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EA is Working to Shut Down a FIFA “Hack” Loophole That Made The Company Millions
Last year, a ton of Xbox 360 owners began complaining that they’d been “hacked”, and because much of the money stolen ended up being spent on EA’s FIFA 12, it was believed the game was somehow responsible. It wasn’t, of course. The truth, at least in some small part, was far more complicated than that.…
By Luke Plunkett Published August 21, 2012 -
UncategorizedA Pretty Little Game Trailer to Finish Off Your Day
Or, depending on where you are in the world, start it! This clip is for Toybox, an interesting combination of a puzzler and a shooter that can best be described as the video game equivalent of trying to pat your head and rub your stomach at the same time. It looks fun, but part of…
By Luke Plunkett Published August 21, 2012 - Uncategorized
An Arcade Cabinet That Looks as Good as it Plays
Tom Goodfellow’s custom arcade cabinet, christened the Replay, isn’t here for the games inside it, or the things it can do. It’s here because it looks terrific. Call that vain if you must, but that’s the point. It’s a designer arcade cabinet. Goodfellow sums it up as: A design of simple clean lines that has…
By Luke Plunkett Published August 21, 2012 -
UncategorizedPokémon vs Zombies: Now With “Gameplay” Footage
No doubt inspired by these recent gifs on the very same topic, reader Steve has gone and made a video with “gameplay” footage of the greatest game that never existed: Pokémon vs Zombies. What makes it great isn’t just the fact it’s combining two blockbuster series. It’s that it’s combining two series that, as you…
By Luke Plunkett Published August 21, 2012 - Culture
The Art of Paul Chadeisson
Frenchman Paul Chadeisson is a concept artist who has worked on games like Shootmania, card games like Star Wars Galaxies and cartoons like Tron: Uprising. You might have seen his name last week, though, for the work he’s done for Dontnod on Capcom’s upcoming Remember Me, which we once knew as Adrift You can see…
By Luke Plunkett Published August 21, 2012 -
CultureTotal RecallRacism, Violence & Madness Make This Awful Hong Kong Game One to Remember
Sleeping Dogs has been one of the most pleasant surprises of the year. Part of the game’s appeal is the fact it’s set in Hong Kong, which raises the question: why aren’t more games based around one of the world’s most iconic and populous cities? The answer may well be that this old thing scared…
By Luke Plunkett Published August 21, 2012 - CultureTotal Recall
Not All Sega Mega Drives Were Made Equally
While these days the release of a new model of hardware is kind of a big deal, signifying as it does important changes in components, capabilities or even a complete redesign, back in the day some companies used to be able to flood the market with different versions of their console and nobody even noticed.…
By Luke Plunkett Published August 21, 2012 - Uncategorized
Incredible Star Wars Posters Are The Good, The Bad & The Ugnaught
Artist Timothy Anderson has combined two of mankind’s greatest creations – Star Wars and spaghetti westerns – and combined them in this series of posters, in which George Lucas’ sci-fi trilogy is shown off like they were the kind of movies Clint Eastwood would star – and squint in – a lot. The bad news…
By Luke Plunkett Published August 21, 2012 - Uncategorized
This Game Lets You Show Cammy Your Thailand
Did you know that, over the weekend, there was an indie game get-together called Jean Claude Van Jam? And that it was all about making games based on Jean-Claude Van Damme? And that it happened only a few days after Van Damme gave perhaps the greatest Street Fighter-related interview of all time? What an amazing…
By Luke Plunkett Published August 21, 2012 -
UncategorizedA Cat Sings The Game of Thrones Intro
The first five seconds are absolute terror. You reach for the stop button. But then…then you find your foot tapping. Your head nodding. And damn it, for the 1000th time, you’ve enjoyed a cat-related nerd video when you know you should know better. [via Topless Robot]
By Luke Plunkett Published August 21, 2012 - Uncategorized
No, Your Scissors Probably Can’t Run Crysis 3 Either
Julius Perdana has built a replica model of a Crysis nanosuit that manages to look better than a professional, factory-made action figure Which is remarkable, given Perdana’s is made out of paper Yes, believe it or not, this is papercraft. Originally designed to coincide with the release of Crysis 2, he’s now produced an updated…
By Luke Plunkett Published August 20, 2012 -
UncategorizedCommand & Conquer Generals 2 is Launching Without a Singleplayer Campaign
Just in case the words “Command & Conquer” and “free-to-play” hadn’t got you wary enough for the upcoming C&C Generals 2, there’s now this: the game is releasing without a singleplayer story mode. While acknowledging that one could come later, Bioware Victory general manager John Van Caneghem told PC Gamer that his team “really want…
By Luke Plunkett Published August 20, 2012 -
UncategorizedRay, When Someone Asks You To Play The Ghostbusters Theme On Floppy Drives, You Say Yes
Okay, yes, it’s actually not that hard to program a bunch of floppy drives to play a song. But Il ove the way that YouTuber MrSolidSnake745 does it—this is the same gent who did the hhTalk Amongst Yourselves forum. Have good chatting, see you on Friday.
