There's a more or less constant trickle of mainstream articles discussing people 'finding love in all the wrong…
There's a more or less constant trickle of mainstream articles discussing people 'finding love in all the wrong…
Over at the Escapist, they're taking a look at the future of gaming — Hal Halpin, president of the Entertainment…
In China, it's the glitzy cities that get the attention — Shanghai in particular is the city that garners the most…
I mentioned the Games, Learning & Society Conference in Madison, Wisconsin back when a call for papers was put out.…
Korean games (non-Japanese games in general, actually) tend to get a lot of flack — 'They're all the same!' 'They're…
Ron Gilbert is probably best known for his work at LucasArts, where he worked on such favorites as Maniac Mansion, T…
The term 'melodrama' is a somewhat loaded term - ask a few people if X media counts as melodrama, and you're likely…
A few months ago, Kieron Gillen sat down with Paul Barnett, EA Mythic's Creative Director, and has been posting bits…
Ian Bogost has an interesting essay up on Gamasutra, this one on the performative aspects of video games. The…
Do we have too many strategists (or at least, strategy fans) in the game design kitchen? Chris Bateman seems to…
Those concerned with 'virtual worlds' - as opposed to 'games' - spend a lot of time contemplating the role of…
Is the problem with gaming today that there's just too much out there - and not enough time? So posits Michael…
I was talking the other day with a friend regarding my job(s) and how lucky I felt to have them, when it suddenly…
Gamasutra has a great interview up with Masafumi Takada, best known for his work on the Grasshopper Manufacture…
I do love Lost Garden's prototyping challenge, though I will never in my life prototype any game, even simple and…
It's been a while since the Space Giraffe kerfluffle where Yak Minter threw a hissy fit in his blog regarding poor…
Rob Zacny has a thought provoking piece up at the Escapist: on the whole, we're the worst genre when it comes to…
Anders Tychsen has some interesting ideas on how to leverage elements of tabletop RPGs in order to make their…
Chris Plante has posted a plea over at GameSetWatch - one for bringing more global entertainment to the West (well,…