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CultureKotaku Game Diary
For Honor’s New Fighter Leans Into The Game’s Simple Pleasures
For Honor got its first new fighter of 2019 yesterday: Black Prior. I could talk about how it’s cool that Black Prior is sort of emo and brooding and has a weird affection for skulls. Or how the character puts an interesting emphasis back on turtling, a strategy that almost strangled the fun out of…
By Ethan Gach -
CultureKotaku Game Diary
There’s Something Weirdly Comforting About Playing Games That Are Just ‘Okay’
When I started playing My Time At Portia, I wasn’t expecting much. A few YouTubers I liked were playing it and I just wanted to check it out. It didn’t really wow me, but also wasn’t egregiously bad. It was just… fine. I still played it until midnight. I love perfectly crafted, engaging, smart games…
By Gita Jackson -
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CultureKotaku Game Diary
Chrono Trigger’s Writer Made A Mobile JRPG That’s Not Defined By Its Microtransactions
Can two of the people who helped make Chrono Trigger one of the most amazing games of all time find a balance on mobile between the nostalgic appeal of classic Japanese role-playing games and the economics of free-to-play? Based on a couple hours with Another Eden: The Cat Beyond Time and Space, the answer is:…
By Ethan Gach -
CultureKotaku Game Diary
When You Realize Your Strategy In A Video Game Is Doomed
When I landed at the location I’d designated in my latest game of Rimworld, I felt optimistic. It was permanent summer, but not so arid that there wasn’t anywhere to plant. I thought that this time, I’d make it a few years. A few minutes later, I realized I had gotten myself into a death…
By Gita Jackson -
CultureKotaku Game Diary
There Are So Many PC Games To Play, I Can’t Choose One To Start
I measured out a space in my incredibly small apartment and bought a desk. After rearranging my room, I finally have a space to actually hook up and use my PC. Now what do I do? I live in New York, where people will live in any space they can get, no matter how tiny.…
By Gita Jackson -
CultureKotaku Game Diary
I’m Using My Dating Sim Skills To Solve Danganronpa‘s Murders
Ever since the mystery game Danganronpa: Trigger Happy Havoc came out in 2010, my friends have tried to convince me to play it by comparing it to other mystery games like Phoenix Wright Ace Attorney, and even to role-playing games like Persona 5. Now that I’m finally playing it on the PlayStation Vita, I’ve come…
By Maddy Myers -
CultureKotaku Game DiaryYIIK Is A Throwback 90s RPG I Just Can’t Get Into
Alex, the protagonist of YIIK: A Postmodern RPG, is a burned out liberal arts major who returns home after graduating college just as the year 2000 is looming. The player explores his small town of Frankton, stumbles upon a stray cat in the woods, and is soon plunged into a rabbit hole of creepypasta-inspired mysteries…
By Ethan Gach -
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CultureKotaku Game DiaryOne Of My Favorite Tales Role-Playing Games Just Got Better
Tales of Vesperia is one of the best entries in the long-running Tales series. Originally released worldwide in 2008 for the Xbox 360, it came out on PS3 only in Japan in 2009 with extra playable characters, a more fleshed-out story, full voice acting, new mini-games and more. Nearly a decade later, Bandai Namco finally gives…
By Mike Fahey -
CultureKotaku Game Diary
All I Do In Final Fantasy XIV Now Is Play Mahjong
This week’s 4.5 update for Final Fantasy XIV brought players an exciting new raid encounter featuringa Final Fantasy XII cameo, a new dungeon to explore and the first half of the conclusion to the exciting Stormblood storyline. It also added multiplayer Mahjong. Guess what I’ve been doing for the past two days. Competitive Mahjong is…
By Mike Fahey -
CultureKotaku Game DiaryI Really Like The Darkwing Duck Game That Capcom Rejected
Here’s a failed game concept that I really wish had managed to survive the gauntlet of development: Headcannon’s Darkwing Duck pitch. Earlier this week, the developers of Sonic Mania revealed that they’d previously approached Capcom about making a spiritual successor to the company’s 1992 NES game. Obviously, they were unsuccessful. The studio has since released…
By Ethan Gach -
CultureKotaku Game Diary
The Eternal Castle Is A Great Throwback To Classic Cinematic Sidescrollers
The Eternal Castle is a love letter to old cinematic platformers of the late 80s and early 90s, a throwback to games such as Another World, Flashback. It capitalizes on their virtues without the weight of their technological limitations. It just came out on Steam over the weekend. I haven’t even finished it yet, and…
By Ethan Gach