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Kotaku EastI’m So Happy Rhythm Heaven Took Pity on Me
Dear Nintendo: Thank you for taking pity on my poor arrhythmic soul. I love the Rhythm Heaven series of games. The musical mini-games are fantasticand a joy to play. And while I am fantastic at some (and not so much so at others), I can usually at least pass any given song on my first…
By Richard Eisenbeis Published June 23, 2015 - Kotaku East
When Open World Games Meet NSFW
Sexy Beach: Premium Resort has fun in the sun, fishing, and frolicking Warning: This article contains content some readers might find objectionable. This is the latest entry in the adults-only Sexy Beach series. These games have been made for years, and they’re not mainstream by any means. They do have their following, and this time,…
By Brian Ashcraft Published June 23, 2015 -
Kotaku EastThe Worst Thing about the New Attack on Titan Movie Trailer
Today, the latest trailer for the live-action Attack on Titan movie premiered on Japanese TV. Sure, we get a peek at the Three Dimensional Maneuver Gear and Eren Yeager’s Titan form. But then, things get bad, dumb, and out of character. Here, watch the trailer for yourself. At the beginning, Mikasa says, “The world is…
By Brian Ashcraft Published June 23, 2015 - UncategorizedBy Luke Plunkett Published June 22, 2015
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RoboCop Action Figures Look Dead And Alive
There are two kinds of people on this Earth. The kind who are willing to pay $440 for a pair of RoboCop action figures, and the kind of people who aren’t. Whichever side you fall on, here’s a look at Hot Toys’ upcoming RoboCop two-pack (and a look at my kitchen), which includes both a…
By Luke Plunkett Published June 22, 2015 - Culture
South Ataria, Earth, 1999
Emmanuel Shiu is an artist who has worked for companies like Lucasarts, Warner Bros. and Lucasfilm, and on projects like Game of Thrones, Jupiter Ascending and Star City. Which is all well and good, but it’s the Macross fan art here that’s really got my attention today. Robotech movie people, this is good inspiration. You…
By Luke Plunkett Published June 22, 2015 -
CultureTIL What A ‘Conganado’ Is
This. This is what a ‘conganado’ is. Unhinged Gamer posted a video of Team Fortress 2 in which this… thing was born. Here’s the video: And here’s how it works: “By forming a circle of alternating team members, and connecting them with the grappling hook, it’s possible to make a thrill ride out of thin…
By Nathan Grayson Published June 22, 2015 -
UncategorizedReal Hedgehog Has Gotta Go Fast(er)
This is Elvis, from the San Diego Zoo. He’s a real hedgehog, and Mashable’s The Watercooler wanted to see how he went running through a Sonic The Hedgehog-style course. He was, spoilers, pretty terrible. But in the cutest way. (via Laughing Squid)
By Luke Plunkett Published June 22, 2015 -
UncategorizedTrevor Loses Pants, Improves GTA V Cutscenes
Naked Trevor is Trevor in his prime. Here is the proof. (NSFW warning.) Abstract Mode decided to take Trevor’s clothes off during key GTA V cutscenes, and honestly? It makes everything way more hilarious. It almost works a little too well. Behold: Somebody say…yoga?
By Patricia Hernandez Published June 22, 2015 - Culture
How Valve Could Solve The Steam Backlog Problem
As part of this whole running-a-site-dedicated-to-Steam gig, I check for new releases every day. Last week, a peculiar thing happened: there were hardly any. At all. I kinda wish it would happen more often. Giving games a chance to breathe—what a novel idea. I think Valve could stand to turn that into a Proper Thing,…
By Nathan Grayson Published June 22, 2015 - Uncategorized
Let’s Talk About Piracy
Have you ever pirated a video game? Do you still pirate video games? Do you play emulated games? Do you make video games that have been widely-pirated? Are you involved in trying to stop piracy? If you answered “yes” to any of these questions, let’s talk. Piracy is the elephant in the gaming room. It’s…
By Luke Plunkett Published June 22, 2015 - Culture
Rust Randomizes Penis Length, Players Compare Sizes
Faces and skin tones? Just the beginning. Now we’re getting to the real meat of the conversation. Beware: NSFW. Multiplayer survival game Rust (you know, the one from the dude who created Garry’s Mod; I think his name is Jeff or something) randomly generates players’ physical characteristics for them, imitating the screaming chaos of biology…
By Nathan Grayson Published June 22, 2015 - Uncategorized
“4J studios has been doing a great job, and we’ll continue to [work with them]” — PlayStation’s Adam Boyes to us at E3, confirming 4J will keep improving Microsoft-owned Minecraft on PlayStation platforms. Boyes wore a Super Mario Bros. 30th Anniversary pin when he talked to us, but Mario isn’t coming to PlayStation.
By Stephen Totilo Published June 22, 2015 - Uncategorized
Watch Me Remember How To Play Dishonored [Done!]
True story: my initial reaction to the Dishonored 2 reveal last week was, embarrassingly, ‘who is Emily?’ I had apparently forgotten a good chunk of Dishonored since its release in 2012. So, here’s me freshing up on the game before the sequel comes out. I’d love it if you joined me! I am not a…
By Patricia Hernandez Published June 22, 2015 -
UncategorizedMirror’s Edge 2 Seems More Skate-Park Than Racetrack
When the developers of Mirror’s Edge Catalyst introduced their new game at E3, they mostly focused on how players would be free to explore a large open world. Cool, I thought. Good. This is a good thing. During my brief time playing Catalyst after that demonstration—our remaining minutes precisely marked by a screen-corner countdown timer—that…
By Kirk Hamilton Published June 22, 2015 -
UncategorizedThe Next Big Assassin’s Creed Adds A Dash Of Batman And A Helping Of GTA
I judge an Assassin’s Creed, crazy me, by the overall quality of its world design and the quality of the high quantity of things these games give us to do. I therefore cannot judge the not-yet-released Assassin’s Creed Syndicate, of which I’ve only played for five minutes in the South Hall of the Los Angeles…
By Stephen Totilo Published June 22, 2015 -
UncategorizedCounter-Strike’s Most Important Map, Recreated In Dying Light
Dust2 is the undisputed king of Counter-Strike maps. But as my colleague Nathan Grayson reported back in April, the very awesomeness of the level that’s made it such a classic has also posed a risk of making the shooter feel stale. What better way to liven things up than with the living dead? YouTuber SlenderDan…
By Yannick LeJacq Published June 22, 2015 - Uncategorized
Dark Souls 3’s E3 Demo Was Kinda Dull. That’s Fine, Right?
There’s always a dissonance when one of the most promising new games you see at E3 is also one of the least traditionally “exciting” ones. Last Thursday, I smushed myself into meeting-room theater alongside 30 or 40 other members of the press to watch a demonstration of Dark Souls 3. As someone else played, the…
By Kirk Hamilton Published June 22, 2015 - Uncategorized
10 Messed-Up Vault Experiments You Can Try In Fallout Shelter
Nuclear bunkers are not meant to save people in the world of Fallout. Vaults are for experimentation, and even though Fallout Shelter gives you no built-in way to conduct experiments, creative players are still finding ways to do “research.” Sure. Lets call it that. Research! Okay, look: this post is not for the faint of…
By Patricia Hernandez Published June 22, 2015