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UncategorizedA Mario and Miyamoto For Nightmares
I never thought I’d see the day when the worlds of the Mushroom Kingdom and a Tool video intersected, but it appears 2011 is going to be full of surprises. This isn’t for the impatient, or the faint of heart, but there’s an eerie vision of the future to be found by sticking around to…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Why Stop At Buying An Embarrassing Game?
Why not go all the way and buy a gaming chair and an embarrassing slip cover? Hey, it’s a mere $440, and you do only live once. A bundle for Cute-em-up shooter Otomedius X includes a copy of the Xbox 360 game, a copy of the soundtrack, a collection of illustrations, a sheet cover of…
By Brian Ashcraft Published January 12, 2011 - Uncategorized
Missile Command Movie Ready To Blast Off
Remember Missile Command? The 30-year-old game in which players…command missiles lurches forward towards the silver screen. Earlier this year, there were reports that a movie version of Missile Command, an Atari arcade game in which players try to save cities from raining missiles, was in the works. Hollywood is on a 1980s gaming tear of…
By Brian Ashcraft Published January 12, 2011 -
ReviewsSplitFish FragFX Shark Tries To Bring A Little Bit Of PC To The PS3
The first-person shooter was born to be played on a PC, with a mouse and keyboard. Then along came consoles, and things had to change. The SplitFish FragFX Shark is trying to change things back. Specs Price: US$89.99 Platform: PS3 / PC / Mac What’s in the box: Mouse, Nunchuk, USB Adapter, Mouse Pad Designed…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Sorry, Your Top Speed Wasn’t Enough For A High Score
As seen on failbog, via Gamefreaks
By Luke Plunkett Published January 12, 2011 - Uncategorized
Who Wants To Be Remembered For A Crappy Wesley Snipes Game?
Three year prison sentence? Pfft, whatever! Wesley Snipes isn’t letting a little thing like prison stop him, and he is working on a new video game title, meeting with game developers while in the slammer. As previously posted, Snipes is teaming up with Finnish game developer Lapland Studios, who are working in conjunction with Elstree…
By Brian Ashcraft Published January 12, 2011 -
UncategorizedLet Us Make Science, No Matter The Cost!
Rarely does a game with such a boring name and such a boring premise turn out to be so damn addictive. SpaceChem is a puzzle game that appears initially frightening, heavy on scientific terminology and symbols, but persevere and you’ll soon find it’s one of the more polished and addictive puzzle games in recent memory.…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Dead Space 2 stills
By Charlie Jane Anders Published January 12, 2011 - Uncategorized
It’s Game On In Japan’s Sex Hotels
In Japan, there is an array of hotel options. There are traditional inns, business hotels and places like Hotel Akaikutsu (above) where people go to screw each other’s brains out. And when they finish, they can play video games. Love Hotels have their origins in the post World War II years, when prostitution was legalized…
By Brian Ashcraft Published January 12, 2011 -
UncategorizedRock Band Rocks Harder With Real Guitars
I haven’t played guitar since university, and haven’t done science since high school, so the particulars of this are lost on me. What I do know, though, is that rigging up a real electric guitar to play Rock Band is awesome. This isn’t a fancy controller made exclusively for Rock Band, it’s a real, honest-to-goodness…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Check Out The Inside Of A 3DS
Now that we know Nintendo 3DS units go walkabout from their Chinese manufacturing facilities, it was only a matter of time before one showed up that had been torn apart like it had been set upon by wild dogs. It’s rare to see an unreleased piece of hardware so…exposed like this, so technophiles and hardware…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Team Fortress 2 Is Art
Art student Christopher Wyant found a novel way to exhibit his works for a university project: display them as objects in a game of Team Fortress 2. To give his exhibition a little extra punch, Wyant inserted pictures of his ceramic works into the online shooter as stencils, took screengrabs of them, then posted those…
By Luke Plunkett Published January 12, 2011 - Uncategorized
Two For Tuesday
Talk amongst yourselves, after dark, in this thread, where anything and everything from pop culture to nerdy pursuits to personal anecdotes goes down. And sometimes we talk about how pretty Sucker Punch looks. The studio dropped a new, widescreen look at Zack Snyder’s next movie about attractive women doing… something… in the form of a…
By Michael McWhertor Published January 11, 2011 - Uncategorized
Sony Fires Back At PlayStation 3 Hackers
After having the PlayStation 3 opened up to hacks, custom firmware and software piracy, Sony is firing back—legally—at the groups responsible for cracking the console wide open. According to documents featured on the web sites of hacker George “geohot” Hotz and hacking group fail0verflow, Sony Computer Entertainment America is seeking a temporary restraining order against…
By Michael McWhertor Published January 11, 2011 - Uncategorized
Who Knew Donkey Kong Could Be This Gorgeous?
Beautiful concept art for Retro Studios’ Donkey Kong Country Returns shows that this Wii game could have been a different looking beast. Artist Sammy Hall posted early design work for the Wii game at his blog and on the Concept Art forums late last year, showing off some concepts that didn’t make it into the…
By Michael McWhertor Published January 11, 2011 - Uncategorized
StarCraft II’s Latest Upgrade Is Huge
Blizzard has released a big update (version 1.20) for StarCraft II: Wings of Liberty, adding new chat channels, customizable hotkeys, a Master League tier and an “extreme” graphics option. More on balance changes and bug fixes at Battle.net
By Michael McWhertor Published January 11, 2011 -
UncategorizedA Touching Rendition Of Secret Of Mana
Porting a turn-based role-playing game to the iPhone is simple. Nailing the controls on a classic action RPG like Secret of Mana is another thing entirely. How did Square Enix do? This is a pretty faithful recreation of the original classic on the iPhone (or iPad, in this case), and the controls are about as…
By Mike Fahey Published January 11, 2011