Seung: I want to give a tip of the hat to the film for getting rid of the urge to shoehorn every 80s reference like Kline did in the book. The novel felt like, at times, Kline was just trying to prove to the world just how much he knew about 80s pop culture (especially the second key, which if my memory serves correctly, was literally the protagonist repeating, word-for-word, a scene from an 80s movie). And I actually think the second key in the movie—the one with all of the Shining references—did a pretty good job in subverting that. Like, we see the door and the room, and immediately we think the challenge has to be something Shining-related, but it’s not. It’s just an elaborate decoy to hide the true challenge.


Tim: I have read the entirety of that infamous first chapter of the book, which contains just a massive list of references. I read it aloud to my friends and we laughed. The movie definitely was not that.

Gita: I’m not gonna lie, seeing the Overlook Hotel did kind of get me. Just like Spielberg I am a big fan of Kubrick. I think it is extremely creepy to have a shrine to your friend’s dead wife hidden in your video game, but that sequence was kinda fun until it became a Shining-themed video game. I’m just glad that my appreciation of this movie didn’t have to depend on knowing a Rush reference or something.


Tim: Oh man, Gita! Do you remember when I solved the puzzle before the characters?! I have never felt so smart in a movie. The “Creator who hates his creation” thing made me think of Stephen King hating The Shining, and I turned to Gita and said “The Shining?” And I was right! I promise I didn’t know that was gonna happen.

Gita: Seung, how do you think Tim would do as a gunter?

Seung: It depends. Can we make a video out of it?

Tim: Look, my mom thinks I’m already a gunter, so we can’t prove her right.