Vote 2020 graphic
Everything you need to know about and expect during
the most important election of our lifetimes

When Counter-Strike Meets Fallout, Everybody Dies

SteamedSteamedSteamed is dedicated to all things in and around Valve’s PC gaming service.

Counter-Strike is a game of hair-trigger reflexes, twine-thin seconds that stretch like eons. Fallout’s VATS system actually is that. Time literally slows down, and you get to pick shots to maximize strategic potential and/or head-exploding-ness.


Westracer combined the two in a snazzily edited video, and the result is a fast, funny ride:

It’s a shame that VATS would actually make for a terrible multiplayer experience. Oh well. Perhaps it’s for the best. I know every other game series ever has multiplayer these days, but unless it’s a full-blown in-universe MMO, please, please, please don’t do it to Fallout. Signed your friend and mine, Nathan.


You’re reading Steamed, Kotaku’s page dedicated to all things in and around Valve’s wildly popular PC gaming service. Games, culture, community creations, criticism, guides, videos—everything. If you’ve found anything cool/awful on Steam, send us a message to let us know.

Kotaku senior reporter. Beats: Twitch, streaming, PC gaming. Writing a book about streamers tentatively titled "STREAMERS" to be published by Atria/Simon & Schuster in the future.

Share This Story

Get our newsletter



Why do you need to mix Counter-Strike and Fallout to get everybody to die when you have DEFCON?