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Zeno Clash (Probably) Coming To Xbox 360
Quirky PC brawler/shooter Zeno Clash did pretty good business on PC. So good, in fact, that the game looks set to make an appearance on Xbox Live Arcade. Chatting with Eurogamer, Carlos Bordeu – co-founder of Zeno Clash devs ACE Team – says that they are “currently talking with a publisher” for a potential XBLA…
By Luke Plunkett Published June 9, 2009 -
Microsoft’s Create-A-Game Game Out This Month
Despite it’s simple appearance, it’s clear Microsoft are dipping their toes in the LittleBigPlanet sea with Kodu. While the game was a no-show at E3, it’ll be a show-show on 360s later this month. The development team’s official blog has announced that the title/service/thing will be out at the end of June, with final content…
By Luke Plunkett Published June 9, 2009 -
Logitech’s Opulent $300 Flight Sim Controller Is 15 Years Too Late
Had Logitech’s G940 “Flight System” been released in the mid-90s, it would have been the most desirable thing on the planet. Now, though, in 2009, it just feels a little…wasted. I mean, don’t get me wrong. As a long-time fan of the ol’ flight sim, the concept of a $300 setup including a stick, throttle…
By Luke Plunkett Published June 9, 2009 -
Sony: Wii Owners Will Become PS3 Owners (Eventually)
Andrew House is the new boss of Sony Computer Entertainment Europe, a position with a long, storied history of corporate tit-for-tat. And it’s a position he seems to be taking a real shine to. In his first real public interview since assuming the role following David Reeve’s departure in April, House tells Edge Online: If…
By Luke Plunkett Published June 9, 2009 -
PC Sales Charts: Where Parity Is Achieved
Amazing what a week off can do for the PC sales charts. Not only does it allow them to all catch up and be on the same week, but Steam’s charts are vastly improved. Yes, amidst all the excitement of E3 came a different kind of excitement, the kind that will kick a tyre and…
By Luke Plunkett Published June 9, 2009 -
Let’s All Take A Look At Guitar Hero: Van Halen (And Learn Some Things)
Oh good. I’m not crazy. I could have sworn I saw this trailer at Activision’s E3 booth, but since it never showed up online for download/embed, figured my jetlag was playing tricks on me. Thankfully for my own state of mental well-being, it was playing at Acti’s booth, and while it’s yet to be released…
By Luke Plunkett Published June 9, 2009 -
PSP Resident Evil Is An “All-New Title”
Resident Evil 5 aside, it seems everywhere you look these days, there’s a Resident Evil remake popping up. So when a PSP Resident Evil game was announced last week, few people seemed to care. They probably, like I first did, assumed it was just another remake of some PS1 or PS2 RE game. Yawn. Never…
By Luke Plunkett Published June 8, 2009 -
Tracking The Ups And Downs Of Microsoft’s E3 Press Conference
After looking at the “popularity contest” study done on Nintendo’s E3 press conference yesterday, many asked when it would be Microsoft and/or Sony’s turn. Today, it’s Microsoft’s turn. Bitmob’s Andrew Hiscock has applied the same methodology – tracking the positivity or negativity of comments on hardcore gaming board NeoGAF – used for the Nintendo study,…
By Luke Plunkett Published June 8, 2009 -
This Is Why I Thought Just Cause 2 Was “Best In Show”
I called Just Cause 2 the best thing I saw at E3. That’s a big call for a sequel to a so-so game. So, just in case you think I’ve gone mad, watch this. It’s the same developer demo I sat through behind closed doors at E3. It runs for around 10 minutes, but it’s…
By Luke Plunkett Published June 8, 2009 -
Halo: Reach Is The Wild Bunch, Only With Spartans?
We know nothing about Halo: Reach other than the fact it’s a new Halo game, and that it’s due sometime next year. So in the absence of facts, then, let’s speculate! While the game’s trailer lets us know the obvious things – it’ll deal with the Covenant’s attack on the human colony of Reach –…
By Luke Plunkett Published June 8, 2009 -
Where To Now For The Ninja Gaiden Series?
Development of the modern, 3D Ninja Gaiden games has always been overseen by one man: former Team Ninja boss/ Dark Lord Tomonobu Itagaki. But what happens now he can no longer work on the series? Well, someone else has to work on the series. And that someone else is Yosuke Hayashi, the new leader of…
By Luke Plunkett Published June 8, 2009 -
Tracking The Ups & Downs Of Nintendo’s E3 Press Conference
Nintendo had some ups, and downs, during their E3 2009 press conference. So Bitmob’s Andrew Hiscock decided to do a little rough science and note just when, and how high/low they were when they occurred. Taking hardcore gaming forum NeoGAF as his subject matter, Hiscock tracked the comments on the site’s Nintendo presser thread, and…
By Luke Plunkett Published June 8, 2009 -
Taking A Closer Look At Last.fm On The Xbox 360
News of a deal that brings Last.fm to the Xbox 360 was kind of lost in the flood of information coming out of Microsoft’s E3 press conference last week. So let’s go back to it. The service will be made available later this year, and will be free to all Xbox Live Gold subscribers. Once…
By Luke Plunkett Published June 8, 2009 -
Ninja Gaiden Sigma 2 Impressions: If It’s Broke A Little, Fix It A Little
I didn’t like Ninja Gaiden II much. From what I saw of Ninja Gaiden Sigma 2, though, I like it a lot better. Amazing what an extra 12 months development time can do for a game, isn’t it? Ninja Gaiden Sigma 2 is a remake of Ninja Gaiden II, first released around a year ago…
By Luke Plunkett Published June 8, 2009 -
The Great Wii Release Schedule Caper
Tucked away at the foot of Nintendo’s E3 press kit is an exhaustive list of the known (and in some cases unknown) release dates for what looks like every single announced Wii and WiiWare game. The list covers both first and third-party releases. Can’t find a game you’re after? Take it up with Nintendo. We’re…
By Luke Plunkett Published June 6, 2009 -
Katamari Forever Rolls Up A Preview
I totally forgot Katamari Forever was going to be at E3, but when I trundled up to Namco’s booth and saw it languishing unattended, was glad I found myself with half an hour to kill. Why? Because while the past few Katamari games – the ones without the input of creator Keita Takahashi – were…
By Luke Plunkett Published June 6, 2009