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Ubisoft Hopes Value Can Make DRM “Go Away” In The Future
DRM protection in games is often controversial, but Ubisoft’s PC games have a record of shipping with restrictive, always-on activation that strikes a particular sore spot with gamers. In a recent interview with Eurogamer, Chris Early, VP of Digital Publishing at Ubisoft, acknowledged that including anti-piracy measures in games is a tricky balancing act that,…
By Kate Cox Published March 23, 2012 - Uncategorized
I’d Rather Play a Boring RPG
We play video games for a number of reasons. Sometimes we need to kill time on the subway. Sometimes we want to pretend to be other people. Sometimes we crave that emotional gratification that you can only find in interactive entertainment. And sometimes, we play video games to be bored. Strange notion, right? “Boring” is…
By Jason Schreier Published March 23, 2012 - Uncategorized
Draw Something Adds Hunger Games Words
The Hunger Games is out today, in more ways than just the film release and yesterday’s iOS game Entertainment site Mashable reports that the insanely popular pictionary game Draw Something received an update today with seven new words, all pertaining to The Hunger Games franchise. Mashable reports on what words you might see pop up…
By Tina Amini Published March 23, 2012 -
ReviewsKid Icarus: Uprising: The Kotaku Review
How much to we value weirdness? How much weight do we place on eccentricity? There are so many video games that are essentially retreads of the same old tired space; it can feel so nice to see a game that, even while following the same basic formulas as its brethren, does so with enthusiastic weirdness.…
By Kirk Hamilton Published March 23, 2012 -
UncategorizedTim Schafer Hilariously Demos A 3D Adventure Game That You’ll Never Get to Play
Tim Schafer’s the three-million-dollar man, thanks to a record-breaking Kickstarter his Double Fine development studio launched to fund a new adventure game. While work should be starting soon on that crowd-funded creation, the respected designer showed off a project that probably won’t ever happen at a lecture last night at New York University’s Game Center.…
By Evan Narcisse Published March 23, 2012 - Uncategorized
Survival Horror Just Isn’t Popular Enough in America, Says Resident Evil Producer
Anyone who follows video games knows that action games are big — very big. Call of Duty: Modern Warfare 3 shattered sales records far and wide in its first 24 hours on store shelves and raked in a billion dollars in well under three weeks. The American video game market loves shooting things, and we…
By Kate Cox Published March 23, 2012 - Uncategorized
Child’s Play Doesn’t Appreciate Being Used to “Retake Mass Effect“
Citing a large number of refunded donations and confusion over the goal of the “Retake Mass Effect“ Child’s Play charity drive, Penny Arcade’s Jerry Holkins draws the line: “Child’s Play cannot be a tool to draw attention to a cause. Child’s Play must be the Cause.” While the fan-lead effort to show BioWare a more…
By Mike Fahey Published March 23, 2012 - Uncategorized
Nominate This Week’s Best Comment
It’s that time of week again, Kotaku readers. Time to nominate your favorite comment from this week. Last week’s Best Of winner was Jackslaps for a fun photoshop and creepy tale. What will this week’s be? You decide. Post your nomination below with a link to the comment in question.
By Tina Amini Published March 23, 2012 -
UncategorizedRemembering the Most Terrifying Horror Game of This Generation, Brought to You By Burger King
Silent Hill? Resident Evil? Siren? I used to fear these things, but in 2006 Burger King and Blitz Games rendered their scares impotent with the release of Sneak King, a stealth action advergame featuring the creepiest corporate mascot to ever hide in your wife’s closet. In the inaugural episode of the YouTube series “Don’t Press…
By Mike Fahey Published March 23, 2012 - Uncategorized
Bouncing Cows to the Rescue in Abduction! World Attack
Abduction! World Attack is not new. It’s not complicated. And it’s not super HD. But it is silly, fun, cute, and addictive, which makes a great combination. In Abduction! World Attack, you are a cow. You are a bouncy, leaping cow and you need to rescue your cow brethren from the UFO that has abducted…
By Kate Cox Published March 23, 2012 -
UncategorizedThe Love For Gaben Has Gone Too Far
The Internet has a great love affair with Gabe Newell, who it affectionately calls “Gaben.” Love posters, love emails, and love collages of Gaben have surfaced with a somewhat awkward frequency. This video might be pushing the boundaries of “playfully awkward,” but in the best, most hilarious of ways. The facial expressions are surprisingly well-suited…
By Tina Amini Published March 23, 2012 -
UncategorizedFreddie W Has Some Bad News For His Younger Self
Although Freddie is missing the mark of more current complaints in gaming (Mass Effect 3, anyone?), he’s definitely touching on a fairly widely accepted one: Motion control gaming sucks (for the most part). What would the younger version of yourself say to the current status of gaming? Would he/she be disappointed by an exciting idea…
By Tina Amini Published March 23, 2012 - Uncategorized
WTPT Splash 3/23
Watch! Freddie W travels to the past to warn his younger self about motion gaming. Watch! Don’t press start on Sneak King Play! Kate sold me on the Android game Abduction! World Attack Watch! The Internet takes their Gaben obsession a little too far.
By Tina Amini Published March 23, 2012 -
UncategorizedEpic Mickey 2‘s Finally Got a Trailer
The word’s out that Disney Interactive’s working on a musical sequel to Epic Mickey and new details have emerged about what to expect. Last night’s episode of Spike TV’s GameTrailers TV debuted new footage from the game, showing off new sidescrolling levels and teases of the new environments that players will be exploring. The game…
By Evan Narcisse Published March 23, 2012 - Uncategorized
The Heavy Metal March of Mech Games Must Continue
Armored Core V just hit stores, Hawken, Reign of Thunder, and a new Mechwarrior are in the works, but is that enough? Commenter Tem Dejima doesn’t think so, calling for more mighty mechs in today’s Speak Up on Kotaku. We need more mech games this generation. The current consoles (and PCs obviously) have the power…
By Mike Fahey Published March 23, 2012 - Uncategorized
‘A bad day for me: Dog attack and shots fired’
Christian Allen had to use his firearm yesterday to kill a bad dog. Normally this kind of story wouldn’t make it to us, but Washington State-based Christian Allen is a video game developer and a gun expert. Specifically, he’s the guy we told you about recently who’s trying to make an old-school tactical shooter with…
By Stephen Totilo Published March 23, 2012 - Uncategorized
Talk Amongst Yourselves
Welcome, wanderers, to Kotaku’s official forum, known affectionately as Talk Amongst Yourselves. This is the place where we gather on a daily basis to discuss all things video game and existential. Want to talk about new games, old games, game where you draw things? Knock yourselves out! Just when you thought the three hunters from…
By Evan Narcisse Published March 23, 2012 - Uncategorized
Video Games Should Be Funnier, Says Tim Schafer
Tim Schafer wants more video games to make you laugh. The legendary designer behind Grim Fandango and Day of the Tentacle thinks comedy is necessary and not enough games are doing it right. Or even trying. Speaking to some two hundred people at the NYU Game Center Thursday night, Schafer shared his thoughts on the…
By Jason Schreier Published March 23, 2012 -
UncategorizedMass Effect 3 Outcry Answered With a New Ending for a Completely Different Game
In response to the fan outcry over the disappointing ending to Mass Effect 3, indie developer Mode 7 has changed the ending for strategy game Frozen Synapse to conform to community suggestions. Now it has a pony in it. And a dinosaur. And a message. “This is the ending to a computer game,” declares Frozen…
By Mike Fahey Published March 23, 2012