By Kirk Hamilton Published August 20, 2012 - Uncategorized
Beautiful Portraits of The Men And Women Who Made Uncharted
By day, Iki Ikram works as an artist at Uncharted developers Naughty Dog. By night, he’s a keen photographer. In this gallery of images, which he calls simply “dogs”, Ikram manages to combine the two. Each portrait is a developer at Naughty Dog. There are programmers, and there are artists. There are people you’ve never…
By Luke Plunkett Published August 20, 2012 -
UncategorizedSo Many Possible Dishonored Assassination Targets, So Little Time
A little while ago at QuakeCon, Tim Poon had a go at a new level in Bethesda’s much-anticipated sneaking/killing game Dishonored. Back from Gamescom. the fine folks at VG 24/7 have posted this video in which Dishonored co-creative director Raf Colantonio walks players through that level, in which they must identify the right “Lady Boyle”…
By Kirk Hamilton Published August 20, 2012 -
UncategorizedCybertron Falls Tomorrow. You Might Want to Wear a Hat or Something.
The official launch trailer for Transformers: Fall of Cybertron signals the end of the planet of the robots, at least for a few million years, depending on the continuity you follow. I can’t tell you if Fall of Cybertron is good or not; not until tomorrow morning, when our full review of the next game…
By Mike Fahey Published August 20, 2012 - Uncategorized
These Awesome Shoes Are What You Get When You Mix Glitter With Gaming
There have been a lot of very neat gaming shoes in the world before, but these ones are my new favorite. Not only because, as flats, they are something I could theoretically actually wear someday, but because they please my inner first-grader with their sparkles. I like shiny things, okay? Clearly, so does this Etsy…
By Kate Cox Published August 20, 2012 -
UncategorizedI Never Thought Driving On The Left Would Be So Much Fun
As I played Sleeping Dogs this past weekend, I kept getting into car accidents. Every time I’d hop onto my motorcycle or into a car, I’d find myself getting into head-on collisions with the residents of Hong Kong; I couldn’t keep a car in good condition for thirty seconds of driving, and I couldn’t manage…
By Kirk Hamilton Published August 20, 2012 - Uncategorized
The People Who Make Rock Band Are Working On A Real-Time Combat Game
Musical combat? Combat musical? Rock Band: Combat? Combat: The Beatles? Harmonix, the company behind games like Dance Central and the upcoming Rock Band Blitz, is looking for a Combat Designer “to create real-time, single-player combat experiences for a brand new IP on next-generation hardware,” according to a job ad posted on Gamasutra last week. “This…
By Jason Schreier Published August 20, 2012 - Uncategorized
How Real World Morals and Video Game Choices Fit Together—Or Don’t
It’s a deceptively simple question, and yet one that manages to have no good answer: “do real world morals have a place in video games?” That’s what Erik Kain at Forbes has asked. Kain asks the question in terms of violence. We can do violence in games, he points out, without feeling the need to…
By Kate Cox Published August 20, 2012