@thespyderboy: Hey, I got those from Mary Elizabeth Berry, who ended a workshop on early modern print culture with them. Read more
@thespyderboy: Hey, I got those from Mary Elizabeth Berry, who ended a workshop on early modern print culture with them. Read more
@Glass_bomb: It got boring after we hashed out some issues, but it was interesting in the beginning. Read more
@AncientUnknown1: There isn't going to be a replacement, at least not in the near future. Read more
@spindle1000: How funny, one of the people I usually play with commented the other night with some surprise (and a lot of amusement) that I just stopped chatting as soon as we grouped up in a big squad. And it's true, I get really anxious around a lot of people! Read more
@QuietStorm: I'm in history, actually (modern China). It's not that we're all serious (OK, we are - a lot of the time - but we're not a bunch of uptight jerks) or holier-than-thou, it's simply that most people don't 'get it.' It's so far out of their day to day existence that it's a really weird thing to many of… Read more
@QuietStorm: I suppose it depends what your definition of 'compete' is - I guess since I'm not (nor do I have time to be) the 'grind to the end as fast as possible' type player, I'm not blowing through the only non-status items in the cash shop (from my perspective). Sure, mounts make it quicker to get from point A… Read more
@QuietStorm: Well, what's the model for a 'level playing field' in FTP games, which are supported with cash shop and/or subscription models? I'm not being facetious - it just seems like as long as there are things for sale, for real money, a portion of the population is going to cry 'unfair.' In which case,… Read more
Of course, if any Kotakuites are playing on the PW PvE server, we should get together and go kill shit. Read more
@G_the_fresh: I don't do bullet points in essays, but I will admit my style can be a bit verbose here on Kotaku, since I don't have professors breathing down my neck for once. :) Point noted, though. It's something I have to consciously work on. Read more
@justinslot: I understand the feeling. I'm OK in situations once I get comfortable, but I generally avoid 'strange people' like the plague if I can. I have had a lot of fun teaming up with random people in game, though, once I'm out in the field (which has really surprised me). Just too shy to throw out a global… Read more
@Krondonian: I did a lot of wandering into areas that I probably 'shouldn't' have been in, but rarely got my ass kicked. It's pretty easy to steer clear of things that are way too powerful for you - I think there's plenty of room to roam, and I'm generally in a new area before I actually get 'sent' there via quest. … Read more
@Treesus: 'Anti-intellectualism'? I AM an intellectual in the strictest sense of the word - worse than that, I'm *gasp* in a useless field called history. These are not the sort of topics that the 'average' person, gamer or not, spends lots of time thinking about, nor do they gravitate towards them (want proof? … Read more
@artofwar420: I said 'provided inspiration for,' not 'created' - if you think someone would've pulled, say, the Lotus Sutra in gold on blue paper out of their ass because of 'genius,' OK, be my guest - but I'd disagree. Read more