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UncategorizedThe Secret Audio In BioShock Infinite Sure Is Creepy
At one point during BioShock Infinite, you gain a vigor called Possession. The scene where this occurs is evocative and eerie, and the audio that plays at the time is partially to blame. If you play that eerie audio backwards, it becomes even creepier: you can understand what’s being said. And this audio found by…
By Patricia Hernandez Published April 12, 2013 -
UncategorizedEleven Indie JRPGs On My Radar
Here at Random Encounters, we spend a lot of time talking about big JRPGs—the Final Fantasys, the Dragon Quests, the Taleses. NOT TODAY. Today we’re going to talk about the smaller ones. “But wait a minute!” you are almost certainly screaming right now, your hands shaking as you get ready to write an angry comment.…
By Jason Schreier Published April 12, 2013 - Uncategorized
The Moneysaver: Of Batmen and Blood Dragons
Just as quickly as Batman: Arkham Origins was announced, it’s been discounted. By “discounted,” I mean $10 in Amazon credit for pre-ordering on any platform, which is basically the same thing. If you don’t like Batman, we’ve got more Batman for you anyway, with deals on Injustice: Gods Among Us for both platforms. Hit the…
By Shane Roberts Published April 12, 2013 - Uncategorized
War of the Fallen is the Right Way to Make a Mobile Card Battler
I’ve been quite vocal in the past about my disdain for the current generation of ‘collectible card games’ blossoming in the wake of Rage of Bahmut‘s success. Games like Aeria Mobile’s Pirate Maidens and Final Fantasy Airborne Brigade offer pretty art without much in the way of depth, simulating rarity to drive sales of booster…
By Mike Fahey Published April 12, 2013 -
UncategorizedThe Prisoners May Be Innocent in One of 2013’s Most Interesting PC Games
I’m already on-record about how fascinating Prison Architect is. Seriously, it’s SimPrison—or ThemePrison, if you will—made by people who seem to be damn near fearless about making video games about uncomfortable topics. The game is from the indie studio Introversion, who have also made the saddest/best game about nuclear war. I recently sent Introversion’s own…
By Stephen Totilo Published April 12, 2013 -
ReviewsStanding In The Rain In A Trench Coat From The Future
Unrelenting rain drums on the tin roof of the shelter. I huddle from the chill in my standard-issue trench coat, bathed in the cool glow of the data terminal. This is how every adventure game should begin. I guess there’s room for other genres, but there’s something comforting about the cold and dreary future of…
By Mike Fahey Published April 12, 2013 - Uncategorized
The Most Defining Decisions You Have To Make In Mass Effect
Ever since the first game, Mass Effect has always been about shaping the story the way the player wants it. Through Shepard’s actions, players could create millions upon millions of iterations of the same universe. We decided to take a look back at the series—specifically, on some of the decisions our Shepards had to make…
By András Neltz Published April 12, 2013 -
UncategorizedUsually, “Francis” Makes You Laugh. This Time, He Might Make You Cry.
You probably know Francis. The big guy’s best known as a highly combustible enthusiast who rants breathlessly on YouTube. Whatever the latest video game controversy or glory is—an always-on next-gen Xbox, the new SimCity or the latest WoW expansion—you can count on Francis to have an opinion. But Francis is a character, played by the…
By Evan Narcisse Published April 12, 2013 -
UncategorizedAn Effin’ AI In BioShock Infinite Is More Of A Human Than I Am
A gun. That’s it, that’s often all I amount to in first person shooters. I might spend time customizing a body, I might see myself during a cutscene, my first-person view might allow me to see fingertips holding a gun steady, I might bleed and perhaps die (eventually), but at best I could be said…
By Patricia Hernandez Published April 12, 2013 - Uncategorized
Here’s what’s going on Talk Amongst Yourselves, our reader-written blog: a Flashback Friday post that looks back at a Final Fantasy: Distant Worlds concert from 2011 and a post offering up Assassin’s Creed as the next franchise that should get a week-long retrospective like we’re doing on Mass Effect And you can always go join…
By Evan Narcisse Published April 12, 2013 -
UncategorizedAn Oddly Long, Banter-Filled History of Mass Effect Elevators
Forget the controversial ending, the boring mining mini-games or the lack of playable Hanar. If there’s one element that I believe all Mass Effect fans can agree to love to hate (and hate to love), it’s the series’ elevators. Those elevators were just too damn slow. (They weren’t supposed to be.) Mass Effect Elevators: Origins…
By Stephen Totilo Published April 12, 2013 - Uncategorized
It’s Just Like Playing BioShock Infinite, Only With More Heroic Clicking
Coming this summer to a hobby shop near you, the ultimate struggle for air superiority (or against air superiority?) spills over into WizKids/NECA’s HeroClix universe. I cannot wait to pit old guy in suit against Wolverine. Along with old guy in suit, possibly the most exciting HeroClix figure ever created, just about everyone that matters…
By Mike Fahey Published April 12, 2013 - Uncategorized
Everything on The USS Enterprise Can Be Explored In This Stunning Minecraft Replica
With its own custom-made texture pack, this 1:6 Minecraft replica of the USS Enterprise-D from Star Trek: The Next Generation is simply amazing. It looks absolutely ready for a tour of duty outside Federation territory. Even more impressive is the fact that creator, Zinnsee had to battle mobs, stave off hunger and craft everything he…
By Gergo Vas Published April 12, 2013 - Uncategorized
As announced last night for Japan, June 28 will mark the end of the Nintendo Wii’s Forecast, News, Everybody Votes, Check Mii Out and Nintendo Channels in North America, along with an end to WiiConnect24 data exchange with your Wii friends. The Shop Channel and certain automatic Nintendo Forum functions will remain in play. Suddenly…
By Mike Fahey Published April 12, 2013 - Uncategorized
How Mass Effect Mods Resurrected My Shepard
Like many people out there, I lost my Shepard in the time between Mass Effect 1 and 2—probably because I forgot to back her up before formatting my computer or some such nonsense. So after Mass Effect 2 came out, I discovered to my great sadness that I would be starting a new female Shepard.…
By Richard Eisenbeis Published April 12, 2013 - Kotaku East
On Steam, Square Enix Wants 30 Bucks To Put Tomb Raider into Japanese
Starting April 25, Square Enix is offering a “Japanese Language Pack” on Steam that includes subtitles and a Japanese language voice track for Tomb Raider Do know that the Japanese packaged version will have language support when it hits shops later this month. The Steam version, it seems, is slightly different. According to the game’s…
By Brian Ashcraft Published April 12, 2013 -
Kotaku EastAwesome Tech Demo Turns You into Iron Man
To promote Iron Man 3‘s Hong Kong release, there’s a really cool tech demo at Hysan Place shopping mall. Powered by Hot Toys and pure awesome, it allows people to wear virtual Iron Man armor. And after you suit up, you can dance around like a goofball. Hong Kong’s Hot Toys, of course, is responsible…
By Brian Ashcraft Published April 12, 2013 - Kotaku East
Ixion Saga DT‘s Second Half is Just as Funny as the First Half
Back when I reviewed the first half of Ixion Saga DT late last year, I worried that the humor in the second half of this Capcom-produced deconstruction of fantasy anime wouldn’t live up to that of the first. And while there are some bigger misses in the humor department in the second half, there are…
By Richard Eisenbeis Published April 12, 2013