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UncategorizedThis is M.A.V., a third-person shooter where you build destructive mechs to destroy other destructive mechs. Its creator, who’s currently trying to collect $20,000 on Kickstarter to finish the game, named From Software’s Chrome Hounds for the Xbox 360 as a direct inspiration. Lengthy gameplay video above.
By András Neltz Published February 6, 2014 -
Kotaku EastThe New iDOLM@STER Movie Tugs at Your Heartstrings Until They’re Raw
The latest chapter in The iDOLM@STER franchise, THE iDOLM@STER MOVIE: Kagayaki no Mukouhe (Beyond the Radiance), came out this past weekend, and while it doesn’t stray too far from the established story, it does open up some interesting possibilities. Just be prepared for some lengthy depressing moments. A paternal relationship between a naïve, starry-eyed young…
By Toshi Nakamura Published February 6, 2014 - Kotaku East
Attack on Titan Makes Chinese Money Funny
Chinese money is not very humorous. Nobody pulls out a one hundred yuan note and goes, ha ha ha. Chairman Mao just isn’t a laugh riot. That is, unless anime Attack on Titan is involved. Because then, Chinese money quickly becomes quite amusing. Sina Weibo user Talim recently folded a 100 yuan bill, used some…
By Brian Ashcraft Published February 6, 2014 -
UncategorizedZombie AI Sucks Even in Real-Life DayZ
And the other bugs are just as bad, too. Go figure. At least we’ve got the same flipping the bird animation. Now, if this video was shot in any other context, it would just be a bunch of young people doing random, silly things in an abandoned village. But luckily we have DayZ, so it’s……
By András Neltz Published February 6, 2014 - Kotaku East
Resident Evil‘s Deaf Composer Apparently Isn’t Deaf
“Japan’s Beethoven,” Mamoru Samuragoch* (pictured), has admitted that he is a fraud. Now, his ghost writer/composer is bringing his deafness into question. Today in Japan, Takashi Niigaki, the admitted ghost writer/composer for Samuragoch, held a press conference in which he told his side of the story. As reported by Gadget Tsuushin: “For 18 years, I…
By Toshi Nakamura Published February 6, 2014 -
Kotaku EastWhy Music Cassette Tapes Aren’t Dead in Japan
You can still walk into music stores in Japan and see albums released on cassettes. I’m not sure which is more amazing: Being able to walk into a music store or being able to buy new music on cassettes. As with the rest of the world, music has gone digital in Japan. There are still…
By Brian Ashcraft Published February 6, 2014 - Kotaku East
In Japan, Häagen-Dazs Has Unusual Flavors Even You Might Want
This month, Häagen-Dazs is releasing two special flavors in Japan to mark its 30th anniversary in the country. And, let me tell you, they look pink. But special Häagen-Dazs flavors are not new to Japan. The anniversary flavors are “Sakura” (which is Japanese for “cherry blossoms”) and “Rose” (which is English for, uh, “rose”). The…
By Brian Ashcraft Published February 6, 2014 -
UncategorizedThe History of Video Game Graphics, in Cubes
You might think “Minecraft” the very instant you read the word “cubes” in the context of gaming, but trust me: this video is far from being just about Minecraft In fact, The Hamster Alliance’s sort-of-art video gives a very unique look at the way video game graphics evolved over history, all the while referencing a…
By András Neltz Published February 6, 2014 - Culture
Future Paris, Despite All The Grime, Can Still Look Pretty
Gregory Szucs is a concept artist who has done card games, book covers, advertisements and, oh yeah, video games, his most recent being Dontnod’s gorgeous Remember Me. Most of the stuff you’ll see below is from Remember Me. There’s more stunning art from the game here You can see more of Gregory’s work at his…
By Luke Plunkett Published February 5, 2014 - Uncategorized
The Depressing Black Market That’s Ripping Off Video Games
