The most interesting moment from a new documentary about the making of For Honor comes just over 70 minutes in when…
Simon Says! has four colored portions of a large tile, each producing a particular tone when activated by the device. A round in the game consists of lighting up one or more portions of the time in a random order, after which the player must reproduce that order by pressing the correct color. As the game progresses, the number of color presses increases. Simon is named after the simple children's game of Simon Says, but the gameplay is based on Atari's unpopular Touch Me arcade game from 1974. Simon Says! differs from Touch Me in that the Touch Me buttons were all the same color (black) and the sounds it produced were harsh and grating.
The most interesting moment from a new documentary about the making of For Honor comes just over 70 minutes in when…
A giant pile of nerd references masquerading as a movie, Ready Player One, premiered last night. Seung Park, Tim…
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The Matrix movie title credits show falling green digital code. If you know Japanese, the katakana characters will…
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“Daddy? DADDY!” I look up from my laptop. This video game was supposed to give me a precious 15 minute respite from…
STAT | 1.5 million - The Nintendo Switch global installed base after one week, according to Superdata. The firm also…
Game designer Johnny Galvatron first doodled the monsters of The Artful Escape of Francis Vendetti in his student…
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