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Yesterday, we showed you that you can annotate images on Kotaku. Today, let’s go a step further. On this post, you’ll see a press release for a video game that came out today. Care to annotate it? If you’re reading this on a computer, click on the image above and add commentary. You could make…
By Stephen Totilo Published March 26, 2013 - Uncategorized
I Had BioShock Infinite Spoiled For Me. Here’s Why That Didn’t Matter At All.
There they were. Two sentences that purportedly said how BioShock Infinite ended. Two sentences that I’d worked hard to avoid seeing for the better part of last week, after hearing that spoilers were popping up on message boards everywhere. That really, really sucked. Don’t worry: there are no spoilers in this post. Spoilers are an…
By Evan Narcisse Published March 26, 2013 -
UncategorizedUh, Pac-Man? Pac-Man, Are You Ok?
Yeesh, that was probably traumatizing. Can you imagine living life as one of the ghosts from Pac-Man? I always imagined them as villainous characters, but maybe they’re just misunderstood (and a little prone to temper tantrums) like Ricepirates visualizes them in this video.
By Tina Amini Published March 26, 2013 -
UncategorizedFrom the Game Developers Conference in San Francisco, Touch Arcade has got a goofy demo video of the in-development Turbo Dismount, Secret Exit’s follow-up to their falling-down-the-stairs game Stair Dismount. Things have gotten… significantly more involved.
By Kirk Hamilton Published March 26, 2013 -
UncategorizedYou Should Add the Word “Luftrausers” to Your Vocabulary
“Luftrausers” is a made-up word. Sounds German. But it’s not. “Luft” means “air,” but “rausers”? It’s nonsense.* Oh, but Luftrausers does mean one thing: “simple, stylish game about being an ace fighter pilot that is coming to PlayStation Vita, PlayStation 3, PC, Mac and Linux by the end of spring.” We shot a video of…
By Stephen Totilo Published March 26, 2013 -
UncategorizedThis New Watch Dogs Trailer Shows What Happens When You Hack a City
In Ubisoft’s upcoming techno-action game, hacker Aiden Pearce will be able to access information systems all over the city of Chicago. What does he do with that info? Have a look at the new promo clip and see. Great job, Aiden, now all those people are going to be late for work. You call that…
By Evan Narcisse Published March 26, 2013 -
UncategorizedDelver’s Drop Promises Endless, Zelda-Style Action
If you were to describe a game to me using the words Secret of Mana, Rogue and The Legend of Zelda: A Link to the Past, you would immediately pique my interest. That’s exactly what happened last weekend at PAX East when I saw Delver’s Drop – a recently Kickstarted, Indie, Action RPG from small…
By Chris Person Published March 26, 2013 -
ReviewsFetch Could Have Been an Animated Feature. Instead It’s an Utterly Charming iPad Game.
You could search the iTunes app store for days and not come close to finding a game with the charm and polish of Big FishGames’ Fetch. It’s an animated movie come to life, an adventure riddled with arcade action wrapped around a warm beating heart. It’s the story of a boy and his dog. While…
By Mike Fahey Published March 26, 2013 - Uncategorized
Six Critics Are Enthralled with the Mysteries of BioShock Infinite’s Columbia
With BioShock Infinite, Irrational Games’ franchise has finally made the leap from sea to sky — skipping land on the way. It’s quite the leap to make and, as these people seem to think, the results are quite spectacular. Columbia, Infinite’s floating city is not only the world’s greatest cultist hotspot; it’s also a place…
By András Neltz Published March 26, 2013 -
ReviewsTiger Woods PGA Tour 14: The Kotaku Review
The Mashie. The Brassie. The Cleek. Why, oh why, did golf abandon these delightful club names for bland old 5 iron, No. 2 wood, and 2 iron, or, worse, driver names like that sound like energy drinks. When I whipped out my baffing spoon and eagled No. 4 on Augusta National’s 1934 layout, I could…
By Owen Good Published March 26, 2013 - UncategorizedBy Evan Narcisse Published March 26, 2013
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UncategorizedSmitten as we are here at Kotaku with the amazing iOS game Ridiculous Fishing, we had to get some tips from the people who made the game. They know how to ridiculously fish. A hearty thank you to Rami Ismail of the game’s superb development studio Vlambeer. He provided these tips while I played his…
By Stephen Totilo Published March 26, 2013 -
UncategorizedDivekick Is The Smartest, Most Absurd Two-Button Fighting Game I’ve Ever Played
A fighting game that has only two buttons—and that only has one-hit kills. A fighting game dreamed up as a joke but now targeted for the pro fighting scene. A game that will be playable on PC, PS3 or, most ridiculously, by two players on one PlayStation Vita. The is Divekick. It’s no joke. Except…
By Stephen Totilo Published March 26, 2013 - Uncategorized
You Don’t Have to Beat BioShock Infinite to Unlock the Ultra-Hard 1999 Mode. Just Use the Konami Code.
Back in January of last year, Irrational Games announced that BioShock Infinite would have a hardcore 1999 Mode, which would make players pick a specialization that locks them into a set framework of powers and skills. There’d be no going back on those choices and death would be permanent. Back then, Irrational said that the…
By Evan Narcisse Published March 26, 2013 - Uncategorized
Because My Children Can Never Have Too Many Alice: Madness Returns Toys
More than a year and a half since the game’s release, Diamond Select Toys prepares to unleash action figure based on American McGee’s Alice: Madness Returns. Royal Suit Alice is going in the kids’ room when she arrives next month, and not just for the trauma factor. I’m not a bad parent — well, not…
By Mike Fahey Published March 26, 2013 - Kotaku East
Robotics;Notes‘ Second Half is Tons of Fun (If You Don’t Stop and Think About It)
Robotics;Notes is a near future tale of a high school robotics club trying to build a giant robot and save their club from getting axed. It is also a story with A.I. ghosts, super powers, an apocalyptic prophecy, mysterious murders, and an international conspiracy. In other words, it is a ton of fun. Of course,…
By Richard Eisenbeis Published March 26, 2013 - Uncategorized
Ecco the Dolphin Follow-Up The Big Blue Looks to Kickstarter for Funding
Recently launched on Kickstarter, from the people behind the somewhat difficult 1992 Sega Genesis game Ecco the Dolphin comes The Big Blue, a spiritual sequel of sorts. Ecco designer Ed Annunziata is helming the project, promising to deliver a game which “will be strikingly beautiful and at the same time mysterious and terrifying.” Described as…
By András Neltz Published March 26, 2013