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Does Ghostbusters: The Video Game Look Better On Xbox 360?
Online head-to-head comparisons of the Xbox 360 and PlayStation 3 versions of Atari’s Ghostbusters: The Video Game indicate that one of those high-def consoles is offering a less “feel good” experience. Game blog Lens of Truth put both the PS3 and 360 versions of the game under the their… lens of truth, achieving results that…
By Michael McWhertor Published June 17, 2009 - Uncategorized
Possible NES In-Store Kiosk Sighting
An eBay seller says this is a kiosk was used in stores to sell Nintendo Entertainment System games back in the day. We were young then. Our memories are fuzzy. Anyone want to verify? This item’s for sale on eBay. Thanks, Jon!
By Stephen Totilo Published June 17, 2009 - Uncategorized
Left 4 Dead 2 Box Art Digital Gore Dialed Down To Appease ESRB
Thanks to the official Left 4 Dead blog, we now know the ESRB’s rules for how many gnawed of human fingers one can highlight on a video game box: exactly one. According to an update to the official blog, courtesy of “L4D Team,” the Entertainment Software Ratings Board apparently thought that having a chewed off…
By Michael McWhertor Published June 17, 2009 - Uncategorized
Dressing Up In Pangya PSP
Tomy takes us through some of the multifarious ways you can dress up your adorable anime golfers in the upcoming Pangya: Fantasy Golf for the PlayStation Portable. It might be some sort of horrible disease I contracted while working security at local anime conventions many years ago, but for some reason I enjoy the game…
By Mike Fahey Published June 17, 2009 - Reviews
Swords & Soldiers Micro-Review: Violence Included
WiiWare had been hurting for games about killing. But the originators of de Blob have released a cartoon-violent battle between Vikings, Aztecs and ninja monkeys to more than compensate. As an interruption from a WiiWare line-up of bonsai barbering, beanbag-tossing and goo-fueled bridge-building we now can download Ronimo Games’ Swords & Soldiers, a side-scrolling real-time…
By Stephen Totilo Published June 17, 2009 - Uncategorized
Gaming online? DSL Just Won’t Cut It
Trying to lead a raid on another clan with DSL is asking for disaster. Upgrade to Comcast’s High-Speed Internet and their advanced fiber-optic network, and you can kiss lag frag goodbye for good. With Comcast, get the fastest speeds available.
By Chrissie Lamond Published June 17, 2009 -
UncategorizedSony’s Magic EyeToy Wand, When It Was For The PS2
Sony and Microsoft both spent ample time during their respective E3 2009 press conferences to wow us with camera-based motion control, courtesy of the PlayStation Eye and Project Natal. But Sony’s “magic wand” tech isn’t exactly new. Dr. Richard Marks, creator of the EyeToy, illustrated much of the same technology during the PlayStation 2 era,…
By Michael McWhertor Published June 17, 2009 - Uncategorized
Frankenreview: Red Faction: Guerrilla
The free citizens of Mars rise up against their Earth Defense Force oppressors in Red Faction: Guerrilla, taking the destruction of the first two titles to all-new heights. Things have taken a turn for the worse since the ending of the first Red Faction game, which saw the Earth Defense Force arrive to aid Martian…
By Mike Fahey Published June 17, 2009 - Uncategorized
The Great Chain Interview, Part 3: Sony Questions Sony, Who Questions Shane Kim
The cliffhanger at the end of yesterday’s Chain Interview had Xbox exec John Schappert wanting to know what a Sony exec thinks of Xbox Live. Let’s get past the halfway point with an answer. [This post is the third in a series that recounts the chain of questions and answers I solicited from the people…
By Stephen Totilo Published June 17, 2009 -
UncategorizedWorms 2: Armageddon Trailer Full Of Armageddonness
Even more classic Worms-style gameplay is coming to Xbox Live Arcade with Worms 2: Armageddon, a proper numerical sequel to Team17’s 1999 classic turn-based strategy game Worms Armageddon. Worms 2: Armageddon‘s trailer highlights the changes coming to the XBLA version—and eventually to the PC and Mac—including new vertical levels and other landscape types, all-new weapons…
