- Culture
It’s Hard To Get Valve To Talk About Whether They Still Make Games
Recently at GDC I got to try out Valve’s new collection of VR game vignettes, The Lab. It was cool. It was also… another set of scattered ideas. It’s been years since Valve released a big game. The Lab is Valve’s Vive launch title, and it strings a series of VR minigames together with an…
By Nathan Grayson Published March 17, 2016 -
UncategorizedAn Indie Game With Some Very Cool Scene Transitions
I found this game Anamorphine at a Microsoft press event on Tuesday during GDC. It’s trippy, pretty, and it’s got some very cool scene transitions. We all know how much I love cool scene transitions The part I played had me walking through abstract dreamscapes that reflected the emotional fallout from my character’s relationship with…
By Kirk Hamilton Published March 17, 2016 -
Uncategorized‘Dickbutt’, ‘Shitlord’ and Other Naughty Words Your Character Can Say in Nintendo’s First Mobile Game
Miitomo is brand new, marking the first time that the House of Mario is entering the brave new world of mobile gaming. The game currently has a big rookie mistake: you can swear like the rudest teenager ever in it. Let’s hear how my Mii sounds with a mouth full of filth. Nintendo has a…
By Evan Narcisse Published March 17, 2016 - Uncategorized
What Destiny’s Menus Could Have Looked Like
Destiny has a hell of a user interface. It’s nice to look at, but like many things in Destiny it’s also nice to use. Just like any part of any finished video game, it went through a lot of rough drafts to get to where it is now. Yesterday at the Game Developers Conference in…
By Kirk Hamilton Published March 17, 2016 - Uncategorized
Blogging For Final Fantasy XV Sounds Really Tough
Today on the Square Enix blog, Final Fantasy XV community manager Taji tells the story of his adventures to write an article on the Internet, which is something we here at Kotaku are intimately familiar with. As Taji explains, he was sneaking around the FFXV office when he found an interesting-looking creature on one of…
By Jason Schreier Published March 17, 2016 -
UncategorizedMan Makes Up For Never Collecting A Charizard Pokémon Card As A Kid
Back in the good old days, everybody knew that Charizard was the only Pokémon card that really mattered. The unspoken understanding among Pokémon fans was that if you didn’t have a holographic Charizard, your card collection was shit. Sorry, it’s true! Not everyone was lucky enough to actually have a holographic Charizard, however. In the…
By Patricia Hernandez Published March 17, 2016 -
UncategorizedMortal Kombat Characters Are Getting Drunk for St. Patrick’s Day
Today, Bo Rai Cho isn’t the only drunken master in Earthrealm. Everybody in Mortal Kombat X will be throwing back green beers and feeling a little bit luckier this March 17th. The new Watch Out Leprechauns premier tower went up earlier this week, bundling together eight matches where players will have to contend with modifiers…
By Evan Narcisse Published March 17, 2016 - CultureSplitscreen
The Year In StarCraft II
With StarCraft II: Legacy of the Void out the door, what’s next for Blizzard’s seminal RTS franchise? What else is coming this year? LET’S FIND OUT. On this week’s episode of our podcast, Kotaku Splitscreen, I’m joined by StarCraft II lead producer Tim Morten, who tells us about his history in the games industry and…
By Jason Schreier Published March 17, 2016 -
UncategorizedDark Souls Fan Editing Full-Length Movies Telling Each Game’s Confusing Story
It’s tough enough to follow what’s happening in Dark Souls that Bandai Namco ran a contest asking people to help explain it. But if you’re looking for something in-depth, MoonlightButterfly on YouTube has you covered. I sorta know what happened in Demon’s Souls, Dark Souls, Dark Souls II, and Bloodborne, even if the story isn’t…
By Patrick Klepek Published March 17, 2016 - Uncategorized
Damn, People Who Sell DayZ Cheats Make A Lot of Money
Services that sell game-breaking cheats are no secret; many multiplayer games, from Counter-Strike to GTA V, have their share of dishonest players. And, as it turns out, the people providing these cheats are rolling in the dough. As reported by PCGamesN, DayZ developer Eugen Harton had a GDC presentation yesterday that touched on Bohemia Interactive’s…
By Patricia Hernandez Published March 17, 2016 - Uncategorized
The Games That Inspired The Year’s Best Game Developers
We asked one question to the winning game developers at last night’s Game Developers Choice and Independent Games Festival awards: “What is the one game that inspired you to go into the creation of video games?” Here’s what they said: Keep Talking And Nobody Explodes (Steel Crate Games), IGF Winner for Excellence In Design “StarCraft.…
By Stephen Totilo Published March 17, 2016 -
UncategorizedAngered Game Developer Sues Critic Jim Sterling For $10 Million
If game critic and video-maker Jim Sterling has a nemesis, it’s game developer Digital Homicide. That name might not sound familiar, as they’re a small studio that has released a couple of games on Steam. But they may soon enter notoriety after this month’s unprecedented actions. On March 16, Digital Homicide formally filed a lawsuit…
By Patrick Klepek Published March 17, 2016 - Uncategorized
How I Felt After An Entire Day Of VR
On Monday I ran an endurance gauntlet of VR demos: 10 games, 30 minutes each, one after the other. This article originally appeared on Kotaku UK. It was a showcase of all the Oculus Rift’s launch games, many of which I really liked. But it also brought up a question I’ve had for a while…
Keza MacDonald Published March 17, 2016 -
UncategorizedOne-Punch Man‘s Hard Training Scene Recreated Shot-By-Shot
Airy Fidelity and his friends remade one of the most memorable scenes of One-Punch Man in real life: Saitama’s motivational speech about his strict workout methods. 100 push ups, 100 sit ups, 100 squats every day! And in this case, some clever usage of budget props, too. To contact the author of this post, write…
By Gergo Vas Published March 17, 2016 -
UncategorizedIt’s Friggin’ Hard to Beat Undertale’s Final Boss in Minecraft
Hey, have you finished Undertale? If you haven’t, there’s massive spoilers within. But if you have, get ready for an extremely cool Minecraft build: a playable version of Undertale’s final boss fight. Created by redditor TheAfroOfDoom and submitted to r/undertale, the project is basically Undertale’s Photoshop Flowey fight, complete with (most of) the original visuals,…
By András Neltz Published March 17, 2016 -
UncategorizedA Quick Tour of Miitomo, Nintendo’s First Mobile App
Three years ago, the very idea of Nintendo creating an experience solely targeted at smartphone users seemed like an outlier, bizarro-world possibility. Today, Nintendo released Miitomo in Japan for iOS and Android devices. Here’s what it looks like. Miitomo’s debut is only limited to Japanese storefronts right now, meaning that you’ll need a Japanese iTunes…
By Evan Narcisse Published March 17, 2016 - Kotaku East
People Testing IBM’s Real-World Sword Art Online
Back in February, Kotaku reported that IBM was making a real-life Sword Art Online concept, minus the real-life killing. Here’s a look at people testing the VR experience out at an event this week in Tokyo. Sword Art Online is set in the year 2022, when thousands of players who have logged into a Virtual…
By Brian Ashcraft Published March 17, 2016 - Kotaku East
My Neighbor Totoro as a Japanese Horror Movie
Perhaps, you’ve heard the scary theory that Totoro is really the god of death. Studio Ghibli might deny that (ha!), but there’s no denying that this recut trailer sure is creepy. Twitter user Nobu added some filters, scary editing, and unsettling music to create a horror version of My Neighbor Totoro. All footage and dialogue,…
By Brian Ashcraft Published March 17, 2016