Not everybody's firing. 2K Boston's hiring, and its ad posting tips off that its current big project is an Unreal-based "AAA multiplayer" for Xbox THREE SIXTY, PS3 and PC.

"The BioShock team is betting big on multiplayer and plans to stay at the top of the charts," says the job listing for a multiplayer lead engineer, which went up on Gamasutra. 2K Boston's also looking for a multiplayer lead designer. Pretty sure there are more than a few resumes coming in for this one.

BioShock of course had no online multiplayer component, not that it prevented the title from being 2007's game of the year for many. BioShock 2: Sea of Dreams has been confirmed — it's scheduled for release in the last quarter of this year on the same three platforms. Bioshock also used Unreal 2. But I dunno, if the sequel's betting big on multiplayer, would they just now be getting around to hiring its key architects? That's not a rhetorical question, I'm just wondering aloud.

Edit: Doh. I didn't RTFA. 2K Marin is developing BioShock 2. God, that was stupid of me.


2K Boston’s Next- A First Person Shooter/Multi-(Player/Platform) Focused [V for Videogames]