By Michael McWhertor Published June 17, 2009 - Uncategorized
Namco Museum Essentials Brings Namco Bandai Home
Namco Museum Essentials is coming to the PlayStation Network net month, bringing with it an updated version of arcade classic shooter Xevious and a Namco Bandai space in PlayStation Home. Namco Museum Essentials is essentially what one would expect, repackaging Pac-Man, Galaga, Dig Dug, Dragon Spirit, and Xevious for download via the PlayStation Network. And…
By Mike Fahey Published June 17, 2009 - Uncategorized
It’s Too Early To Discuss Whether Xbox 360 Could Do OnLive
Remember the possible gaming revolution that will or could be OnLive? We recently connected some dots and asked Microsoft if they could be a part of it. We received an answer and a compliment. Despite what appears to be a converging of technological capabilities, Microsoft has told Kotaku that it’s too early to talk about…
By Stephen Totilo Published June 17, 2009 - Uncategorized
Apple Now Rates iPhone and Touch Games
Apple’s firmware 3.0 update for the iPhone and Touch brought with it the ability view game ratings by age and restrict access to certain games on a device. The ability to download and purchase Apps from the App Store can now be limited by rating. The ratings are based on for what age the games…
By Brian Crecente Published June 17, 2009 - Uncategorized
Wolfenstein Introduces The Invisi-Nazi Ninja
Behold the Veil Assassin, a Wolfenstein enemy that combines the agile movement and stealth of the ninja with the snazzy dress-sense of the video game Nazi. Every first-person shooter needs an enemy that can disappear and reappear at will, and the Assassin here fits the bill quite nicely. He has sort of a Karl Ruprecht…
By Mike Fahey Published June 17, 2009 - Uncategorized
Xbox Live’s Return Brings Xbox Live Issues
Xbox Live has just successfully completed an entire day of downtime. Unfortunately, the current uptime isn’t quite as successful, with missing games, failing downloads, and unredeemable code issues abounding. Microsoft flipped Xbox Live’s on switch late last night, and while the snazzy new look of the Xbox.com website distracted many of us for a spell,…
By Mike Fahey Published June 17, 2009 - Uncategorized
iPhone Firmware 3.0 Is Alive
iPhone Firmware update 3.0 just went live on iTunes, bringing with it the ability to play online games through the iPhone and iPod Touch and purchase content in-game. Now seems like as good a time as any for us to ask you: Is Gameloft right, are the iPhone and iPod Touch gaming platforms? Are the…
By Brian Crecente Published June 17, 2009 - Uncategorized
BioShock and Oblivion Get Bundle
BioShock and The Elder Scrolls IV: Oblivion are going on sale as a bundle for the PC and Xbox 360 beginning next month, Bethesda Softworks announced today. The BioShock and The Elder Scrolls IV: Oblivion Bundle will sell for $40 on the Xbox 360 and $30 for the PC. Combined, the two games earned more…
By Brian Crecente Published June 17, 2009 - Uncategorized
Augmented Reality Game Fights Zombies With Skittles
The Georgia Tech Augmented Environments Lab has come up with a game that combines the joy of shooting zombies with the deliciousness of Skittles. The cleverly-titled ARhrrrr is a concept demonstration for an augmented reality mobile phone game that pits players armed with guns and Skittles bombs against an invading army of zombies, all superimposed…
By Mike Fahey Published June 17, 2009 - Uncategorized
The Sad Story Of Two Homeless Sims
Meet Alice and Kev, a father/daughter pair of homeless Sims, struggling to survive in a Sim city that wants nothing to do with them. Alice and Kev are the creation of UK game development student Robin Burkinshaw, who decided to see how the old poverty challenge idea from The Sims 2 played out in the…
By Mike Fahey Published June 17, 2009