of posts. We’ve gathered them up and put them in one place. Enjoy! E3’s Lone Porn Star Is Eyeing a Wii The Grinder: The Wii’s Left 4 Dead? Shigeru Miyamoto Checks Out The…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Soulcalibur: Broken Destiny’s Kratos Is More God of War II Than III
The PSP version of Soulcalibur IV, known as Soulcalibur: Broken Destiny, continues the long-running tradition of non-canon guest stars with God of War‘s Kratos. Yes, you’ll be chaos-blading Sophitia and Voldo later this year. We sat in on a God of War III presentation earlier today, one very similar to the hands-off gameplay demo we…
By Michael McWhertor Published June 4, 2009 - Uncategorized
Red DSi Hitting Japan This Summer
Like red? Good because Nintendo is releasing a red DSi in Japan. To date, Nintendo has released a myriad of colors in Japanese game stores: White, Black, Pink, Lime Green and Metallic Blue. On July 11, Nintendo will be launching this very red DSi. Yours for ¥18,900 (US$197). The DSi originally went on sale in…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Nintendo Selling Black Wii in Japan This Summer
Back when the Nintendo Wii launched in 2006, the company showed possible console colors: White, red, silver, lime green and black. White was the launch color, and that’s all customers have had. Until now. Today, Nintendo announced that it will be launching a black-colored Wii in Japan on August 1 for ¥25,000 (US$260). Besides the…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Why Didn’t The Original Wii Remote Have Wii MotionPlus?
Nintendo is releasing add-on for the Wii Remote called Wii MotionPlus. It brings much needed accuracy to the Wii-mote. Why wasn’t it included in the original Wii-mote? Nintendo president Satoru Iwata asks just that in the Iwata Asks column on Wii.com. Here’s the exchange between Iwata and Nintendo R&D’s Junji Takamoto : Iwata: I suppose the…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Guantanamo Game Won’t Be Finished
Rendition: Guantanamo was slated for January 2010. That is, until Scottish developers T-Enterprise pulled the plug. The game was set in a Guantanamo staffed not by US forces but by mercenaries, with prisoners subjected to scientific experiments. The developers brought in Moazzam Begg to consult. Begg, a British citizen, was arrested in January of 2002…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
The Grinder: The Wii’s Left 4 Dead?
Long before Left 4 Dead, High Voltage did four-player survival horror with the Hunter: The Reckoning series, and now they’re doing it again with The Grinder. High Voltage Software’s art director Matt Corso introduced me to their new Wii title The Grinder today by asking me if I remembered Hunter: The Reckoning. I did. Corso…
By Mike Fahey Published June 4, 2009 - Uncategorized
Peter Molyneux Now Director of Microsoft European Studios
Peter Molyneux, the designer between the Fable franchise, has been given a promotion: Creative Director of European studios at Microsoft Games Studios. Previously, Molyneux founded Bullfrog Productions where he created “god games” like Populous. After leaving Bullfrog, Molyneux created Lionhead Studios, which has churned out titles like Black & White and The Movies. That studio…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
The Clips Of E3: Day Two
Shigeru Miyamoto dominates day two of E3’s clips selection — appearing not once but twice to talk about the absence of Zelda from E3 and sort of talk about a new game mechanic. Other highlights include some hands-on with the PSP Go and the first real look at Final Fantasy XIV. Also, Mike McWhertor thinks…
By AJ Glasser Published June 4, 2009 - Uncategorized
Shigeru Miyamoto Checks Out The Competition (PSP Go)
Hey! Big time famous game designers don’t just come to E3 to promote their own titles, they also come to check out the competition. Mario creator Shigeru Miyamoto of Nintendo is doing just that. With the DS and the Game Boy platform before that, Nintendo has traditionally dominated the portable game market, but recently the…
By Brian Ashcraft Published June 4, 2009 - Uncategorized
Gravity Crash Preview: Retro Evolved
If any downloadable game deserves the subtitle Retro Evolved, it’s the PlayStation Network’s Gravity Crash from developer Just Add Water. What Is It?: While Geometry Wars might have gotten the pure twitch shooting down pat, Gravity Crash focuses on a much more finesse-based sort of shooter style. You pilot your spaceship around beautiful HD-vector graphic…
By Mike Fahey Published June 3, 2009