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UncategorizedFive Triumphant Moments in Space Shuttle Gaming
Now that the final mission of NASA’s space shuttle program is underway, we thought we’d take a look at some of the games influenced by the primitive spacecraft over the years. Since the early test flights leading up to the maiden voyage of the space shuttle Columbia on April 12, 1981, game creators have been…
By Mike Fahey -
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The Week in Gaming Apps
It’s a four for four special this week in Kotaku’s gaming apps round-up, as in we didn’t have an app of the day on July 4, so you get four. Hooray independence! Not that independence figured much into this week’s app. Kicking off Tuesday with Tiny Tower pretty much killed the will I had to…
By Mike Fahey - Uncategorized
In a World Invaded By Space, Two Producers Launch a Film Project No One Wants to See
Not satisfied with aiding in the creation of the childhood-stealing Transformers and G.I. Joe movies, producers Lorenzo di Bonaventura has teamed up with Odd Lot Entertainment’s Gigi Pritzker to bring Space Invaders to the silver screen. Oh joy. When last we checked in with the Space Invaders franchise, Warner Bros. was looking to option the…
By Mike Fahey -
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PlayStation 3 Gamers Enter Limbo on July 19
Earlier this week developer Playdead confirmed the stunningly stark and strirring Xbox Live Arcade title Limbo was “coming soon” to the PlayStation Network. According to the PlayStation Blog, soon means July 19 in North America, July 20 in Europe. Rejoice!
By Mike Fahey -
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UncategorizedThe Gritty Golden Cities of Deus Ex: Human Revolution
In order to create the most immersive settings possible for Deus Ex: Human Revolution, the Eidos Montreal team had to build shining cities of the future from the ground up, and then they had to get them dirty. It’s one thing to create a futuristic city that’s filled with clean lines and glowing lights. It’s…
By Mike Fahey -
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Study: Bulk of iPhone Game Earnings Come From “Free” Titles
Nearly two-thirds of all revenue generated from the top 100 games in the Apple App store in June came from people spending cash inside “free” games, according to a recent study. That means that according to the study by mobile analytics company Flurry, just 35 percent of revenue was brought in by paid downloads. This…
By Max Abrams - Uncategorized
Yoshi Armor and Other Products of a Downloadable Content Plagued Past
Who’d pass up a chance to own a full set of Yoshi Armor in Super Mario World for a mere 200 SNES points? Copious amounts of downloadable content might be the norm these days, but then we’ve grown used to it, having lived through Oblivion‘s horse armor and Capcom’s continuous costume packs. Taking a step…
By Mike Fahey