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UncategorizedHow A Seemingly Impossible Game Is Possible
× If there’s one comment louder than all the praise that No Man’s Sky has been getting, it’s got to be something along the lines of, “Wow, how is that even possible?” Questions like that confuse Sean Murray and David Ream, managing director/founder and creative director of No Man’s Sky developer Hello Games, respectively. For…
By Tina Amini -
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Today’s selection of articles from Kotaku‘s reader-run community: Gayme History: Part One • Gayme History: Part Two • Space/Spawn: Saints Row The Third (Part 1) • Space/Spawn: Saints Row The Third (Part 2) • Good People Are What’s Wrong With Games Journalism • Ryse: Son of Rome is Worth Your Time TAY Classic—TAY Open Forum—Beginner’s…
By András Neltz - Uncategorized
Deface The Battletoads As Much As You Want, They’ll Still Be Cool
Here’s Rash, Zitz and Pimple, beat-em up heroes from the 90s, reimagined by artist K. Che as bloody, giant, realistic frogs. These guys would eat the Dark Queen alive. They might not be the foolish cartoony characters we remember from the NES era, but those goggles are still cool: Battletoads by K. Che [DeviantART, via…
By Gergo Vas