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UncategorizedThose Addicted to Video Games Should Visit a Slaughterhouse on Kill Day, Says Unhinged Caller
I enjoy public broadcasting and I value public affairs programming, but I reach for the knob as soon as a political show brings in callers. Rarely are they interested in continuing a discussion or offering a point that starts a new one. They’re more likely to disguise an opinion as a question, show off in…
By Owen Good -
ReviewsBoneless Vs. Bone-In Chicken Wings: The Snacktaku Showdown
Late last week the Twitterverse exploded with what might be the most important snacking argument of the year — boneless or bone-in chicken wings? Lines were drawn. Sauces were chosen. Wet naps were made ready. Lots of people made themselves sick, all in the name of fighting for the cause they felt was the justiest…
By Mike Fahey -
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Life After Xbox
Over the weekend, I donated my Xbox 360 Elite to Goodwill. It represented a time in my life as a developer that I’m not overly proud about living. I worked for a couple years designing games at Microsoft. It is honestly difficult to say the exact group I was in since the organization was hit…
By Daniel Cook -
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Survey Hints EA Sports’ Canada Studio is Back to Working on NBA Games
Well, this is strange. Chris Sanner of Operation Sports spotted a survey looking for people in the Vancouver area to serve in a focus group on a “New NBA Concept.” EA Canada, in nearby Burnaby, for years was the studio responsible for the label’s NBA products, right up to the ignominious cancellation of NBA Elite…
By Owen Good -
ReviewsI Was Done With Three-Star Puzzle Platformers. Then Disney Gave Me Mittens.
Thanks to the low price of mobile games, I regularly download new titles without seeing as much as a single screenshot. Many of those sight-unseen games follow the Angry Birds scoring formula — smash, achieve or collect the things you need on each level, earn three stars, gems, flowers, whatever. Generally I don’t get past…
By Mike Fahey -
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UncategorizedThe Estranged Creator of Dark Age of Camelot is Making His Own Damn Dark Age of Camelot
As co-founder and former president/CEO of Mythic Entertainment. Mark Jacobs introduced the online multiplayer world to the concept of realm-vs.-realm combat with 1999’s Darkness Falls. That MUD-style game paved the way for Dark Age of Camelot, a massively multiplayer online role-playing game that focused on the conflict between three fantasy realms — humans, elves and…
By Mike Fahey