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Culture
Oh, So We’re Gambling With Guns Now, OK
Jamie-lee Lloyd is a character artist at Rockstar North, the developers of the Grand Theft Auto series. As is customary with most Rockstar artists, you won’t be seeing any GTA work here, but what you will be seeing is some A+ work on some very detailed ladies and gentlemen (and some stuff he did pre-Rockstar…
By Luke Plunkett Published March 10, 2015 -
Culture
The GLaDOS Principle
A Portal/Talos Principle world collision of puzzlers was bound to happen, and this one is absolutely brilliant. Bravo, The Man Who Hears Colors The Steam Community Showcase is a regular look at the cream of the Steam community’s boundless crop. Art, videos, guides—whatever. Each installment highlights a specific piece or person. If you find anything…
By Nathan Grayson Published March 10, 2015 -
Culture
The Future Of Steam Greenlight
Steam Greenlight is a mess. It’s a system for bringing lesser-known games onto Valve’s store that doesn’t really help people who play games or make them. Two years ago, Valve said the plan was to kill it and replace it with something less broken. And yet, here it remains. So, what’s next? First, the good…
By Nathan Grayson Published March 10, 2015 -
CultureJust A Typical Bike Ride In GTA
Today on Highlight Reel we have clumsy enemies in Counterspy, bad lumberjacks, GTA V karma, golf hell and more! Watch the video above, then link any of your favorite highlights in the comments, and be sure to check out, like and subscribe the original videos via the links below. Counterspy – CounterSpy™_20150305152314 – Pikemeister World…
By Chris Person Published March 10, 2015 -
Culture
What If We Could Control The Aliens?
Artist Marek Okon recently had an idea: what if instead of trying to shoot the Aliens, we could control them instead? It’s a premise that’s actually been explored in the universe’s fiction before, but that certainly didn’t look as cool as this concept does. You could also file this under: Genuinely Useful/Massively Dangerous Applications For…
By Luke Plunkett Published March 9, 2015 -
Culture
Yes, Valve Knows They’re Terrible At Talking To Fans
Valve does a lot of things right, but they also have a reputation for leaving fans in the dark. What’s going on with Counter-Strike updates or Steam Greenlight’s brokenness or Half-Life 3? We rarely find out until release day. This leads to fans who are confused at best, pissed at worst. Valve knows, and they…
By Nathan Grayson Published March 9, 2015 -
CultureTotal RecallAwesome Fighting Game Let You Cut Other Player’s Heads Off
You can keep Street Fighter, Tekken, King of Fighters and Dead or Alive. My favourite fighting game pre-dates every single one of them, starred large men in furry underpants, and rather than lasting minutes could, if you knew your moves, be over in seconds. Because you weren’t using fists. You were using giant swords. Sure,…
By Luke Plunkett Published March 9, 2015 -
Culture
Oh, Hey Gwen, Didn’t See You There
Julio Cesar is an artist and illustrator working out of Fortaleza, Brazil. You can see more of Julio’s work at his personal site, DeviantArtand ArtStationgalleries. To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.…
By Luke Plunkett Published March 8, 2015 -
CultureCosplayThe Ultimate Assassin’s Creed Cosplay
Ezio, is that you? Superstar cosplayer Leon Chiro is no strangerto top-shelf Assassin’s Creed cosplay, but this latest venture is easily his best yet. Not just for the costume — though it is a fantastic replica of Ezio’s outfit — but for the complete package. Chiro (who is Italian) went and shot on location in…
By Luke Plunkett Published March 8, 2015 -
CultureCosplay
Kill la Kill’s Scissor Blade, In The Flesh
I’ve never actually seen Kill la Kill, but I have seen its cosplay. It’s a show about skin, suspenders and a giant sword, right? That sword is here now, in the real world, and was built by Harrison Krix. It’s an interesting design, both to look at and to have to build, because it’s technically…
By Luke Plunkett Published March 8, 2015 -
Culture
The Week In Games: The Blind Leading
It’s some indie gems mixed with big-budget remakes this week, with Ori and The Blind Forest topping my list of games most likely to be the top image for The Week in Games. Oh look, it won. Time for some quiet introspection as we await next week’s release of things with Final Fantasy, Mario and…
By Mike Fahey Published March 8, 2015 -
Culture
Sunday Comics: Prove Your Literacy
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published March 7. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published March 2. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and…
By Mike Fahey Published March 8, 2015 -
Culture
This Week In The Business: Fallen Gods
QUOTE | “Suddenly we’re not gods any more…There are gods, and now we just license their engines.” – Positech’s Cliff Harris, talking about why he hates Unity and other middleware, preferring that indies write their own engines Elsewhere in the business of video games this past week … QUOTE | “In reality, 90 percent of…
By Steve Peterson Published March 7, 2015 -
Culture
What Are You Playing This March?
March! March, you apes! You wanna live forever? Yes, it’s March, which means it’s basically spring. Daylight savings is about to give us longer days, the weather is getting warmer, and there are a lot of really good new (and old) video games to play. For my part, I’m mostly playing Metroid Prime, and for…
By Kirk Hamilton Published March 6, 2015 -
CultureInstead Of Skipping A Credits Sequence, Let’s Study One
Felix Mack works at Nightjar, a studio that specialises in motion graphics. You know the animation/footage that plays behind an artist when they’re on stage? Or the menus on a DVD? Or the credits sequence for a video game? Yeah, they do that Felix in particular did the end sequence for Sunset Overdrive, which was…
By Luke Plunkett Published March 5, 2015 -
CultureCosplay
They Are The Misfits, Their Cosplay’s Better
Jem cosplay! And not just any Jem cosplay, Misfits cosplay! Take a bow, all involved. Credits: Pizzazz costume worn & made by by Mostflogged Clash costume made & worn by Love-Joker Roxy costume made & worn by 06TATTO Jetta costume made & worn by JK cosplay @ FB Stormer costume worn by takisiski Photography by…
By Luke Plunkett Published March 5, 2015 -
CultureCosplay
How To Dress Like A Pokémon (Without Using Pyjamas)
Faust & Company specialise in masks, especially ones made out of neoprene, one of cosplay’s best friends. This one is called “Dragon Skull”, but that’s just for copyright reasons: it’s really just a nice and adult way for you to dress like a Pokémon. It’s a little more “realistic” than Cubone’s version, but then, Cubone…
By Luke Plunkett Published March 5, 2015 -
CultureTotal RecallA History Of Maxis: Thanks For SimCity
The Maxis that you knew, the studio that released SimCity and invented The Sims, is no more. The SimCity brand might live on, and the Maxis brand might live on elsewhere, but they’ll survive only as brands, things EA will invoke to sell things. This is a very sad thing, but let’s try and remember…
By Luke Plunkett Published March 4, 2015