While at E3, I wandered down to check out the Indiecade offerings (I meant to post my impressions earlier, but…
While at E3, I wandered down to check out the Indiecade offerings (I meant to post my impressions earlier, but…
Oh, be still my historian heart: a new journal has been announced (first issue forthcoming this winter), entitled Hi…
A number of Chinese companies are nothing if not shrewd — in a smart business move, FerryGame has hired former EA…
The idea that crafting a compelling game involves multiple parts — narrative design, graphic elements, sound — is…
We mentioned Arden, the university-design MMO, a few times; a working paper has just been released that looks at…
So, we mentioned that the English-speaking world is getting its own version of Perfect World, so it can stop…
I've read a number of thought-provoking pieces over at Only a Game, and this week Chris Bateman has a meditation up…
Ever wanted to decimate the world's population or see if you could develop a super-bug that would leave the globe…
Lest anyone missed this little gem among the E3 hubbub, Blizzard has scored a victory against WoW bot maker Glider.…
With an aging gaming population comes more gamers with money, which means ... money to spend on travel. Bonnie…
Danc at Lost Garden has another take on the utility (or lack thereof) of game reviews in today's gaming landscape,…
3:55 PM, the LA Convention Center. Everyone is tired, and you can see the media room starting to slow down — people…
After a slight delay due to internet issues in the prior presentation, a pack of media people shuffled into a little…
At this year's E3, D3 Publisher had several offerings to show off, ranging from kiddie show spin offs and more…
Into the Pixel is a juried art exhibition that selects sixteen works of video game art to be displayed both…
Gamasutra has an interesting look at the issue of casual portal exclusives and how such exclusives may be hurting…
A new report has been released on the utility of 'serious games' and in-game marketing in virtual spaces like Second…
Over at Gamers With Jobs, Julian Murdoch looks at the craft of writing about games — and how being a gaming…
Jason Rohrer (creator Passage, Immortality, and others) is back with another game, this one with the theme of…