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The Favorite Games of Five Luminaries
What games did some of the thinkers and titans of the game industry play in 2010? That’s the question that the New York Times’ Seth Schiesel used to break the ice on his opening panel for this year’s DICE summit last week. The answers may surprise you. Mike Morhaime, president and CEO of Blizzard Entertainment…
By Brian Crecente Published February 14, 2011 - Uncategorized
Fall In Love With Shadows of the Damned All Over Again
It’s Valentine’s Day, so, naturally, the creators of Shadows of the Damned have spread the love with a fresh look at their latest creation. Is there anything more romantic than horned demons and big bad guys dripping with bloody, melting flesh? While you’re all swooning over the latest work from Grasshopper Manufacture, make a date…
By Michael McWhertor Published February 14, 2011 -
UncategorizedMovie Green Lantern Looks Slightly Less Ridiculous In Video Game Form
] While real-life Ryan Reynolds looks a tad bit goofy when donning his computer-generated Green Lantern super suit, the video game version of Reynolds might just be able to pull it off. While I’m still holding out hope that the live-action Green Lantern movie will be a runaway hit, every time I see Ryan Reynolds…
By Mike Fahey Published February 14, 2011 - Uncategorized
Developer: Age of Empires 3 Was a “Huge Mistake”
Fans of genre-defining real-time strategy game Age of Empires likely won’t be surprised to learn that the father of the series wasn’t a big fan of third game. “With Age of Empires 3 we tried all of these new ideas,” said Bruce Shelley, founder of Age of Empires creators Ensemble Studios. “I think it was…
By Brian Crecente Published February 14, 2011 - Uncategorized
The Head of Blizzard Explains the Death of StarCraft Ghost
The makers of mega hits World of Warcraft and StarCraft II don’t seem to have many missteps, but they have had some tough decisions to make over the years. Despite their tremendous successes with World of Warcraft, Blizzard still has to pick and choose what to try and make and what to kill, said Blizzard…
By Brian Crecente Published February 14, 2011 - Uncategorized
A Tower Defense Game With A Climate Change Twist
By the time it really hits you that flash-based tower defense game Rizk is actually teaching you about climate change, you might be enjoying yourself too much to care. On the outside, Rizk is a strikingly stark and stylishly simple example of tower defense. You begin each level with a plant, tasked to ensure that…
By Mike Fahey Published February 14, 2011 - Uncategorized
BioWare’s Five Fingers of Death
Something spectacular, something amazing almost came from the house that built Mass Effect, Star Wars: Knights of the Old Republic and Jade Empire. And it involved old black and white kung fu movies. Speaking on the opening panel for the Design Innovate Create Entertainment summit in Las Vegas last week, BioWare co-founder Dr. Greg Zeschuk…
By Brian Crecente Published February 14, 2011 - Uncategorized
You Decide Which Video Games Are Displayed At The Smithsonian
Which video games deserve to be honored for their art? Heavy Rain or Final Fantasy? Grim Fandango or Fallout? In the Smithsonian’s upcoming “The Art of Video Games” exhibition, gamers decide which titles make the cut. “The Art of Video Games” is an ambitious exhibition launching at the Smithsonian American Art Museum in Washington, D.C.…
By Mike Fahey Published February 14, 2011 - Uncategorized
The Nintendo Download Spreads The Love With Ninja Kisses
It’s Valentine’s Day, and you know what that means: It’s time to kiss your favorite ninja. And should your favorite silent killer prove too elusive, Nintendo has you covered with a WiiWare ninja kisser. They’re so thoughtful! Or maybe they were just grasping for straws, trying to find anything remotely Valentine’s Day related to release.…
By Mike Fahey Published February 14, 2011 - Uncategorized
Happy Valentine’s Day, Everyone!
Artwork by Brandon Reese
By Luke Plunkett Published February 14, 2011 -
UncategorizedCome Take A Ride In Our Jelly Love Machine
The third installment of everyone’s favorite squishy physics simulation is here! Jelly Car 3 delivers new levels, enhanced car customization, ghost racing, and replay saving, but do these added features make up for the ones taken away? Jelly Car 3 is the third entry in a series of soft world physics puzzle games. The first…
By Mike Fahey Published February 14, 2011 - Uncategorized
Can Multi-Platform Games Share A Single Box?
Commenter Samakar wonders if it wouldn’t be easier to package multi-platform games in a single box for a little extra, rather than release multiple packages in today’s episode of Speak-Up on Kotaku. So, I’ve been in a quandary lately, mostly because of the way things have been going money wise with gaming and revisiting some…
By Mike Fahey Published February 14, 2011 -
UncategorizedThis Is Why You Should Sign-Up For The Darkspore Beta
In case our hands-on with Darkspore’s action-packed single-player and competitive multiplayer battles weren’t enough to whet your appetite for the game, perhaps the full beta trailer will do the trick. Watching this trailer for Darkspore’s beta test makes me wish I had more time last week to delve into the customization facet of the game.…
By Mike Fahey Published February 14, 2011 - Uncategorized
Talk Amongst Yourselves
Congratulations! You survived last week. You are all now level 2. Use your experience points wisely and talk about it here. Thanks to ShinLord for today’s image. Submit your images to #TAYpics We could use some new images, aspiring TAY artists. Work off the base image, the wave, which you can find in a nice…
By Brian Crecente Published February 14, 2011 -
CultureTotal RecallIs This The Worst Controller Ever Made?
This is the controller for the ill-fated Atari Jaguar, a peripheral so so poorly-conceived that, even eighteen years later, it looks as stupid as the day it was first unveiled. Hitting the market in 1993, the Jaguar was the last console Atari — former powerhouses of the video game market — would ever release. This…
By Luke Plunkett Published February 14, 2011 -
UncategorizedHalo: Reach’s Defiant Map Pack Hits This March
Due out this March, the Defiant Map pack for Halo: Reach will include three new maps and 150 more Gamerscore points for $10. The three maps, all produces of 343 Studios, not Bungie, include one for Firefight and two for competitive play. Here’s the break down. Condemned: Condemned takes place aboard Orbital Station Gamma, a…
By Brian Crecente Published February 14, 2011 -
UncategorizedMusic, Toys And A Whole Book Full Of Chocolate
Went to the in-laws over the weekend and got some Valentine’s chocolate from my Mother-in-law. Apologies for all the people chattering away in Japanese! Also ate some clams. Bad clams. Man, there’s nothing worse than bad clams. Darkspore Splices Fresh DNA Into Online MultiplayerSpore is an amazing creative experience diluted by a broad gameplay focus.…
By Brian Ashcraft Published February 14, 2011 - Uncategorized
Free-Wheeling Bullet Hell Shooter Gets Strict
Touhou Project is a series of self-published shmups created by the one-man studio Team Shanghai Alice, lead by a fella named “Zun” who designs, develops and creates the games. And it’s got a bunch of new rules. Since the game is dojin, the games were opened to seemingly endless fan interpretations and merchandising with Zun…
By Brian Ashcraft Published February 14, 2011 - Uncategorized
Writer Calls His Dragon Ball Movie Reboot Listing “Nonsense”
Movie listing site IMDB has a new page for a Dragon Ball reboot, which is worrying for fans of the anime, manga and video games. Remember what Hollywood did to Dragon Ball the last time? Yeah The IMDB listing has Takashi Yamazaki listed as director and Kazuaki Kiriya listed as writer. According to IMDB, Jon…
By Brian Ashcraft Published February 14, 2011