If you thought that those responsible for cloning and ripping off other people’s work on phone stores were working in blissful isolation, you’re wrong. And underestimating the size of the market for this kind of junk. Cloning phone games is big business, and the business is disgusting. The Tumblr I Want A Clone is a…
By Luke Plunkett Published February 5, 2014 - Uncategorized
Ice-T Accidentally Recorded A Dungeons & Dragons Audiobook
So rap legend-turned TV star Ice-T recently turned up for an audiobook gig, without being told what the book actually was. “They didn’t tell me this was a motherfuckin’ Dungeons & Dragons book”. Figuring he’d just be turning up to read a book, and confused as to his surprise role, what happened next, as recounted…
By Luke Plunkett Published February 5, 2014 - Uncategorized
Amazon Just Bought A Video Game Studio
Well, this is interesting. According to a reporton TechCrunch, online shopping giant Amazon has bought Double Helix Studios, the video game developer behind games like the Xbox One’s Killer Instinct and the upcoming Strider. Why would Amazon go and do a thing like that? Well, they could just be getting more serious about the video…
By Luke Plunkett Published February 5, 2014 - Uncategorized
Oculus Rift Exclusive Is A PC Gaming Dream Come True
It was once just a demo. Thena full-blown game. Now EVE Valkyrie is the first title to be co-published by Oculus Rift themselves, making it an exclusive, and I couldn’t be happier. Oculus made the announcement today, saying that the game is now a joint deal between EVE creators CCP and Oculus’ own internal team.…
By Luke Plunkett Published February 5, 2014 -
UncategorizedWhy You Shouldn’t Accept Rides From Strangers
There’s a reason parents and well-meaning people tell us to be wary of strangers, you know. Its useful advice sometimes, and it might save you from being the victim of elaborate pranks like this one. Or, you know, might save you from potentially getting into a car with an actual mafia hitman and not just…
By Patricia Hernandez Published February 5, 2014 - Uncategorized
Hideo Kojima Explains Why MGS: Zeroes Is So Damn Short
So, Metal Gear Solid: Ground Zeroes is short. Reallyshort. That’s got a lot of people upset, considering its $20-40 price tag, enough to prompt series creator Hideo Kojima to try and explain why While Game Informer say it took them around two hours to complete the prologue’s story mission, Kojima says that people shouldn’t be…
By Luke Plunkett Published February 5, 2014 - Uncategorized
Idiots Fight To Keep A Medieval Game White
Combine race, history, an upcoming PC game and some angry Reddit users and you’ve got a recipe for disappointment in your fellow man. The Daily Dot has a nice summary of what happened when a curious onlooker asked a niche but awesome internet historian – MedievalPOC (People of Colour), who highlights the presence and contributions…
By Luke Plunkett Published February 5, 2014 -
UncategorizedHow One Indie Game Studio Made 18 Games In 3 Years
The world of games can difficult and unforgiving — most creative endeavors are. But that doesn’t mean that there aren’t some ways to make the process a whole lot easier. In the video above from today’s D.I.C.E. Summit, Rami Ismail from Dutch indie studio Vlambeer (creators of Ridiculous Fishing and Nuclear Throne) talks about how…
By Chris Person Published February 5, 2014 -
UncategorizedI’m Hypnotized
3D animation can be used to make gorgeous,sometimes horrific, art. But then there are times when modeling enters into a realm that’s hypnotic and sublime. In the video above, titled Walking City, a lone automaton morphs through various forms without breaking it’s stride. It’s hard to say what’s so captivating about it, but it sure…
By Chris Person Published February 5, 2014 -
UncategorizedThe Game That Lets You Solve Puzzles Inside A Giant Synthesizer
That really is the best way to describe FRACT OSC, an upcoming indie puzzle game from Phosfiend. But what does that really mean? The video above gives a good sense of how the game will work. I last wrote aboutFRACT nearly two years ago—the game’s been in development longer than its makers had initially thought…
By Kirk Hamilton Published February 5, 2014