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The History Of Blizzard, From Broke Nerds To World Of Warcraft
This year, Blizzard Entertainment – the developers behind series like Warcraft, StarCraft and Diablo – turns 20. To celebrate, they’ve released this fascinating video retrospective. It tells a story most of you have probably never heard, at least not to this level of detail: of nerds collecting money to start a development studio, of making…
By Luke Plunkett Published March 8, 2011 -
There’s Hope Yet For Buying “Proper” Console Games Online (And On Time)
One of the great unfulfilled dreams of the present hardware generation is the ability to buy full, retail console games online. On the day they’re released in stores. Microsoft sells old games via Xbox Live, but they’re laughably over-priced. Sony has sold a few as well, like Burnout Paradise, MAG and Warhawk, but had never…
By Luke Plunkett Published March 8, 2011 -
How To Make Dragon Age II Look A LOT Better On PC
Don’t worry, elitist PC owners: while the demo for Dragon Age II made the game look like a sloppy console port, you can already download a patch that will have it looking more to your liking. Developers BioWare have posted a “High Resolution Texture Pack” on their website, a 1.08GB download that will “enable higher…
By Luke Plunkett Published March 8, 2011 -
ReviewsBeyond Good & Evil Goes Way Beyond 2003
Now here’s something. After years of listening to fans call this one of the great, under-appreciated classics of video gaming, people will actually get the chance to play a polished, updated version of Beyond Good & Evil. First released all the way back in 2003, Beyond Good & Evil is what happens when you let…
By Luke Plunkett Published March 8, 2011 -
How Video Games Can Build A Better Brothel
It’s the oldest profession in the world, but even in the free and easy 21st century, prostitution is still something that makes a lot of people squirm. Makes them feel uncomfortable. Maybe games can change that. How? An artist who goes by the name PÖMZ has an idea: combine games and prostitution, by drawing up…
By Luke Plunkett Published March 7, 2011 -
The Other Future Of Video Game Graphics Looks Just As Lovely
We don’t know what the future of video games will look like. Nobody knows the future! Not even Epic. But we can speculate, and that lets us speculate that it’ll look a lot like this This is the latest trailer for Crytek’s CryEngine 3, the upcoming, new and improved version of the engine that powers…
By Luke Plunkett Published March 7, 2011 -
Conan O’Brien Builds Working Angry Birds Set, Smashes Stuff Up
In honour of the great nation of Finland, talk show host Conan O’Brien built a working version of smash mobile game Angry Birds. Using Ikea furniture. Then smashed it all to pieces If you’re wondering why all the Ikea, there is nothing Finns (and Angry Birds was made by Finns) hate more in this world…
By Luke Plunkett Published March 7, 2011 -
This Could Have Been The Greatest Game Boy Commercial Ever Made
This video turned up a couple of weeks ago, claiming to be a “banned” Nintendo commercial. And that’s not even the most interesting thing about it. Supposedly from 1993, you can almost instantly pick out the distinctive voices of the Wu-Tang Clan’s RZA and ODB. What’s more, the beats are apparently supplied by Prince Paul…
By Luke Plunkett Published March 7, 2011 -
Wow, Maybe A Bicycle Game CAN Be Exciting
For a sport where things propelled by man move really fast, there aren’t many games about the humble bicycle. Um, why not? I don’t mean a game where you ride your bike to the shops for a pint of milk. Or about 8 year-olds getting to and from school. I mean something where bikes are…
By Luke Plunkett Published March 2, 2011 -
In This Game, Even The Bus Can Kill You
ArmA2 is a very serious military simulation that likes to kill people without warning and make them travel insane distances to do it. Which only makes this all the more awesome. A member of PC Gamer’s multiplayer crew has flipped that seriousness right on its head, managing to code himself up a special bus. The…
By Luke Plunkett Published March 2, 2011 -
A History Of The Killing Tools Of Video Games
Gaming art collective iam8bit have teamed up with the organisers of the Game Developers Conference to release some posters for attendees. Each person gets two. Since you probably won’t get one, here they are! They’re cheery, chirpy timelines showing some of video gaming’s most memorable items. Some are for killing, like swords, guns, and chainsaws.…
By Luke Plunkett Published March 2, 2011 -
Girls Fighting Girls? Looks Great!
Skull Girls is a game we’ve been keeping a quiet eye on for a while now here. And with good reason. It looks great! With development being led by ex-Pandemic developer and fighting game expert Mike “Mike Z” Zaimont, along with artist Alex Ahad, Skull Girls is an all-girl fighting game due out on Xbox…
By Luke Plunkett Published March 2, 2011 -
Street Fighter’s Combos Are Simply Devastating In Real Life
The last of “action company” Thousand Pounds’ series of Street Fighter IV flicks is now live. For a bunch of guys jumping around doing imaginary kicks, it’s brutal as hell. Oh, and funny, too. Don’t forget the funny. Does anyone else think an actual game like this would be great? Somewhere between Fight Night and…
By Luke Plunkett Published March 2, 2011 -
CultureTotal RecallThe Greatest Video Game Movie Ever Made
I’ve a long-standing argument that there’s never really been a great video game movie. Just a few decent ones. That rule actually needs a little explaining. You see, I mean there’s never really been a great video game adaptation While flicks like Prince of Persia, Tomb Raider and Silent Hill have their fans, none of…
By Luke Plunkett Published March 2, 2011 -
LEGO Meets Vegas In A Slot Game For Toys
Some LEGO games are expansive voyages built on exciting properties. This is not one of those games. No, if you put LEGO Star Wars at one end of the spectrum, LEGO Minifigures Collector would be at its polar opposite. It’s a slot/poker machine game that has you trying to match up the three correct body…
By Luke Plunkett Published March 1, 2011