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This Is Not The Police Game The World Needs
A smart exploration of the legality of police action—in America especially-would have been a timely thing for a video game to manage in 2016. It’s a shame, then, that This is the Police is anything but. On paper, it’s all so promising. A combination of police management and personal adventure story, you play the role…
By Luke Plunkett Published August 4, 2016 -
ReviewsStarbound: The Kotaku Review
The moment Starbound really clicked for me I was tunneling into the center of a planet. I burst through yet another layer of stone, bone, and who knows what else, and I discovered the ruins of an abandoned civilization. It was made up of… tiny toy houses that seemed to have been terrorized by an…
By Nathan Grayson Published August 4, 2016 -
UncategorizedHere’s What It Looks Like To Play The New Quake
Quake Champions, Bethesda’s arena shooter for PC, is looking awesome. Its debut gameplay trailer just dropped, teasing some new champions and weapons. The game will enter closed beta in 2017. Take a look:
By Cecilia D'Anastasio Published August 4, 2016 -
UncategorizedOur First Real Look At The New Prey
During QuakeCon, Bethesda showed off the first gameplay footage of the new Prey, which has very little to do with the old Prey. Bethesda re-announced Prey during E3 this year with an unsettling, Groundhog-Day-esque cinematic trailer. In the new trailer, which features actual gameplay, the game’s main character frantically fires at wispy black creatures (including…
By Nathan Grayson Published August 4, 2016 -
CultureOverwatch‘s Gibraltar Map, Recreated In Team Fortress 2
No, Overwatch is not just “Blizzard’s version of Team Fortress 2” like some folks expected it to be. Still, you’ve gotta admit there’s some overlap. A Steam user named Srpski Čekić took that comparison to its logical conclusion with a remarkably faithful recreation of the escort map from Overwatch’s Watchpoint: Gibraltar. PC Gamer shot some…
By Nathan Grayson Published August 4, 2016 -
CultureSplitscreenIt Probably Won’t Matter If The Nintendo NX Is ‘Underpowered’
Last week on Kotaku Splitscreen, Jason and I talked about whether or not it’ll really matter if Nintendo’s NX is less powerful than the competition. In the video below, we go more in-depth on the topic and talk about the NX in general. Very short version: Nah, it won’t really matter. Most of what we’re…
By Kirk Hamilton Published August 4, 2016 -
UncategorizedBethesda Makes It Easier To Kill Fallout 4’s Most Hated Character, Fans ‘Celebrate’
Marcy Long is infamous for being the least liked character in the entirety of the Commonwealth. She also used to be marked as an essential character, meaning that the game wouldn’t let you get rid of her, no matter what you did. With the latest patch to Fallout 4, that’s changed. The full list of…
By Patricia Hernandez Published August 4, 2016 -
UncategorizedQ&A: I Am Setsuna Director Talks Feedback, Snow, And Why There Were No Inns
Why were there no inns in I Am Setsuna? What’s up with the lack of world map? And will the team’s next game have a bit more… variety? After finishing Tokyo RPG Factory’s debut game a couple of weeks ago, I contacted Square Enix in hopes of chatting with the folks who made it, and…
By Jason Schreier Published August 4, 2016 -
UncategorizedNo Man’s Sky Already Has Erotic Fanfiction
Exploring the vast endlessness of the universe just got a whole lot sexier (and maybe a little weird.) NSFW warning! For over a year now, one intense fan has been writing erotic fanfiction about No Man’s Sky, a game he has not actually played. Appropriately named “SeanMurrayInsideMe,” he is using sexy stories to satirize the…
By Patricia Hernandez Published August 4, 2016 - CultureSplitscreen
Podcast: Console Wars Suck
Today on Kotaku Splitscreen, we’re talking console wars, Destiny: Rise of Iron info, and much more. Join me and Kirk for a chat about the dumb culture of Xbox vs. Playstation vs. Nintendo, the recent Bungie info blowout for Destiny’s next expansion, and ergonomic desk chairs. Also: some Overwatch and Titanfall 2 talk. You can…
By Jason Schreier Published August 4, 2016 - Uncategorized
11 Fans Who Love Overwatch So Much, They Got Tattoos
It’s no news that Overwatch is in vogue, but for some fans, the game is more than just the flavor of the week. Overwatch heroes’ elaborate backstories and compelling character design has led some players to identify with them on a deep, personal level. And what happens when people really, really like something? They get…
By Cecilia D'Anastasio Published August 4, 2016 - Culture
A Fresh Batch Of Beautiful Art From The Witcher 3
We’ve already run a massive showcase on the art of The Witcher 3, but today we’re getting a look at some fine work from the game’s universe that hasn’t been seen by anyone outside developers CD Projekt Red. Art dealers Cook & Becker have teamed up with the studio to release a series of 35…
By Luke Plunkett Published August 4, 2016 -
UncategorizedEvery Big Video Game Coming Out This Summer
Summer is here, which means it’s time for going to the beach, taking a road trip—or hunkering down next to the air conditioner playing video games. We got a ton of awesome games over the spring; now let’s see what summer has in store. June 24. Tokyo Mirage Sessions #FE | Wii U | JRPG…
By Riley MacLeod Published August 4, 2016 - Kotaku East
The Tallest Godzilla Of Them All [Update]
The ‘Zilla that appears in Godzilla Resurgence is the tallest one to date. But how does it stack up to the other Godzilla from over the years? This is how. This terrific image comes via Twitter user GMANonScified, and it does a wonderful job of showing how much bigger the latest Godzilla is compared to…
By Brian Ashcraft Published August 4, 2016 - Kotaku East
Studio Ghibli Sounds Like A Stressful Place To Work
Former Studio Ghibli employee Hirokatsu Kihara was recently in London talking about his time at the famed animation studio behind such classics as My Neighbor Totoro. That time sounds stressful! In an interview with Dazed (via Yurukuyaru and Rocketnews), Kihara dished about his experiences at Studio Ghibli. According to Kihara, “There’s a sense that everyone…
By Brian Ashcraft Published August 4, 2016 - Kotaku East
What’s Next After 10 Years Of Platinum Games
It’s been ten years. Platinum Games was founded on August 1, 2006. Since then, the Osaka-based game company has churned out a slew of memorable titles. In a recent interview with Kotaku, Platinum Games co-founder Atsushi Inaba spoke about his past and the studio’s future. Platinum Games has developed an array of titles, including the…
By Brian Ashcraft Published August 4, 2016