Hi! I’m Nathan Fouts, designer at Mommy’s Best Games, and someone who knows how to make video game guns.
Hell Ground is a seven-level mapset by Alexander S. (Eternal), released on November 15, 2009. It requires a Boom-compatible source port with support of hi-res textures, tall patches and OGG music; the author recommends an OpenGL-compatible port such as GLBoom or GZDoom. It is set in a variety of gloomy and surreal locales, and features moody music taken from American McGee's Alice.
Hi! I’m Nathan Fouts, designer at Mommy’s Best Games, and someone who knows how to make video game guns.
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