- Uncategorized
Steam For Mac Gets A Little More Support From Tripwire
The Mac faithful will have more than just Valve-developed games at their disposal when Steam makes the transition to Apple computers next week. At least two more games, first-person shooters Killing Floor and Red Orchestra Ostfront 41-45, are coming too. Big Download confirmed with publisher Tripwire Interactive that it’s porting its pair of Unreal Engine-powered…
By Michael McWhertor Published May 4, 2010 - Uncategorized
Get Gish, World of Goo & More Cheap, Do Good Things
How much would you pay for a copy of World of Goo, Gish and three additional games that don’t prominently feature black blobs dripping with indie cred? Thanks to the Humble Indie Bundle you pay exactly “whatever.” Wolfire is offering a five game bundle that includes Aquaria, Penumbra: Overture, Lugaru, Gish and World of Goo…
By Michael McWhertor Published May 4, 2010 -
UncategorizedWho Needs NFL Teams When You Can Make Your Own?
NaturalMotion’s Backbreaker might not have the official NFL license like Madden does, but who needs that when you’ve got the tools to make the football team of your dreams at your fingertips? I’m going to call mine the Atnalta Falchions! I am both excited and filled with dread at the options Backbreaker gives players for…
By Mike Fahey Published May 4, 2010 - Uncategorized
Rocket Knight Returns Looking Better Than Ever
Konami’s update to 16-bit platformer Rocket Knight is showing more visual promise, the high-flying adventures of the armor-wearing Sparkster reigniting our interest in modernized old-school gaming. For anyone unfamiliar with the adventures of Rocket Knight or the complex stories that often accompany anthropomorphized furry mascots, heroic opossum Sparkster must rid his home of the Kingdom…
By Michael McWhertor Published May 4, 2010 - Uncategorized
The 28th Golden Joystick Awards Need Your Help
Voting is now open for the 28th annual Golden Joystick Awards, giving us until May 27 to make sure the unreleased Powerpuff Girls Snowboarding iPhone App makes it onto the shortlist for Ultimate Game of the Year. The Golden Joystick Awards are the longest running video game awards, and they are powered by gamers’ votes,…
By Mike Fahey Published May 4, 2010 - Uncategorized
Paint, Grass and Counters
To: Luke From: Crecente Our house has been packed to the brim with folks doing work. We’ve had painters in, folks resodding the back yard, and today someone came in to rip out the old counters and install new ones. This coming weekend we’re moving a bunch of things to a storage center to give…
By Brian Crecente Published May 4, 2010 - Uncategorized
PlayStation Store Update: Happy Now?
Welcome to the newer, earlier, more Tuesday-flavored North American PlayStation Store update, which brings with it more shooting, shootin’ and shoot fighting. The rescheduled PlayStation Store update brings with it the no-longer-timed-exclusive Call Of Duty: Modern Warfare 2 Stimulus Package, the PlayStation Network version of Lead and Gold and the UFC Undisputed 2010 demo. Hey!…
By Michael McWhertor Published May 4, 2010 - Reviews
Nier Review: Not Without His Daughter
Can one hideously ugly man facing impossible odds to save his daughter from a mysterious disease make for a beautiful action role-playing game? Find out in our review of Square Enix’s Nier. Dog-faced Nier’s young daughter Yonah has been infected with the strange Black Scrawl virus, and he’ll do whatever it takes to free her…
By Mike Fahey Published May 4, 2010 -
UncategorizedBest Halo Reach Glitch So Far
It is true that betas are allowed to have glitches. That doesn’t make them any less entertaining to watch. And, hey, who can complain if Halo Reach still has bugs? What people are playing now is just a beta. Up top is the best glitch I’ve been about to find on YouTube so far from…
By Stephen Totilo Published May 4, 2010 - Uncategorized
How Xtreme Is Castle Crashers’ New Volleyball Mode?
