-
Culture
Not Every Pancake Can Be A Star Wars Pancake
The world’s premiere pancake artist Nathan Shields recreates the iconic creatures of the Star Wars universe in heated batter form. How I hate him. Taking requests from his adorable children, recreating faces and artwork after only a quick glance at a picture — he’s making the rest of us fathers look bad. My children’s two…
By Mike Fahey Published April 28, 2014 -
Culture
She’s The Queen…Of The Night…
Brad Rigney is an artist who has recently worked in both video and card games. Magic: The Gathering fans might want to check this stuff out. You can see more of Brad’s work at his DeviantArt galleryand ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you…
By Luke Plunkett Published April 27, 2014 -
Culture
The Week In Games: Spins A Web, Most Any Size
The Amazing Spider-Man 2 might be the most high-profile game dropping this week, but that doesn’t me the next seven days aren’t full of smaller gems. It just means Spider-Man gets to be in the top image. Everybody but the folks who decided the Xbox One/Vita combination was a good idea will get a chance…
By Mike Fahey Published April 27, 2014 -
Culture
The Next McDonald’s Happy Meals Have Pokémon Inside
McDonald’s has been kicking child-sized value meal ass as of late. Fresh off of a double team of Skylanders and My Little Pony and now in the midst of an Amazing Spider-Man 2 adventure, the fast food chain’s next choice is Pokémon X and Y. Not only are we getting a nice little selection of…
By Mike Fahey Published April 27, 2014 -
Culture
Sunday Comics: Exit Through The Gift Shop
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published April 26. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published April 21. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and…
By Mike Fahey Published April 27, 2014 -
Culture
This Week In The Business: Making Games Is Hard
QUOTE | “Making games is hard and tedious work, so you should be sure you enjoy it before devoting the time and money to school.” – John Murphy, designer for Young Horses (Octodad), along with other developers on the value of education in the game industry Elsewhere in the business of video games this past…
By Steve Peterson Published April 26, 2014 -
Culture
Kung-Fu Garden
Jason Scheier is an artist who has worked at Double Helix Games (Silent Hill) and, more recently, Dreamworks. It’s a shame my three year-old can’t read this. If she knew we were featuring an artist who worked on the Monsters v Aliens short Mutant Pumpkins from Outer Space – for some reason, her favourite movie…
By Luke Plunkett Published April 24, 2014 -
CultureCosplay
2014: We Have Cosplay For A Game That’s Not Even Out Yet
Reader Pierre, a fan of Assassin’s Creed cosplay, has gone to the trouble of making an outfit for the series’ latest hero, a character we’ve barely seen and know nothing of. A little crazy, perhaps, but you’ve gotta admire his dedication! Especially since he went to the trouble of getting to the actual location depicted…
By Luke Plunkett Published April 24, 2014 -
Culture
Ask Dr. Nerdlove: Am I Going To Be Forever Alone?
What’s up, Internet? Welcome to the latest installment of Ask Dr. NerdLove, the dating advice column that understands why Sir Isaac Newton is the deadliest son of a bitch in space. This week, we have a three-fer of geeky dating concerns, from where to find that special someone, when to talk to them (and when…
Harris O'Malley Published April 24, 2014 -
CultureFamous Internet Cats, Now In Pretty Colors
The internet and cats go together like, well, the internet and cats. As Wired Magazine once astutely observed, there is only one thing that can legitimately “compete with porn for Internet real estate,” and that thing “is cats.” Much like their less safe-for-work rivals, however, cats have adopted a decidedly low-fi, amateurish aesthetic in making…
By Yannick LeJacq Published April 24, 2014 -
Culture
Nice Day, Shame We Gotta Work
Adam Duncan is a director at 12 Field, the animation studio behind the cinematics for the gorgeous Armello You can see more of Adam’s work at his personal site To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button…
By Luke Plunkett Published April 23, 2014 -
CultureCosplayThis Is Fallout, Just Not As You Know It
This isn’t just Fallout cosplay. This is Fallout LARP, a group of dedicated fans in the (where else) Czech Republic taking to some crummy old buildings and role-playing their own post-apocalyptic adventures. The 2014 edition will take place in August; these pics (taken by Tomas Felcman) and videos are from last year’s event. As you…
By Luke Plunkett Published April 23, 2014 -
CultureCosplayCosplay So Amazing It Doesn’t Even Need Clothes
A traditional definition of cosplay, if such a thing even existed, would probably include some requirement to wear a costume. But you can sometimes achieve the same end result with nothing but make-up. MadeYewLook is a pro when it comes to make-up, so much so that she can transform herself into characters like Alice, the…
By Luke Plunkett Published April 22, 2014 -
Culture
Blade Runner, Is That You?
Saul Espinosa is a concept artist and matte painter who has worked on everything from video games to tabletop RPGs. You can see more of Saul’s art at his personal site and ArtStation page. To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper),…
By Luke Plunkett Published April 22, 2014 -
Culture
Someone Beat Super Mario 64 In Record Time
120 stars, all collected in under two hours—1:43:54, to be exact. The time is a new world record, and you can watch speedrunner Siglemic collect it with a mesmerizing efficiency here. Siglemic is playing the Japanese version of the game because it “has a 2.7 second advantage,” according his Twitch page. And in case you’re…
By Patricia Hernandez Published April 22, 2014 -
Culture
Nintendo’s Secret Weapon
On the third floor of Nintendo’s U.S. headquarters, next to the conference rooms named after Mario and Donkey Kong, there’s a door that you can’t open. There’s no boss key or warp pipe here—unless you’re one of the handful of people with a high-security keycard, you’re not getting in. [This article was originally published on…
By Jason Schreier Published April 22, 2014 -
Culture
I’d Get Behind A More Realistic Zelda If It Looked This Good
Nate Hallinan is a concept artist who has worked not just in games (for companies like Microsoft) but also on film and animation projects. You may know him best, however, for his pieces depicting “realistic” Zelda characters. You can see more of Nate’s work at his personal site To see the larger pics in all…
By Luke Plunkett Published April 21, 2014 -
CultureCosplay
Kamen Rider! Cosplay by Sidney Kusanagi, photo by William Phan
By Luke Plunkett Published April 21, 2014