
I sat down with Anthem, BioWare’s upcoming shared-world third-person shooter, for 30 minutes today. I came away…
I sat down with Anthem, BioWare’s upcoming shared-world third-person shooter, for 30 minutes today. I came away…
At the Game Developers Conference in San Francisco, Jason Schreier and I sat down with Aaryn Flynn, formerly of…
From an outside perspective, the past half-decade has looked rocky for Electronic Arts. A string of flops and PR…
Over the past few months, BioWare has essentially transformed into a single-game studio as it harnesses its teams to…
Mass Effect: Andromeda was met with disappointment, and, in the worst parts of the internet, harassment campaigns.…
For the 12th straight year I’ve made a list of the video games I’ve played in the past 12 months. I’ve tweaked the…
Games seem to get bigger and more complex every year: more levels to explore, more enemies to fight, and more stuff…
Games love to pummel you with lists of things to collect, places to get to, and enemies to beat. Sometimes you just…
In fandom, the rules of fiction don’t matter, or at least matter a lot less. This is what allows shipping to exist,…
This year, some things were unexpectedly good. But a lot of things sucked, too. Let’s put all those sucky things…
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