This xtreme!!! It may not induce a thirst for tossing back a Mountain Dew or inspire us to shred something, but the PlayStation Network release of Castle Crashers is not tame looking by any means. The official Behemoth Development Blog sets up our first look at the new competitive mode coming to Castle Crashers—you know,…
By Michael McWhertor Published May 4, 2010 - Uncategorized
Splinter Cell, Far Cry Director Quits Job In Moving Fashion
In a heartfelt letter on his blog, Clint Hocking, the main man behind Splinter Cell: Chaos Theory and Far Cry 2, explained yesterday why he’s leaving the studio he’s worked at for a decade, Ubisoft Montreal. The full letter to fans and peers is a must-read, but if you’re short on time, here is part…
By Stephen Totilo Published May 4, 2010 - Uncategorized
Fearing Lost Could End Like A Video Game
Video games have given the world joy, joysticks and Super Mario. They’ve been accused of worse. Let us hope they have not inspired TV series, like Lost, to end simplistically (thus, badly!), the way so many video games do. In the interest of not spoiling ABC’s Lost for those who are not caught up —…
By Stephen Totilo Published May 4, 2010 - Uncategorized
You’re Committed. So Are We
Over 1,600 Kotaku readers have shared their feedback with us via the 2010 Gawker Media Census. 70% of those who responded play at least 11 hours of video games per week—up from 60% last year. We admire your stick-to-it-ive-ness. Join the party—click through to submit your Census! The Gawker Media Census 2010 is a way…
By Gawkercreative Published May 4, 2010 - Uncategorized
Hydro Thunder Hurricane Churns Out New Modes, New Media
You know what was missing from the original Hydro Thunder? That’s right. Exploding barrels. Thankfully, developer Vector Unit has corrected that oversight in Hydro Thunder Hurricane, coming to Xbox Live Arcade. The new developer taking the Hydro Thunder reins from Midway promises all-new ways to enjoy wet and wild speedboating action with a handful of…
By Michael McWhertor Published May 4, 2010 - Uncategorized
Hydro Thunder Hurricane Screen Shots
By Michael McWhertor Published May 4, 2010 -
UncategorizedAnother High Quality Street Fighter Fan Film? Awkward…
Street Fighter: Beginning’s End is a fan film with amazing fight choreography, some tight special effects, better than normal Ken hair, and a terrifically bad sense of timing, releasing the same week as the Capcom-sanctioned Street Fighter Legacy. Street Fighter: Beginning’s End is the work of Los Angeles filmmaker Chris Cowan, whose Thousand Pounds Fight…
By Mike Fahey Published May 4, 2010 - Uncategorized
Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday
Kotaku Talk Radio will be recording live from CBS Radio on Wednesday. 11am Kotaku Time. 1pm ET. 10am PT. Hosts: Crecente and me. Guest: Sid Meier. Call-in and live-streaming details will be on Kotaku at showtime. Join us!
By Stephen Totilo Published May 4, 2010 - Uncategorized
Hunted: The Demon’s Forge Eyes-On
The head of Hunted: The Demon’s Forge developer, inXile Entertainment, doesn’t take comparisons of his dark dungeon crawler to Gears of War unkindly—even if you’re labeling it Spears of War and Gears of Warcraft. inXile CEO Brian Fargo takes that as a compliment, but when showing us the latest version of Hunted: The Demon’s Forge,…
By Michael McWhertor Published May 4, 2010 - Tips & Guides
Five Ways To Suck In The Halo Reach Beta
Who the hell shoots and tosses grenades at their own team? Someone who wants to fail in the Halo Reach beta, that’s who. Here’s a few handy tips for folks who really want to suck. What qualifies me to tell you how to suck at the Halo Reach beta? For starters, that’s me in the…
By Mike Fahey Published May 4, 2010 - Uncategorized
The 20 Most-Loved Wii Games
Every month we here at Kotaku crunch some numbers and tell you which 10 Wii games get played the most, per gamer, on the Nintendo Wii. Today, we’re doubling our efforts. This is the top 20, as of May 1. Answers to frequently anticipated questions 1) No! This is not a list of the top-selling…
By Stephen Totilo Published May 4, 2010